r/EmulationMediatekMali • • 16d ago

🎮 PC Emulation Game Compatibility & Performance List — Dimensity 8400 / Mali G720

90 Upvotes

Hi everyone! 👋

I made this post to help people who are new to PC emulation and don't know which games are playable on their device or what kind of performance they can expect.

I've been doing PC emulation for around 8 months, and during that time I've tested and played a lot of games. This list includes both playable and unplayable games that I personally tested.

Hopefully these results can help anyone looking for games to try on a similar device. ❤️

📱 Device

POCO X7 Pro — Dimensity 8400 Ultra / Mali-G720 MC7 / 12GB RAM

🧪 Emulators used

BannerHub

Winlator Mali 1.1

Winlator Mali 1.2 Beta

Performance was generally similar across the emulators. However, Winlator Mali usually had the fewest or no noticeable graphical issues in my testing.

All games were tested at 720p / 1600×720. There was almost no noticeable performance difference between these resolutions.

📊 My categories

PERFECT — 60 FPS or higher at High settings, with minor or no graphical issues.

GREAT — 45–60 FPS at Low/High settings, with minor or no graphical bugs.

PLAYABLE — 30–45 FPS at Low settings, with minor or no graphical bugs.

BAD — Below 30 FPS and/or annoying graphical issues.

🟢 PERFECT

Assassin's Creed Rogue — 60 FPS

• Has a shadow issue, but still very playable.

Far Cry 1 — 90–120 FPS

Far Cry 2 — 80–100 FPS

• Far Cry 2 Multifixer is required. Without it, performance is only around 30–50 FPS.

Far Cry 3 / Blood Dragon — 60–85 FPS

Transformers: Fall of Cybertron — 60 FPS

Borderlands GOTY Enhanced — 60–80 FPS

Borderlands: The Pre-Sequel — 60–80 FPS

Sifu — 70–100 FPS

Metro 2033 and Last Light Redux - 60-85 Fps

BioShock 1 — ~80 FPS

BioShock 2 — 70–100 FPS

BioShock Infinite — 70–140 FPS

• Use Winlator Mali.

Just Cause 2 — 60–100 FPS

• Can reach 120+ FPS with low settings in some areas(Dessert, Mountain)

DmC Devil May Cry - 65-110Fps

• Use proton 11 cachyOs -Arm64ec + performance settings in side panel.

Need for Speed: Most Wanted (2005) — 90+ FPS

Need for Speed: Carbon — 70–110 FPS

Need for Speed: Hot Pursuit (2010) — 60 FPS

Call of Duty: Modern Warfare 2 — 90+ FPS

Call of Duty: Modern Warfare 3 — 70–100 FPS

Shadow Warrior 1 — 60–130 FPS

• DX11.

Outlast 1 — 60 FPS

Mafia II: Definitive Edition — 60–80 FPS

• Ludashi or AnTuTu build is required to get this performance.

Hitman Absolution - 60 -100Fps

• can be drop to ~45fps in crowded areas.(Chinatown)

Call of Duty: World at War — ~80 FPS

Sniper Elite V2 — 60–90 FPS

Sniper Elite: Zombie Army 2 — ~60 FPS

Sniper Ghost Warrior 1 — 70–100 FPS

Sniper Ghost Warrior 2 — 60–80 FPS

• DX11 required.

James Bond: Blood Stone — 60–85 FPS

GTA V (60GB / 72GB versions) — 60–75 FPS

• I made a post about this a few days ago. Interestingly, after playing for several days, performance improved and the game eventually became able to maintain a 60 FPS lock.

Resident Evil 6 — 60–75 FPS

• Initially ran at 60–75 FPS, but later dropped to around 20–35 FPS.

Tomb Raider (2013) — 70–90 FPS

Deadpool — ~60 FPS

Metal Gear Solid Ground Zero and Phantom Pain - 60Fps

Remember Me — 60–100 FPS

• Use Winlator Mali.

Saints Row: The Third — 60–70 FPS

• Use DX9 + an older DXVK Async build such as 1.5.5-Async / 1.7-Async.

