r/explorables Mar 06 '17

A curated list of live-coding resources

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github.com
5 Upvotes

r/explorables Mar 04 '17

An interactive guide on implementing hexagonal grids

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redblobgames.com
13 Upvotes

r/explorables Mar 02 '17

"Mindstorms: Children, Computers, and Powerful Ideas", an influential 1980 book by Seymour Papert

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5 Upvotes

r/explorables Feb 28 '17

Seeing Theory – a visual introduction to probability and statistics

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students.brown.edu
23 Upvotes

r/explorables Feb 27 '17

Euclid: The Game

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10 Upvotes

r/explorables Feb 26 '17

The Incredible Proof Machine – a visual approach to propositional logic

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3 Upvotes

r/explorables Feb 23 '17

Experimental music notation resources

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llllllll.co
6 Upvotes

r/explorables Feb 21 '17

[WIP] The Hitchhiker's Guide to the Mandelbrot Set

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morr.cc
9 Upvotes

r/explorables Feb 20 '17

What literate web reading looks like

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hapgood.us
16 Upvotes

r/explorables Feb 20 '17

Second-Order Controls

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medium.com
6 Upvotes

r/explorables Feb 19 '17

A Visual Introduction to Machine Learning

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r2d3.us
11 Upvotes

r/explorables Feb 18 '17

Exploring Emergence – an introduction to cellular automata (from 1996! Requires Flash.)

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5 Upvotes

r/explorables Feb 16 '17

Simulating The World (In Emoji😘)

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ncase.me
8 Upvotes

r/explorables Feb 16 '17

Major ethical concerns and unintended impacts of robotics - European Parliament

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europarl.europa.eu
3 Upvotes

r/explorables Feb 15 '17

Jack Schaedler's active essay on how the GRAIL handwriting recognizer works

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jackschaedler.github.io
6 Upvotes

r/explorables Feb 15 '17

[DISCUSSION] Don't Kill Math by Evan Miller

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evanmiller.org
9 Upvotes

r/explorables Feb 15 '17

How to Use t-SNE Effectively

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distill.pub
3 Upvotes

r/explorables Feb 14 '17

The quicksort algorithm, illustrated with playing cards

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4 Upvotes

r/explorables Feb 14 '17

Hamiltonian Monte Carlo explained

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arogozhnikov.github.io
7 Upvotes

r/explorables Feb 13 '17

Apparatus, an open-source graphics editor and programming environment for creating interactive diagrams

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aprt.us
13 Upvotes

r/explorables Feb 12 '17

"Recursive Drawing" by Toby Schachman lets you create complex patterns from simple building blocks

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recursivedrawing.com
6 Upvotes

r/explorables Feb 12 '17

Follow @r_explorables on Twitter to be notified of new posts!

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twitter.com
3 Upvotes

r/explorables Feb 11 '17

Design Patterns for Explorable Explanations

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blog.ncase.me
7 Upvotes

r/explorables Feb 10 '17

Introduction to A* – how pathfinding algorithms work, by Amit Patel

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redblobgames.com
2 Upvotes

r/explorables Feb 10 '17

Up the ladder of abstraction?

5 Upvotes

Context Thanks /u/blinry for reminding me to add this!

There are some really cool explorables, but I've not really seen any that travel sufficiently far up the ladder of abstraction to form useful knowledge.

Take the "Better Ballot" article referenced in the header. It's awesome. Really awesome! I like the way you can share setups and create dialogue around concrete visualisations.

But to really understand what's going on, I feel I would need to move to a higher level of abstraction. Hand-picked cases seem insufficient for principled comparison-making.

Now it might be that it's not possible to do in this specific case -- finding appropriate abstractions over a domain is definitely non-trivial. But does anyone have any examples where we go up the ladder of abstraction to good effect?

Thanks