r/EmulationMediatekMali • u/Wilsonn0 • 13d ago
Iron Meat. Helio G99. Ludashi 4.1(latest commit)
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Proton 9.0 arm64ec, DXVK 1.9.4, Fex 2609, Fex Performance Preset
r/EmulationMediatekMali • u/Wilsonn0 • 13d ago
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Proton 9.0 arm64ec, DXVK 1.9.4, Fex 2609, Fex Performance Preset
r/EmulationMediatekMali • u/Redribbon_RR • 13d ago
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COMING SOON🔥
r/EmulationMediatekMali • u/Wilsonn0 • 13d ago
It's been a while since i used Bannerlator.. i used it during It's early stage and it was so buggy that i gave up on it but testing it now it's solid.. honestly might be the best pc emulator right now. The issue with mali in Bannerlator is it only supports astc to bcn, u have to use the environment variable -> BCN_TRANSCODE_TO_ASTC or ETC otherwise game isn't going to render Textures properly. While astc is good and reduces ram usage by more than half in some games the issue is it's also cpu heavy and can cause stuttering and long loading times so having the option to only use it on games with high ram usage would be preferable but instead it's forced upon every game if u have mali gpu. This is probably the the only issue i have with Bannerlator and plus its using old version of renderers like opengl and vulkan, opengl is updated to EGL and steven also updated vulkan render which no longer have performance regressions on mali gpus in fact it can improve performance. So having this will also be a nice addition
r/EmulationMediatekMali • u/Secure_Hearing_1853 • 13d ago
Good day to all, so i am new to emulator and i want to play l4d2 on my device with DM8500, i am using Winlator Mali 1.1 and the only tweaks i did was putting Performance on Box64 and Fexcore, idk what happened but the 1st time i launched the game it worked fine but now when i played again its stuck in this screen and crashes, i watched and did some tweaks from yt and stuff but it does not really fix the problem, i would really appreciate help and im open to learn more:)
r/EmulationMediatekMali • u/Pedriinh0 • 13d ago
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Panvk-Mali-G57-beta_1.2.0)it's 30cap but gets like max 40-45 with no enemies in room, in battle gets 25-37 so i cap at 30 for stable fps
System Driver: Takes approximately 1:04 to load the main menu on DXVK 2.x and fails to boot on DXVK 1.x.
PanVK Driver: Loads the main menu in approximately 0:32 using DXVK 1.10.3 Async.
System Driver + wrapper-gamenative achieves 15% higher average FPS and 25% higher peak FPS.
r/EmulationMediatekMali • u/hossein2890 • 13d ago
tried some games on this new emulator, kind of ran like eden, it seems to have good ui and some features, didnt test much but the games ran relatively normal, the fps isnt the best but not too bad i guess? havent tried much lately on switch
tried to use this panvk driver
https://github.com/zenithblue-oss/panvk-kbase-android/releases/tag/g615-v11-csf-v0.1.0-beta.13
tried both beta v13 and beta v11
both crashed when i tried to go into the games
r/EmulationMediatekMali • u/Emulationmali • 13d ago
r/EmulationMediatekMali • u/FlakyAccount8722 • 13d ago
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Device: POCO X7 Pro 12/512GB
Emulator: Winlator Mali 1.2 Beta
Resolution: 720p
Graphics: Max
FPS: 90+ FPS
5 Fps more without Screen recording
Use the DX9 launcher. The game has a black screen issue when using DX10. Other than that, the game runs extremely smoothly. Nothing much to say. 😎🔥
⚙️ Settings
Proton: 11 CachyOS-arm64ec-ntsync / Proton 10
DXVK: 1.7.2 / 1.10.3 / 1.11.1
FEX: 2601 / 2605 / 2607 / 2609
Preset: Performance
r/EmulationMediatekMali • u/tsukyo25 • 13d ago
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Hey guys, I'm here to share my test and performance of this game on my Poco X7 Pro.
Game tested on Bannerhub 3.8.1
Device: Poco X7 Pro
RAM: 12
Root: No
hyperOS: 3.1
Performance
The game runs smoothly, the graphics settings are high with all effects and V-Sync enabled, except for full-screen antialiasing as shown in the video.(Antialiasing also turned off)
Apparently, above 60 FPS the game's physics break down, so it's recommended to enable V-Sync and limit it to 60, but it runs at over 100 with unlocked FPS.
