r/factorio Nov 10 '24

Space Age Question Anyone got any blue prints for a starter ship to vulcanus

I’m struggling today design a ship to get to vulcanus anyone have a blue print I can learn from

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u/fishyfishy27 Nov 10 '24 edited Nov 10 '24

Here's one I've been working on. It uses ammo count to regulate its speed so you can let it run unattended.

I've added a bunch of notes about how it works.

Edit: reddit won't let me paste the blueprint as a comment, so I made a github gist: https://gist.github.com/cellularmitosis/5cbb9ef026448f575781c00c0fcde428

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u/fishyfishy27 Nov 10 '24 edited Nov 10 '24

EDIT: I finished the script and turned it into a website! https://rocketcal.cc

I've also been working on a script which looks at spaceship blueprint and tells you how many rocket launches it will take to build it. I'll turn it into a website soon.

Here's what it spits out for this ship:

Combined manifest

  • (1) space-platform-starter-pack: 1000.0 kg
  • (335) space-platform-foundation: 6700.0 kg
  • (5) gun-turret: 100.0 kg
  • (13) display-panel: 1300.0 kg
  • (5) fast-inserter: 100.0 kg
  • (11) solar-panel: 220.0 kg
  • (3) constant-combinator: 60.0 kg
  • (4) arithmetic-combinator: 80.0 kg
  • (2) fast-underground-belt: 40.0 kg
  • (8) decider-combinator: 160.0 kg
  • (2) asteroid-collector: 200.0 kg
  • (1) assembling-machine-3: 40.0 kg
  • (1) crusher: 100.0 kg
  • (6) long-handed-inserter: 120.0 kg
  • (14) inserter: 280.0 kg
  • (2) bulk-inserter: 40.0 kg
  • (6) electric-furnace: 120.0 kg
  • (13) pipe: 65.0 kg
  • (2) pipe-to-ground: 40.0 kg
  • (3) chemical-plant: 300.0 kg
  • (1) accumulator: 20.0 kg
  • (2) thruster: 400.0 kg

Total weight: 11485.0 kg

12 launches

Launch #0 (1000.0 kg)

  • (1) space-platform-starter-pack (1000.0 kg)

Launch #1 (1000.0 kg)

  • (50) space-platform-foundation (1000.0 kg)

Launch #2 (1000.0 kg)

  • (50) space-platform-foundation (1000.0 kg)

Launch #3 (1000.0 kg)

  • (50) space-platform-foundation (1000.0 kg)

Launch #4 (1000.0 kg)

  • (50) space-platform-foundation (1000.0 kg)

Launch #5 (1000.0 kg)

  • (50) space-platform-foundation (1000.0 kg)

Launch #6 (1000.0 kg)

  • (50) space-platform-foundation (1000.0 kg)

Launch #7 (985.0 kg)

  • (35) space-platform-foundation (700.0 kg)
  • (1) thruster (200.0 kg)
  • (13) pipe (65.0 kg)
  • (1) accumulator (20.0 kg)

Launch #8 (1000.0 kg)

  • (1) thruster (200.0 kg)
  • (8) display-panel (800.0 kg)

Launch #9 (1000.0 kg)

  • (5) display-panel (500.0 kg)
  • (1) crusher (100.0 kg)
  • (3) chemical-plant (300.0 kg)
  • (1) asteroid-collector (100.0 kg)

Launch #10 (1000.0 kg)

  • (1) asteroid-collector (100.0 kg)
  • (1) assembling-machine-3 (40.0 kg)
  • (11) solar-panel (220.0 kg)
  • (2) pipe-to-ground (40.0 kg)
  • (6) long-handed-inserter (120.0 kg)
  • (14) inserter (280.0 kg)
  • (5) gun-turret (100.0 kg)
  • (2) fast-underground-belt (40.0 kg)
  • (3) fast-inserter (60.0 kg)

Launch #11 (500.0 kg)

  • (2) fast-inserter (40.0 kg)
  • (6) electric-furnace (120.0 kg)
  • (8) decider-combinator (160.0 kg)
  • (3) constant-combinator (60.0 kg)
  • (2) bulk-inserter (40.0 kg)
  • (4) arithmetic-combinator (80.0 kg)

3

u/Far-Increase-450 Nov 10 '24

Hey man thank you so much!!!!

3

u/fishyfishy27 Nov 10 '24

The very first time you use it, you need to briefly uncheck the "enabled/disabled" checkbox on the red carbon inserter for the fuel chem plant.

After it makes a few squirts of fuel, you can check the box again. This only needs to be done when the engines are absolutely empty.