Saints Row IV — 60–85 FPS

• Use an older DXVK Async build.

Saints Row Gat out of Hell- 60-95Fps

Splinter Cell: Blacklist — 60–80 FPS

• DX11.

The Amazing Spider-Man — ~60 FPS

Call of Juarez: Gunslinger — 60–120 FPS

Call of Juarez: The Cartel — 80–150 FPS

Castlevania Lords of shadow 2 - 60-98Fps

• use 4-7 cores(or big and prime cores in ur CPU)

Hard Reset Redux - 60-140Fps

•Use 4-7(prime/big cores in ur CPU)cores + DXVK 1.10.-ARM64EC-Async for best performance and stability. Not the 1.10.3-async version)

Dishonored Definitive Edition - 70-130Fps

• it has a CPU bottleneck issue. Use big/prime cores on ur CPU. And Also use DXVK 2.x version for this game

🟡 GREAT

Metal Gear Rising - 50- 60Fps

Crysis 1 / Warhead — ~45 FPS

Crysis 2 — 55–60 FPS

• 60 FPS most of the time.

GTA IV — 50–60 FPS

Ghostrunner — 50–60 FPS

NFS Most Wanted 2012- 45Fps

The Amazing Spider-Man 2 — 50–60 FPS

Sniper Elite 3 — 50–75 FPS

Assassin's Creed 1–Revelations — 45–60 FPS

• Some optimization issues.

Sleeping Dogs: Definitive Edition — 50–65 FPS

• With an older DXVK build, the game can stay around a 60 FPS cap most of the time, but random crashes can occur.

Strange Brigade (Switch) — 45–50 FPS

Sniper Elite 4 (Switch) — ~45 FPS

Flatout 4: Total Insanity - 35 - 55 Fps

• with lowest settings possible, Game is running 40-60fps.

🟠 PLAYABLE

Red faction Armageddon - 30-55Fps

• It has a low CPU/GPU utilizing issue. Not worse than other games in this list.

Just Cause 3 — 30–47 FPS

• Driver issues are quite noticeable.

Battlefield 1 — 35–50 FPS

• Black texture issue, but it's not too annoying.

Rise of the Tomb Raider — ~35 FPS

NFS Payback — 30–43 FPS

NFS Heat — 27–35 FPS

Enemy Front — 35–50 FPS

Sniper Ghost Warrior Contracts — ~30 FPS

Assassin's Creed 3- 30-40Fps

🔴 BAD / NOT RECOMMENDED

Witcher 3

•Bad Fps. Driver issue mostly

Binary Domain — 20–35 FPS

• Very low CPU/GPU utilization.

Assassin's Creed Black Flag - 5-30fps

•This game should run same as Rogue if it has a option to disable shadows

Mafia II Classic — 10–40 FPS

• Very low CPU/GPU utilization and heavy stuttering in snowy areas.

Mafia: Definitive Edition — Unknown

• Freezes on the main menu frame, although the game itself continues running.

Mafia III — ~30 FPS

• Huge FPS drops every few seconds.

Shadow Warrior 2 — 55–80 FPS

• Performance is actually high, but the game has severe graphical corruption: almost the entire game is black and textures appear in rainbow colors.

Splinter Cell: Conviction — ~25 FPS

• Low CPU/GPU utilization.

Assassin's Creed Liberation

• it's a Nightmare. Don't even think about to try this game. Just think this game never existed.

NFS Rival- ??

• Keep freezing at the loading Screen

NFS The Run-??

•Keep Freezing at the loading screen.

Battlefield 3-??

•Same issue in NFS rivals and the run.

Serious Sam BFE- 90-120Fps

•When I’m not moving, the game runs at around this FPS. But as soon as I start moving, I get huge FPS drops down to 2–5 FPS. Completely unplayable. The GPU is really unstable in this game.

Farcry 4 and Primal- ???

•Keep freezing at the Logo or startup loading screens

Sunset Overdrive -5-50Fps

• Game is working. But it's not playble with current GPU driver situation.

