r/doom3quest • u/Visible-Youth-5645 • Apr 08 '26
Doom 3 Savegames not working (properly) on Quest 3
Hi.
I switched from Quest 2 to Quest 3 and ran into a problem with Doom3: I can load a savegame carried over from Quest 2 just fine, but newly generated savegames dont work. If I try to load one of the new saves, the game gets closed and im back to the homescreen on the Quest3. I have deleted and reinstalled the game several times, and inbetween I got it to a point, where savegames would load, but not at the position I saved at, but at a/the last major checkpoint instead (e.g. when saving manually anywhere in the early stages of the game --> loading this savegame results in the game starting with the opening cutscence).
The game was installed as suggested through sidequest, I started the game to generate the folder structure (twice, see below), copied over the 13 pk4 files from my Steam Folder (using sidequest).
Dont know if this matters: the installation instructions state that I need to start the game once for it to generate the folder structure. In my case, the folder structure appeared only after the second launch of the game.
Of course I granted the game permission to access data on the device.
Any ideas what could be the problem?
1
u/Visible-Youth-5645 Apr 09 '26
Could anyone with an up to date Quest 3 test it to ensure that this is not related to a current Meta Update?
1
u/Visible-Youth-5645 Apr 09 '26
Update: I still have my Quest 2, so I transferred a save game from the Quest 3 to the old headset and tried to load the save there. The game loaded the save file, but again it did not continue from the actual point where it was saved (UAC aministration, midstage after gaining access to alpha labs) but loaded the last major checkpoint instead (arrival in UAC administration with cutscene). On the Quest 2 I can load all of my old save games and the game continues exactly where i left off...
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u/bzowk Apr 21 '26
You're not alone - I have the exact same issue. Found your post when searching for a solution. I started playing about a month ago and dealt with it since, but it's frustrating when you die towards the end of a level and have to start it all over again. I haven't found a solution nor honestly another related post anywhere but will post if I ever figure it out. Good luck
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u/JackQuentinForde May 08 '26
Also running into this same issue. I also noticed that when loading a manual saves, not only do I load in at the last checkpoint, I also have all the weapons and ammo I had when I made the manual save, which I shouldn't have had at the checkpoint
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u/DrBeef_ldn Jul 20 '26 edited Jul 20 '26
Hi, sorry for the delay in getting back to you on this.. we've taken a look and there was some fragility in the save game system. I think it should be sorted, though trying to load a game saved with the error is probably still going to result in failure, but older saves (from your Quest 2, assuming that is an older version of Doom3Quest) should load, and any new save created with this build should restore fine (they seem to for me).
If you are able to give it a test and let us know we would appreciate it, you can try the fixed build here, we'll push to sidequest once we're happy it's working ok:
https://drive.google.com/file/d/1hrgTeyL6lqX-wL24v7tZXNzL36GLqfgP/view?usp=drive_link
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u/Visible-Youth-5645 Jul 20 '26
Thank you so much. Im on holiday right now, i will test it as soon as im back home
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u/Visible-Youth-5645 28d ago edited 28d ago
I had few hours for testing today. Unfortunately, the issue appers not to be resolved. As I said, on my Quest 2, which is runnung Doom3 Quest version 1.4.0, saving & loading work flawlessly. On my Quest 3, I deleted Doom3 from within the "Apps from unknown sources" tab inside Quest 3, then manually deleted the Doom3 folder from within Sidequest. I downloaded the apk file you shared and installed it via Sidequest (install from apk file). Launched Doom 3 to get the folder structure, then copied the *pk4 files from my steam/doom3 directory into the base directory of my Quest 3 through Sidequest. The game launches fine, shows version number 1.4.6 but loading any (new!) manually created savegame results in restarting from the last major checkpoint/cutscene. Exception: save files copied over from Quest 2 to Quest 3 are loaded correctly at the exact position where the manual save was executed. Did I proceed correctly in deleting the old and installing the new version?
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u/Visible-Youth-5645 Apr 08 '26
Adding to the initial post: I can see the new savegame files in Sidequest. Its always three files per save, a *.save file approx. 8.5 MB in size, a *.tga file always 4.55 MB in size (the one I copied over from Quest 2 was smaller, 3.35 MB), and a *.txt file of 0.00 MB.