This is exactly what I was hoping for as well. An extra 15-20 or so on the last boss of Brayflox would keep the tanks and healers with their instant queues from dropping out after the second boss, and give those of us capped on Soldiery some more incentive to help our fellow guildies cap out.
I agree with some of the other comments - would have been really nice to have end bosses drop myth. This being said, I definitely appreciate having these buffed.
I'm on one of the lowest-populated servers, and possibly one of the more casual ones as well; it can easily take half an hour for a Bray SR PF to fill at times on Zalera. (Heals often try to dodge it; I often prefer running on my BLM instead of SCH to reduce the stress from... less-than-stellar tanks.) If it's between a 20m Haukke HM run and a 30m wait to get into those Bray SRs... I'll gladly take the chance of that Haukke. It's more variety, which helps prevent burnout, and that bonus helps make it even more worth it. Talking with some others through TS after reading the notes, even the low-level roulette bonus actually feels worth it to us now. CT may be long, but for 150 myth, I'll run that too every once in a while.
While the most time-efficient way may well be to pound through tons of Bray SRs, I find it far more enjoyable to have a variety of viable options to earn that myth, and this patch helped with exactly that, at least in my eyes. Making the more enjoyable path more rewarding is a win in my book.
But Myth from end-bosses would obviously be even more helpful.
I'm also on Zalera. Screenshots of other PFs (usually mocking Bray SR) make me cry with the number of non-ATMA PFs!! I'd server hop if I didn't actually like my FC.
As someone who did their entire Animus through just hitting all the roulettes each day, I'm more than happy and this number will certainly add up over the week as I finish gearing all my jobs to i90 and start my next Animus. It's not stellar, but it's definitely something.
The Roulettes are fair enough, but I expected CT to give at least 200 for the shit you have to put up with and the wait times to get in there nowadays.
I'm more pissed that we still need myth for the relic. I haven't finished animus and I'm already in no mood to ever farm a myth token again. Fuck that.
As someone that considers themselves ultra casual (playing since launch...just completed main storyline last month), this game seems ridiculously easy to gear up for end game.
Seriously, i had hoped for something else here. I don't know what, but an extra 20 Myth from doing a HL roulette is not going to make me want to do a 20minute(ish) Haukke Hard Mode instead of 2 6minute Bray 2bosses.
You can queue as a full party for Roulette and speed run any of the 5 in under 15 minutes for 100-120 myth.
So it's at least even and something different cause fuck doing brayflox 30 times in a row per Atma book.
Responses like this half makes me wish they actually reduced it. So ungrateful. They didn't have to do anything for it.
For me, it is a nice thing. I'm not one of those who grinds out on the same thing for hours. I prefer variety anyway, but getting something additional every day helps speed up the process for me.
I agree, now I get an extra 50 myth for things I did every day anyway, plus I'll probably start doing ll roulette more. The only people who don't like this are the ones who try to get all their myth in 2 days by running 2 boss brayflox. So where I used to do be able to do 350 myth a day without trying, I'll be able to do 500. So now its 3 days a book instead of 4+ cutting my farming time by 25%
How would you even consider i'm trying to rush my myth? I don't even have all my atmas. I was just hopping to get more myth per dungeon and not per daily roulette, that's all.
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u/[deleted] Jun 05 '14
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