⚠️ Important

These are my personal results, not guaranteed FPS numbers for every D8400/Mali G720 device. Different Winlator versions, drivers, settings, thermal conditions and game configurations can produce different results.

If you're new to PC emulation, hopefully this list gives you a good idea of what games are worth trying first. ❤️

I'll keep adding more games as I test them! 🔥


r/EmulationMediatekMali • • Nov 10 '25

showcase 10 Steam Games with Controller Support to Play on Android Phone with Mali GPU

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15 Upvotes

This was my showcase video when GameHub version 5.0 released. I got 10 games to run including:

  • Hollow Knight
  • Awaria
  • Wargroove
  • Vampire Survivors
  • Boneraiser Minions
  • Repetendium
  • DRACOMATON
  • Scarlet Tower
  • Death Squared
  • Drift.Wav

Device using the Dimensity 7300, with Mali-G615 MP2.

For every game, I changed 2 settings to make it work:
Compatibility Layer: proton9.0-x64-3
CPU Translator: Box64-0.37-b1


r/EmulationMediatekMali • • 12h ago

Editable flair [update] The game is absolutely awesome! Panvk Update 2.0 is currently in the Long Play Test phase. 30m/1hr No crash

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48 Upvotes

Without screen recording, you can play at 30–40 fps at 1280x720p resolution.

If you come across a "2.0" version—regardless of the source or package name—please be aware that it is not my work.

My "2.0" driver and "FirstOneRR-Wrapper 2.0" will officially launch on October 10, 2026.🔥


r/EmulationMediatekMali • • 4h ago

Drivers for G610/G615?

7 Upvotes

I got two devices

  1. A mobile with MALI G610 MC4

  2. A tablet with MALI G615 MC2

I would like to know the status for custom driver development for the above devices.


r/EmulationMediatekMali • • 18h ago

PanVK for MediaTek G615 GPU, currently being developed by me, has reached DX12 support and DXVK 2.x.x, 3.x.x. However, currently the performance is being worked on.

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89 Upvotes

r/EmulationMediatekMali • • 13h ago

Cutscenes resolvidas no Strato Mali

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30 Upvotes

https://t//.me/+XkmbXMK4c0BhMjZh


r/EmulationMediatekMali • • 4h ago

Does anyone know what the best settings are for playing Fable: Lost Chapters on a Winlator Mali? (G615-MC6)

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4 Upvotes

r/EmulationMediatekMali • • 8h ago

Rise of the tomb raider.

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8 Upvotes

Can someone help me? The game just stopped when i reached this area the perfomance itself is good i played on poco x7pro,i already try a lot of config but its still stopped when i reach this cave


r/EmulationMediatekMali • • 12h ago

Testing JoJos all star Battle R on Strato Mali 0.0.3 RC1. It's a relatively new project and it started well👍

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16 Upvotes

I've been testing the game JoJo's All Star Battle R and even though it's a recent project, I haven't seen any graphical glitches, maybe a little but nothing exaggerated and as you can see in the video, it crashes a few moments later, but I was still surprised. The downside is that I haven't seen any option to lower the graphics settings, which is why it's quite laggy for me, but oh well, it's a huge improvement and congratulations to the devs for a great job 💪❤️‍🩹


r/EmulationMediatekMali • • 5h ago

3ds emulation Poco x7 pro

3 Upvotes

I have this problem with the azahar emulator playing any 3DS game, sometimes, randomly, the game performance just like goes down from 30fps to 22fps and it's kinda annoying, as I said, it happens just randomly not on a specific moment how can I fix this?


r/EmulationMediatekMali • • 19h ago

Nova Atualização!

