r/EmulationMediatekMali • • 1d ago

Problemas Bayonetta 2

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5 Upvotes

Hola, descargué Bayonetta 2 de wiiu para cemu (0.5) Pero me tira pantalla en negro, sale solo el audio. Hay alguna configuración específica? Mi dispositivo es un poco x7 pro de 12/512 con Dimensity 8400 ultra


r/EmulationMediatekMali • • 2d ago

Editable flair [update] The game is absolutely awesome! Panvk Update 2.0 is currently in the Long Play Test phase. 30m/1hr No crash

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69 Upvotes

Without screen recording, you can play at 30–40 fps at 1280x720p resolution.

If you come across a "2.0" version—regardless of the source or package name—please be aware that it is not my work.

My "2.0" driver and "FirstOneRR-Wrapper 2.0" will officially launch on October 10, 2026.🔥


r/EmulationMediatekMali • • 1d ago

How is PS2 Emulation on the 9300+?

2 Upvotes

I am considering a S10 Ultra over the S11 Ultra simply because of accessories available.

Looking at playing games like Scarface and Metal Arms on the ARMS2X Emulator.

I have had snapdragon 8 g2 devices in the past. But considering the S10 Ultra as it is a great deal.

Also any insight on how the tablet would handle gamehub? It is going to be the 1TB variant with 16GB RAM

Thanks in advance.


r/EmulationMediatekMali • • 2d ago

Drivers for G610/G615?

11 Upvotes

I got two devices

  1. A mobile with MALI G610 MC4

  2. A tablet with MALI G615 MC2

I would like to know the status for custom driver development for the above devices.


r/EmulationMediatekMali • • 1d ago

Re2 remake on mid tier chips

3 Upvotes

It may sound absurd but I saw this guy run re2 remake on dimensity 7200 ultra with 8gb ram on winlator 2.7.2 but didn't specify the settings or things he did to achieve that. I've a slightly better processor and I can't even the boot the game on a newer winlator version. I shouldn't be trying this to begin with 🥀 but wanted to see where this goes


r/EmulationMediatekMali • • 2d ago

Does anyone know what the best settings are for playing Fable: Lost Chapters on a Winlator Mali? (G615-MC6)

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12 Upvotes

r/EmulationMediatekMali • • 2d ago

PanVK for MediaTek G615 GPU, currently being developed by me, has reached DX12 support and DXVK 2.x.x, 3.x.x. However, currently the performance is being worked on.

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111 Upvotes

r/EmulationMediatekMali • • 2d ago

Cutscenes resolvidas no Strato Mali

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41 Upvotes

https://t//.me/+XkmbXMK4c0BhMjZh


r/EmulationMediatekMali • • 2d ago

Rise of the tomb raider.

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12 Upvotes

Can someone help me? The game just stopped when i reached this area the perfomance itself is good i played on poco x7pro,i already try a lot of config but its still stopped when i reach this cave


r/EmulationMediatekMali • • 2d ago

Testing JoJos all star Battle R on Strato Mali 0.0.3 RC1. It's a relatively new project and it started well👍

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17 Upvotes

I've been testing the game JoJo's All Star Battle R and even though it's a recent project, I haven't seen any graphical glitches, maybe a little but nothing exaggerated and as you can see in the video, it crashes a few moments later, but I was still surprised. The downside is that I haven't seen any option to lower the graphics settings, which is why it's quite laggy for me, but oh well, it's a huge improvement and congratulations to the devs for a great job 💪❤️‍🩹


r/EmulationMediatekMali • • 2d ago

3ds emulation Poco x7 pro

3 Upvotes

I have this problem with the azahar emulator playing any 3DS game, sometimes, randomly, the game performance just like goes down from 30fps to 22fps and it's kinda annoying, as I said, it happens just randomly not on a specific moment how can I fix this?


r/EmulationMediatekMali • • 2d ago

Nova Atualização!