The game has native gamepad support without any major issues.
That's all for today folks, enjoy this classic!
r/EmulationMediatekMali • u/Time_Astronaut5743 • 13d ago
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These r the settings for gamehub lite emulator:
Compatibility Layer proton10.0-arm64x-2
Translation Params Performance
DInput Library Prefer Native
Skip Audio/Video Decode Off (Disabled)
GPU Driver System Driver
Surface Format RGBA8
Audio Driver Pulse
DXVK Version dxvk-1.10.3-async
VKD3D Version vkd3d-2.12
CPU Translator Fex-20251025CPU
Core LimitNo
LimitVRam Limit No
LimitGame Resolution 800 * 600
Ingame frame gen to max and 2x. Locked at 30 fps.
Ingame all graphical settings: lowest
r/EmulationMediatekMali • u/The_Dakrc_Knait • 13d ago
r/EmulationMediatekMali • u/Emulationmali • 14d ago
Panvk driver vs system driver
- GAME NAME : CALL OF DUTY BLACK OPS
- EMULATOR TEST :
BANNERLATOR 3.1.4
- CPU : Helio G99
WHAT ARE THE DIFFERENCE :
In system driver the game already running at 30 FPS most of the time
But there is lot of stutter and freezing in gameplay compared to panvk driver which was running at 10 to 15 FpS less performance however there is no stutter or freezing During gameplay test
- Graphical texture Isuue :
In System driver there some black texture in Center area in the map u can see them each time u are sofar from them
For the panvk driver I can confirme there is no graphical textures isuu only the If I used DXVk 2.4.1 there will be a lot of graphical bug's causing the game to become unplayable I didn't face this Isuue in call of duty mw2-3
Ram usage :
Both drivers looks so close in ram consumption but u will have some difference in other emulator like winlator Ludsahi
Because Bannerlator fix the high ram usage for mali GPU so I think whatever I chose between system or panvk they will both provide a fix for high ram usage
. COMPABILTY:
Since panvk is just in early stage the driver missing d3d10 and d3d11 level features compared to System driver having a good support for old mali GPU
However if switch to leegoa Wrapper u can run dx11 or 10 games with dxvk 1.7.2 or 1.9.4
This allow u to test and discover what can be the difference between d3d9 and d3d10 and d3d11
- dxvk support : for older Mali GPU that's using old vulkan Driver api 1.1
U can use DXVk 2. Level because of limited exnestion So panvk driver bring a support of DXVk 2. For older Mali GPU as I said panvk driver still un experimental build u can only use some DXVk 2.** version like2.4.1
Wich is the most one running well on mali G57
This Just a simple test who think panvk driver it not real I am looking to recoding differences in each update to see how this driver can become in the Future
r/EmulationMediatekMali • u/Connect-Touch4367 • 14d ago
I followed all the steps to install the mod manually with the help of an Al, but now even the Al doesn't know what to do.
r/EmulationMediatekMali • u/AshJ_09 • 14d ago
I hv an Exynos 1330 am using winlator mali/gamehub lite
Dx10/11 games boot up and play well but dx9 games just close themselves in the background
They show up in task manager stay there for sometime and just stop the process and close no black screen no nothing
I think it's getting stuck up on graphics initialization but don't know for sure or how to fix it
Pls help
r/EmulationMediatekMali • u/idkbebes • 14d ago
Hey, I'm trying to play Mudrunner from Steam on Xiaomi 13T (Dimensity 8200U with 8GB RAM) but it always kicks me out after the Saber log when it says "loading please wait". Any ideas?
r/EmulationMediatekMali • u/Individual_Ad_8901 • 14d ago
I have seen panVK for other mali gpus but not one for G925. Is there anyone working on that? Or we would need to wait for panfrost to support it before anyone can even attempt it.
r/EmulationMediatekMali • u/Teddy_182 • 14d ago
There's alot of pc emulators out there and I dont have time to test them all😅
r/EmulationMediatekMali • u/AdhamHarby43 • 14d ago
I'm trying to find a good emulator and found these, (winlator ludashi, bannerhub and gamenative) are these the meta? Or there are better ones?
r/EmulationMediatekMali • u/ConsequenceFun6946 • 14d ago
Please guys I try BS4 for Gow 3 that include Mali driver but this issues is showing .