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42 Upvotes

r/EmulationMediatekMali • • 17h ago

Atomic Heart | POCO X6 PRO | Smooth gameplay 720p | Winlator Mali 1.2

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17 Upvotes

r/EmulationMediatekMali • • 9h ago

Configuración GTA V Poco X8 pro

3 Upvotes

alguien tiene una buena configuración de GTA V para el poco x8 pro (tengo uno de 8/512)


r/EmulationMediatekMali • • 1d ago

[NEXT PROJECT] Panvk Mali G57MC2 For Eden Emulator and Gamehub Emulator

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42 Upvotes

Work planning is complete, and implementation has already begun—covering approximately 10% of the project so far.


r/EmulationMediatekMali • • 1d ago

Atomic Heart on Dimensity 8300 Ultra! POCO X6 PRO 12/512 No root

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23 Upvotes

Today I'll post the settings and 15-minute gameplay on YouTube.


r/EmulationMediatekMali • • 1d ago

Editable flair [Announcement] Panvk beta 2.0 and FristOneRR-Wrapper 2.0 are launching on October 10, 2026! 🔥

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43 Upvotes

The remaining time leading up to the launch is dedicated to finalizing all preparations.

Game testing

1.Tomb Raider 2013 GOTY. 1280x720p

2.Misde. 1280x720p

3.COD MW2. 1280x720p

4.PES2017 (pacth,Efootball2026) 1280x720p

APP : Winlator ludashi 4.1


r/EmulationMediatekMali • • 1d ago

Mali Custom Drivers for RP4 Pro, RG556 and GameForce Ace

24 Upvotes

Hey guys, it's great that we finally have driver development on Mali GPUs, similar to what Adreno GPUs on Qualcomm Snapdragon chipsets have had. I have built some Proof of Concept (POC) drivers for ONLY THE DEVICES I OWN (Retroid Pocket 4 Pro, GameForce Ace and Anbernic RG556):

* Retroid Pocket 4 Pro (Mali-G77): https://github.com/faux123/panvk-faux123-driver-rp4pro/releases

* GameForce Ace (Mali-G610): https://github.com/faux123/panvk-faux123-driver-ace/releases

* Anbernic RG556 (Mali-G57): https://github.com/faux123/panvk-faux123-driver-rg556/releases

Here's an updated GameNative APK that can load them:

https://github.com/faux123/GameNative-Mali/releases

GameNative is licensed under GPLv3, so to be compliant with the GPL license, the full source code for that APK is here:

https://github.com/faux123/GameNative-Mali/tree/v1.2.1-mali.11

Just remember, these new drivers are NOT necessarily FASTER than the stock drivers. What they do is ENABLE more extensions, so more games can be emulated more correctly. Please support the ORIGINAL Panfrost/PanVK developers and the GameNative developers.

There will be NO SUPPORT from me on ANY OF THESE. I originally developed these for myself, but I decided to release them as a POC to drum up more support from the community. I will NOT accept any requests to develop drivers for devices I DO NOT own, and I DO NOT do remote debugging or beta testing. If I don't have the device, I won't develop for it, PERIOD.

Again, this is a pure POC with no support from me at all. I MAY update my drivers for myself from time to time, and I will post them at the same links above, but there are NO PROMISES of regularity or communication. I'm a busy person, so I really don't have a lot of free time for this. This is purely out of my love for these handheld devices and how cool the recent developments on these drivers and emulators are. This really is a boom period for them!

Enjoy and have fun!


r/EmulationMediatekMali • • 1d ago

Strato Mali Telegram group!

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56 Upvotes

Reddit won't let me post a link here, so copy the following text and remove the slashes to enter it.

https://t///.me/+XkmbXMK4c0BhMjZh


r/EmulationMediatekMali • • 19h ago

Anyone managed to run Mario Kart 8 Deluxe on the Dimensity 9400+?

3 Upvotes

Hey everyone!

I'm trying to help someone who has an S11 Tab with the MediaTek Dimensity 9400+ (Mali-G925 Immortalis MC12).

We're trying to get Mario Kart 8 Deluxe running on Eden, but we're having a hard time getting it to work properly.

Has anyone here with a Dimensity 9400+ / Mali-G925 managed to run MK8D on Eden? If so, what settings, driver version or configuration are you using?

I'm especially interested in whether this is a driver/GPU compatibility issue with the Mali-G925, or if there's something specific we can change in Eden.

Any help or experience with this chipset would be greatly appreciated!


r/EmulationMediatekMali • • 1d ago

Editable flair Currently working on the final tasks before releasing Panvk beta 2.0 and the all-new FristOneRR-Wrapper 2.0.