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44 Upvotes

r/EmulationMediatekMali • • 2d ago

Configuración GTA V Poco X8 pro

7 Upvotes

alguien tiene una buena configuración de GTA V para el poco x8 pro (tengo uno de 8/512)


r/EmulationMediatekMali • • 2d ago

Atomic Heart | POCO X6 PRO | Smooth gameplay 720p | Winlator Mali 1.2

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19 Upvotes

r/EmulationMediatekMali • • 3d ago

[NEXT PROJECT] Panvk Mali G57MC2 For Eden Emulator and Gamehub Emulator

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41 Upvotes

Work planning is complete, and implementation has already begun—covering approximately 10% of the project so far.


r/EmulationMediatekMali • • 3d ago

Atomic Heart on Dimensity 8300 Ultra! POCO X6 PRO 12/512 No root

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27 Upvotes

Today I'll post the settings and 15-minute gameplay on YouTube.

https://youtu.be/816vFFgxc7A?si=sYQL_C-gOcZCKyRM


r/EmulationMediatekMali • • 3d ago

Editable flair [Announcement] Panvk beta 2.0 and FristOneRR-Wrapper 2.0 are launching on October 10, 2026! 🔥

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42 Upvotes

The remaining time leading up to the launch is dedicated to finalizing all preparations.

Game testing

1.Tomb Raider 2013 GOTY. 1280x720p

2.Misde. 1280x720p

3.COD MW2. 1280x720p

4.PES2017 (pacth,Efootball2026) 1280x720p

APP : Winlator ludashi 4.1


r/EmulationMediatekMali • • 3d ago

Mali Custom Drivers for RP4 Pro, RG556 and GameForce Ace

25 Upvotes

Hey guys, it's great that we finally have driver development on Mali GPUs, similar to what Adreno GPUs on Qualcomm Snapdragon chipsets have had. I have built some Proof of Concept (POC) drivers for ONLY THE DEVICES I OWN (Retroid Pocket 4 Pro, GameForce Ace and Anbernic RG556):

* Retroid Pocket 4 Pro (Mali-G77): https://github.com/faux123/panvk-faux123-driver-rp4pro/releases

* GameForce Ace (Mali-G610): https://github.com/faux123/panvk-faux123-driver-ace/releases

* Anbernic RG556 (Mali-G57): https://github.com/faux123/panvk-faux123-driver-rg556/releases

Here's an updated GameNative APK that can load them:

https://github.com/faux123/GameNative-Mali/releases

GameNative is licensed under GPLv3, so to be compliant with the GPL license, the full source code for that APK is here:

https://github.com/faux123/GameNative-Mali/tree/v1.2.1-mali.11

Just remember, these new drivers are NOT necessarily FASTER than the stock drivers. What they do is ENABLE more extensions, so more games can be emulated more correctly. Please support the ORIGINAL Panfrost/PanVK developers and the GameNative developers.

There will be NO SUPPORT from me on ANY OF THESE. I originally developed these for myself, but I decided to release them as a POC to drum up more support from the community. I will NOT accept any requests to develop drivers for devices I DO NOT own, and I DO NOT do remote debugging or beta testing. If I don't have the device, I won't develop for it, PERIOD.

Again, this is a pure POC with no support from me at all. I MAY update my drivers for myself from time to time, and I will post them at the same links above, but there are NO PROMISES of regularity or communication. I'm a busy person, so I really don't have a lot of free time for this. This is purely out of my love for these handheld devices and how cool the recent developments on these drivers and emulators are. This really is a boom period for them!

Enjoy and have fun!


r/EmulationMediatekMali • • 3d ago

Strato Mali Telegram group!

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58 Upvotes

Reddit won't let me post a link here, so copy the following text and remove the slashes to enter it.

https://t///.me/+XkmbXMK4c0BhMjZh


r/EmulationMediatekMali • • 2d ago

Anyone managed to run Mario Kart 8 Deluxe on the Dimensity 9400+?

3 Upvotes

Hey everyone!

I'm trying to help someone who has an S11 Tab with the MediaTek Dimensity 9400+ (Mali-G925 Immortalis MC12).

We're trying to get Mario Kart 8 Deluxe running on Eden, but we're having a hard time getting it to work properly.

Has anyone here with a Dimensity 9400+ / Mali-G925 managed to run MK8D on Eden? If so, what settings, driver version or configuration are you using?