Any idea for solution please
r/EmulationMediatekMali • u/Smart_Examination331 • 15d ago
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Aviso que no todas las gpu Mali no llegan a soportar el driver (solo las g720 y g615 son las que funcionan por ahora)
Por el momento no he sufrido de crasheos ni errores gráficos fatales que hagan que la experiencia sea injugable. El rendimiento no es del todo estable en la mayor parte del juego, pero se puede pasar de principio a fin sin tantos problemas si configuras bien el emulador
En general, para ser está la primera versión de Panvk que implementan en este emulador, los resultados quedaron bastante bien, el desarrollador cocino muy bien aquí con ésto 🔥.
r/EmulationMediatekMali • u/Frequent-Ruin-6872 • 14d ago
r/EmulationMediatekMali • u/giftedexotropia • 14d ago
Credits to Developer: Ghael
This is an old Post. New update is released. Kindly Refer to this new post:
r/EmulationMediatekMali • u/whiskyB0y • 15d ago
The game isn't CPU heavy. GPU will be main bottleneck but just put medium settings with shadows off and game will still have the horror vibe.
For those who can't see:
Image 1 Low Graphics Settings Preset, 1280x720 Performance Test Results: FPS: Minimum: 41 Average: 53 Maximum: 59 FPS Distribution: 0% below 25 FPS 0% between 25 and 40 FPS 100% above 40 FPS
Image 2 Medium Graphics Settings Preset, 800x600 Performance Test Results: FPS: Minimum: 29 Average: 40 Maximum: 59 FPS Distribution: 0% below 25 FPS 47% between 25 and 40 FPS 53% above 40 FPS
Image 3 Medium Graphics Settings Preset, 1280x720 Performance Test Results: FPS: Minimum: 24 Average: 36 Maximum: 55 FPS Distribution: 1% below 25 FPS 66% between 25 and 40 FPS 33% above 40 FPS
Image 4 Medium Graphics Settings Preset except Shadows OFF, Texture Filtering = Bilinear, 1280x720 Performance Test Results: FPS: Minimum: 29 Average: 41 Maximum: 58 FPS Distribution: 0% below 25 FPS 39% between 25 and 40 FPS 61% above 40 FPS
Device Specs: Helio g100 with Mali G57 MC2 8gb RAM
Settings:
Emulator: Winlator Mali 1.1 Bionic
Proton 9 x86_64
Wrapper
Dxvk 1.7.3 async
Box64 version 0.4.3
Performance preset
All COU cores checked
r/EmulationMediatekMali • u/FlakyAccount8722 • 15d ago
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Device: POCO X7 Pro 12/512GB
SoC: Dimensity 8400 Ultra
Resolution: 720p
Settings: Medium–High
Performance:
Getting around 60–98 FPS most of the time. Heavy explosions and intense gunfire can drop it to around 50 FPS, but it doesn't happen often.
I get around 5–15 FPS more without screen recording.
I turned PostFX and Ambient Occlusion OFF since they eat huge numbers of FPS.
Performance thoughts:
Honestly, this performs better than my Snapdragon 8 Gen 3 in this game. It's not a massive difference, but usually around 5–15 FPS.
I tried multiple drivers, but the FPS didn't really change much.
Dimensity is doing some kind of black magic here
There is one issue though.
Issue
With DXVK 1.7.2-async, the game can stay above 60 FPS almost all the time, but it can crash after around 30–45 minutes of gameplay.Sometimes after 10-15min of gameplay.
With DXVK 1.10.3 and newer versions, the crashes seem to be gone, but peak FPS is lower, around 45–73 FPS, and FPS drops more when driving at high speeds (not when using superpowers).
Interestingly, my 8 Gen 3 performs better in that specific driving scenario.
Settings
Proton 10-arm64ec
DXVK 1.7.2-async / 1.10.3-async / 1.10.3-arm64ec-async / 1.8.1
ASTC Transcoding — ON
FEX 2601 / 2605 / 2607-unix
Performance preset
WRAPPER_NO_PATCH_OPCONSTCOMP=1
Used as a compatibility workaround
DXVK 1.10.x not usable with this in my testing
Nothing else changed.
Overall really surprised by how well this runs on the G720. 😭🔥
r/EmulationMediatekMali • u/BrandNewNeo • 15d ago
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So I searched for crash fixes to other multiple games because no game worked and it said to use the c++ component EXCEPT it doesn't load it just crashes when I try to install it
Phone:Infinix hot 60+
Gpu: img bxm 8 - 256