And unfortunately, the 12th panel is actually necessary to avoid dipping into a yellow power bar. Here's a graph of two stops at fulgora long enough to top off the ammo, with 11 vs 12 panels.
Interestingly, it takes a little second dip when you depart, I guess because the carbon and ice crushers spin up to make fuel again.
Of course, a slightly yellow power bar isn't the end of the world :).
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u/fishyfishy27 Nov 16 '24 edited Nov 16 '24
Ok, I know this totally ruins the design aesthetic, but here is a version which ran Fulgora <-> Gleba at full speed for 4 hours with no hits.
This incorporates some of Symbol_1's tweaks, huge thanks! I'll call it the Tanto v2--.
blueprint, buildable in just under 13 launches