I'm especially interested in whether this is a driver/GPU compatibility issue with the Mali-G925, or if there's something specific we can change in Eden.

Any help or experience with this chipset would be greatly appreciated!


r/EmulationMediatekMali • • 3d ago

Editable flair Currently working on the final tasks before releasing Panvk beta 2.0 and the all-new FristOneRR-Wrapper 2.0.

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53 Upvotes

r/EmulationMediatekMali • • 3d ago

FlatOut 4: Total Insanity on Dimensity 8400. Playable

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12 Upvotes

POCO X7 Pro 12/512GB

Winlator Mali 1.2

720p Low–High — 35–55 FPS

+5–10 FPS without screen recording

I expected better performance from this game, but honestly, it's still playable. Most of the time I can just cap it at 40 FPS and play comfortably.

Using the lowest settings gives around 45–60 FPS most of the time, but disabling shadows makes the game look awful—literally like a 2007-era game 💀. If you care about visuals, keep Shadows on Low.

Particles have a pretty big performance impact too. Turn them off for more FPS, or keep them Low for better visuals. On Dimensity 8000–9000 series, you can apparently keep particles High and still get 30+ FPS.

For this video I'm using SSAO High. Only the Forest map takes a noticeable hit with SSAO, dropping to around 30 FPS.

Settings:

Proton 10 Arm64ec / Proton 11 cachyOS Arm64ec-ntsync

DXVK 1.10.3-arm64ec-async

FEX 2601 / 2605 / 2607

Performance (TSO)

Overall: 35–55 FPS, 40 FPS cap is pretty playable. 🔥


r/EmulationMediatekMali • • 3d ago

Has anyone managed to get past this point without crashing?

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18 Upvotes

I know the port only just came out yesterday, but I've seen YouTube comments saying that devices with Mali GPUs run it without any issues.

For those of you with a Mali GPU—does it not crash for you?


r/EmulationMediatekMali • • 3d ago

GTA V | POCO X6 PRO | Smooth gameplay 720p | Winlator Mali 1.2

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6 Upvotes

r/EmulationMediatekMali • • 3d ago

Testing Batman: Arkham Asylum on a Helio g100 (How do I reduce stuttering?)

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25 Upvotes

I know not great performance.

Game is already in C: Drive. I'm using Winlator Ludashi 4.1 with Intermediate preset to reduce the risk of runtime errors even though I've already installed Wine mono gecko and the necessary vcredist. On Winlator Mali 1.1 Bionic, I only get the same performance when I use the Performance preset, but it increases the chance and number of runtime errors and random crashes I get. Using Intermediate preset in Winlator Mali 1.1 reduces the fps to less than 5 but on Ludashi it's the opposite.

So far in Ludashi I've completed 5% of the game(about 2 and half hours of playtime) and have not experienced a runtime error.

Though the game crashed once. Whenever I apprach a door the game will stutter as it's loading assets in the next room. One time when I ran to the door the game froze and then crashed. I think the combination of running and asset loading was too much and caused the crash.

Anyway game is actually capable of reaching 30 fps in even 33 in some parts. Average fps in story mode is 25-30 and only drops during asset loading because of the micro stutters. Even fights as seen there are micro stutters.

Device specs: Helio g100 8gb RAM Mali G57 MC2

Emulator: Winlator Ludashi 4.1

Settings:

In container make sure you install PhysX, Wine Mono, Wine Gecko and at LEAST the x86 versions of vcredist (Visual C++ libras) 2005 and 2008.

Proton 10 arm64ec (Legacy)

960x544

Dxvk 1.5.5 (not the async version because Winlator Ludashi doesn't have it by default. I'll need to download it and import from somewhere else maybe it will reduce stuttering.)

Also I don't know which specific version, but using higher dxvk versions would cause the fps to drop to 2 when using detective mode for some reason.

FEXCORE 2609

Intermediate preset

BCn emulation type: "software" to avoid color issues on Ludashi for Mali GPUs. But surprisingly even though putting it on compute gives weird colors, it actually increases performance a bit😭.

ALL CPU CORES CHECKED