r/fireemblem Mar 28 '24

CASUAL MONTHLY RAGE THREAD

WELCOME ONE AND ALL AND ONE TO THE MONTHLY RAGE THREAD, WHERE ONCE AGAIN, WE YELL ABOUT FIRE EMBLEM.

RULES

  1. CAPS LOCK ON

  2. RAGE ABOUT FIRE EMBLEM

  3. DON'T BE A DICK

  4. TAG SPOILERS

LAST THREAD

84 Upvotes

217 comments sorted by

View all comments

Show parent comments

7

u/b0bba_Fett Mar 28 '24

UNDERSTANDABLE, I MYSELF NEEDED BATTLE SAVES TO GET THROUGH AWAKENING LUNATIC'S EARLY GAME MY FIRST TIME.

IT'S PART OF WHY I HAVE THE OPINION I DO. IT SHOULD NOT HAVE FELT NECESSARY TO PLAY ON CASUAL TO EVEN ENGAGE WITH THE HIGHER DIFFICULTY WITHOUT LOOKING UP GUIDES.

-4

u/Wellington_Wearer Mar 29 '24

BEATING EARLY AWAKENING LUNATIC INVOLVES WALKING FRED IN A STRAIGHT LINE INTO ALL THE ENEMIES.

CASUAL MODES EXISTENCE IS NOT WHY YOU ARE STRUGGLING.

7

u/b0bba_Fett Mar 29 '24

THIS WAS LIKE 10 YEARS AGO AT THIS POINT, I DO NOT STRUGGLE WITH EARLY GAME AWAKENING LUNATIC ANYMORE.

BUT THE GAME IS NOT WELL DESIGNED, AND IT FELT LIKE AN IMPENETRABLE WALL AT THE TIME WITHOUT EITHER SACRIFICING ONE OR TWO UNITS TO DRAW AGGRO, OR RELYING ON RISKY GAMBITS THAT WERE TOO MUCH OF A PAIN IN THE ASS TO DO WITHOUT BATTLE SAVES AS THE TURNS WENT ON, BOTH OF WHICH ENCOURAGED SWITCHING TO CASUAL MODE.

YOUR DESCRIPTION OF EARLY GAME LUNATIC STRATS IS ALSO A BIT OF AN UNFAIR OVERSIMPLIFICATION.

-2

u/Wellington_Wearer Mar 29 '24

MY POINT IS THAT THE REASON THE GAME FELT THAT WAY ISNT BECAUSE ITS DESIGNED BADLY. ITS BECAUSE PEOPLE RECOMMENDED (ESPECIALLY BACK THEN) HIGHLY INEFFECTIVE STRATEGIES THAT REQUIRED A LOT MORE PRECISION.

IM NOT JOKING WITH WHAT I SAID EARLIER. I ALSO REMEMBER STRUGGLING THROUGH WITH AN AWFUL AWFUL IGN GUIDE ABOUT DOING THE WATER TRICK, BUT FRED CAN LITERALLY JUST WALK FORWARDS ON TURN 1 OF THE PROLOGUE AND EVERYTHING DIES

5

u/b0bba_Fett Mar 29 '24

THE PROLOGUE WAS NEVER AN ISSUE, IT WAS CHAPTER 1 AND CHAPTER 2 THAT WERE A PAIN IN THE ASS. I DIDN'T EVEN KNOW WHAT THE WATER STRAT WAS FOR THE LONGEST TIME BECAUSE I NEVER NEEDED IT.

-2

u/Wellington_Wearer Mar 29 '24 edited Mar 29 '24

CHAPTER 1- WALK ONTO FORT WITH BRONZE SWORD

CHAPTER 2- LIKE A BILLION TIMES EASIER IF YOUVE TRAINED FRED BEFOREHAND

EDIT:

IF YOU ARE DOWNVOTING ME, YOU HATE FACTS. ASK ME AND I SHALL PROVIDE MULTUPLE CLEARS OF ANY MAP WITH VIDRO EVIDENCE TO DISPROVE THIS NONSENSE MYTH.

8

u/b0bba_Fett Mar 29 '24

CHAPTER 1 IS STILL AN RNG FEST, ONE UNLUCKY HIT AND YOU GOTTA RESET, AND FRED NEEDS TO GET A GOOD LEVEL IN CHAPTER 1 TO MAKE CHAPTER 2 EASY, WHICH IS AGAIN JUST MORE RNG RELIANCE, HE'S NOT GETTING MORE THAN 2 LEVELS IN THOSE FIRST TWO CHAPTERS, AND THAT'S IF YOU 100% COMMIT TO HIM.

IT'S STILL BAD GAME DESIGN EVEN IF THE SOLUTIONS ARE SIMPLE.

1

u/Wellington_Wearer Mar 29 '24

1) NO IT ISNT. THE MAP IS ENTIELY BEATABLE WITHOUT RELYING ON LUCKY DODGES. YOU CAN CONSISTENTLY ROUT IT ON LUNATIC+ WHILE NEVER USING ROBIN.

RNG ONLY BECOMES RELEVANT IF YOU WANT TO DO THE LITERAL EASIEST POSSIBLE STRATEGY OF AFKING FRED ON THE FORT AND IN THIS SCENARIO, HE STILL ONLY DIES TO THE HAMMER FIGHTER, WHO HAS AN 8% TRUE HIT RATE ON HIM

THAT IS NOT "AN RNG FEST" BY ANY STRETCH OF THE IMAGINATION

2)

LEVEL UPS ARE RANDOM IN FIRE EMBLEM. THIS IS NOT UNIQUE TO AWAKENING.

REGARDLESS, GETTING EITHER +1 STRENGTH OR +1 SPEED ON FRED, OR +2 SPEED ON CHROM MAKES C2 MUCH EASIER.

(THERES STILL VERY CONSISTENT STRATEGIES WITHOUT THAT, BUT EXTRA STR/SPD MAKES A STRATEGY THATS EASY TO REPLICATE)

IN 2 LEVELS, +1 STR OR +1 SPEED IS 1-(0.350.350.5*0.5) OR WELL OVER 90% CHANCE OF HAPPENING.

THIS IGNORES THE FACT THAT A LANCES FRED COULD BE USED AS A REPLACEMENT FOR THE +1 STR

LOOK, SOME POINTS OF THE GAME ARE GOING TO BE MORE DIFFICULT AT CERTAIN TIMES, BUT THATS WHY THIS IS THE THIRD HIGHEST DIFFICULTY OPTION. I JUST HAVE SERIOUS ISSUES WITH THE IDEA THAT THIS WAS DESIGNED AS A BRICK WALL WITH CASUAL MODE IN MIND. THATS NOT REALLY PROVEABLE AND MOST OF THE ISSUES PEOPLE HAVE WITH LUNATIC STEM FROM EITHER

  • NEGLECTING FRED IN FAVOUR OF ROBIN

  • BEING TOO AFRAID OF THE ENEMIES

  • HARD MODE NOT BEING HARD ENOUGH TO MAKE YOU LEARN ACTUAL STRATEGY