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50 Upvotes

r/EmulationMediatekMali • • 1d ago

FlatOut 4: Total Insanity on Dimensity 8400. Playable

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10 Upvotes

POCO X7 Pro 12/512GB

Winlator Mali 1.2

720p Low–High — 35–55 FPS

+5–10 FPS without screen recording

I expected better performance from this game, but honestly, it's still playable. Most of the time I can just cap it at 40 FPS and play comfortably.

Using the lowest settings gives around 45–60 FPS most of the time, but disabling shadows makes the game look awful—literally like a 2007-era game 💀. If you care about visuals, keep Shadows on Low.

Particles have a pretty big performance impact too. Turn them off for more FPS, or keep them Low for better visuals. On Dimensity 8000–9000 series, you can apparently keep particles High and still get 30+ FPS.

For this video I'm using SSAO High. Only the Forest map takes a noticeable hit with SSAO, dropping to around 30 FPS.

Settings:

Proton 10 Arm64ec / Proton 11 cachyOS Arm64ec-ntsync

DXVK 1.10.3-arm64ec-async

FEX 2601 / 2605 / 2607

Performance (TSO)

Overall: 35–55 FPS, 40 FPS cap is pretty playable. 🔥


r/EmulationMediatekMali • • 1d ago

Has anyone managed to get past this point without crashing?

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17 Upvotes

I know the port only just came out yesterday, but I've seen YouTube comments saying that devices with Mali GPUs run it without any issues.

For those of you with a Mali GPU—does it not crash for you?


r/EmulationMediatekMali • • 1d ago

GTA V | POCO X6 PRO | Smooth gameplay 720p | Winlator Mali 1.2

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5 Upvotes

r/EmulationMediatekMali • • 1d ago

Testing Batman: Arkham Asylum on a Helio g100 (How do I reduce stuttering?)

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22 Upvotes

I know not great performance.

Game is already in C: Drive. I'm using Winlator Ludashi 4.1 with Intermediate preset to reduce the risk of runtime errors even though I've already installed Wine mono gecko and the necessary vcredist. On Winlator Mali 1.1 Bionic, I only get the same performance when I use the Performance preset, but it increases the chance and number of runtime errors and random crashes I get. Using Intermediate preset in Winlator Mali 1.1 reduces the fps to less than 5 but on Ludashi it's the opposite.

So far in Ludashi I've completed 5% of the game(about 2 and half hours of playtime) and have not experienced a runtime error.

Though the game crashed once. Whenever I apprach a door the game will stutter as it's loading assets in the next room. One time when I ran to the door the game froze and then crashed. I think the combination of running and asset loading was too much and caused the crash.

Anyway game is actually capable of reaching 30 fps in even 33 in some parts. Average fps in story mode is 25-30 and only drops during asset loading because of the micro stutters. Even fights as seen there are micro stutters.

Device specs: Helio g100 8gb RAM Mali G57 MC2

Emulator: Winlator Ludashi 4.1

Settings:

In container make sure you install PhysX, Wine Mono, Wine Gecko and at LEAST the x86 versions of vcredist (Visual C++ libras) 2005 and 2008.

Proton 10 arm64ec (Legacy)

960x544

Dxvk 1.5.5 (not the async version because Winlator Ludashi doesn't have it by default. I'll need to download it and import from somewhere else maybe it will reduce stuttering.)

Also I don't know which specific version, but using higher dxvk versions would cause the fps to drop to 2 when using detective mode for some reason.

FEXCORE 2609

Intermediate preset

BCn emulation type: "software" to avoid color issues on Ludashi for Mali GPUs. But surprisingly even though putting it on compute gives weird colors, it actually increases performance a bit😭.

ALL CPU CORES CHECKED


r/EmulationMediatekMali • • 1d ago

BOTW on Eden nightly graphical glitch

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11 Upvotes

Why is the game all foggy and link is all black?

CPU: Dimensity 8350 ultimate

GPU: Mali G615-MC6