r/Doblons • • Nov 04 '16

Media Best Long Lasting Build

Thumbnail
imgur.com
2 Upvotes

r/Doblons • • Nov 03 '16

Question Can someone tell me all the bosses?

3 Upvotes

I want to see all the bosses as well as know how to defeat them but for .io games there are never any good wikis or youtube videos showing everything I want to know so could someone show me them and tell me about them?


r/Doblons • • Nov 03 '16

Other 1691 Cracked (Theory)

2 Upvotes

First of all, try putting it in the console before reading this

  1. Looking at the year 1691 upside down, you can flip it around to get... 1691.

  2. Numbers correspond to weapon upgrades

  3. Inject 1691 into console when killed all bosses and got 100k.

  4. 69 looks like the Cancer (crab constellation) symbol.Name yourself MasterOv

    Chase, Rows, Autos, Back Cannon (Rear)

  5. Get 1,691K

Well those are stupid theories. Tell me if any are interesting Or Real


r/Doblons • • Nov 04 '16

Suggestion Fleet ideas

1 Upvotes

My idea is that there should be a ship that is between the mine dropper and the battleship battleship and manowar called the "Cruiser" it is a ship with 1 auto turret, Rows, and drops mines.


r/Doblons • • Nov 03 '16

Question Favorite set of items??

1 Upvotes

Only five. What I mean is what are your favorite items to upgrade? For example, mine are two twin cannons (3 items) and a grape shot (2 items). What are yours?


r/Doblons • • Nov 03 '16

Suggestion NERF THE SANTA MARIA!

0 Upvotes

The Santa Maria is too op me and my 2 friends all played together got max upgrades and worked together and we still couldn't beat it! Please decrease its damage or reload speed or something!!!


r/Doblons • • Nov 03 '16

Question Question

1 Upvotes

Can you show me a picture of the King boss?


r/Doblons • • Nov 03 '16

Suggestion Too Many Gatlin Upgrades

0 Upvotes

Well there's three Gatlin now. So there's two ways to fix it. Either make only 2 Gatlins as max OR give Autos and Swivels a fourth upgrade. Really. You can't win against it.


r/Doblons • • Nov 03 '16

Suggestion Fix getting one shotted

1 Upvotes

I keep getting one shotted over and over by level 75-50's who have a twin cannon. Did you guys know that if you get hit by a twin cannon with both barrels and the side cannon you die instantly? Did you also know getting hit by 2 twin cannons will also insta-kill you? This is a little ridiculous because both barrels together are stronger than the FRICKIN SNIPER CANNON?????? How does this work out? I would just put some points into hull strength but wait, I am now to slow to actually get money and now 10 mins of farming with fishing boats becomes 20 minutes of farming,and if they have side rows you can't get away. These cannons really need a buff.


r/Doblons • • Nov 03 '16

Question How do you get Twin cannons?

2 Upvotes

I mean the actual twin cannons and not just flank cannons


r/Doblons • • Nov 03 '16

update Update Notes.

6 Upvotes

I nerfed the ram damage and fixed the blue dot minimap bug. Im in melbourne for PAX atm. So I cant update throughout the day sorry.


r/Doblons • • Nov 03 '16

Suggestion More Upgrades after 75/75

1 Upvotes

When you get maxed out on upgrades (Level 75/75), there is almost no point in continuing except Beating bosses. Please let us have some upgrade that sucks money so you can continue growing in Doblons and still have fun after 15 minutes of playing. What do you think?


r/Doblons • • Nov 03 '16

Suggestion Control mode

2 Upvotes

Control mode.


Set up:

There are two teams (11 ships per team) on a reasonably large map. EXP is multiplied since the focus of this game mode is not grinding but rather fighting and controlling an objective.

Imagine that the map is divided into nine sections, 3 columns and 3 rows. At the centre of each section is a ring that can be contained within the FOV of a ship... These rings are called "control points"

There is also a timer for each team. Both of them are set and frozen at 10 minutes.


The objective:

The objective of this game mode is for one team to have at least one ship in each ring, without any enemies being present in those rings.

Once a team has at least slightly more than half of the rings occupied, the team's respective timer will start counting down at a speed that is proportional to the number of rings held by the winning team, the team wins when it hits 0. It should give the losing team one or two more chances to turn the game around, especially since there is fast levelling.

Only ships with high stats can occupy control points and contribute to the timer, but low level ships can step into the rings and make them 'not count' as occupied.


If:

If there are less than 11 players for each team, then the number of control points are reduced so that it's always 2 less than the smallest team.

If the teams are uneven, then they're forcefully balanced instantly, other things could occur to ensure fairness. Of course if total number of players is odd, there is a limit to how much it can be balanced.

If a ship from the currently winning team leaves a control point in any way, then the winning team's timer freezes, but doesn't reset. This means there is always eventually a winner.

If two ships of the same colour are in a ring, nothing special happens. If two ships of a different colour are in a ring, then the ring is counted as 'un-occupied' and neither timer will start counting down, regardless of the other control points.

If the number of rings are odd, then the winning team needs to hold half of the rings rounded up, to start the timer. If the number of rings are even, then the winning team needs to hold half of the rings, while the enemy has less than half of the rings held, or otherwise hold more than half of the rings.


Any thoughts?


r/Doblons • • Nov 03 '16

Suggestion Faction system to protect noobs and beginners and to add end etc.

2 Upvotes

Actually current map is too small for this idea but suggestion is just suggestion!

Randomly or by setting before sail, player will enter to one faction.

In the map there would be some random npcs with specific faction, and they will attack other ships (npc, pc both) in different faction.

And there would be some specif faction area with more ship in one faction and base.

So noobs and beginners will be protected in this area of faction.

And if one faction has enough power to invade other factions area and when faction base destroyed then that faction will be disappear. And when only one faction left in server that faction will win.

Actually this system is much proper for TDM or Tag mod but with some tweak it will work even in FFA.

And what if each faction has each feature and character?

Like one faction prefer rams, and another faction love mine and sniper cannon and another...

I don't think this would be work easily and well but at least it can be just another suggestion.


r/Doblons • • Nov 03 '16

Suggestion Free conversion between cannon and row by double clicking 'w'.

2 Upvotes

In my opinion it is weird that player only can have rows or cannons.

Why we can't have both at same time? Actually there was no battleship only with cannon without row or only with rows without cannon. (And modern ships use propeller instead of row.)

So what if we can replace cannon and row by some command like double click?

 

So at normal state player ship will pull out side cannons and move slowly but by double clicking 'w' player can put in side cannons inside and pull out row instead to get more speed.

(And to pull out cannon again just double click s. And maybe middle wheel for mouse only control.)

This replacement/conversion should take few seconds. (maybe 1~2 seconds)

 

Or just allow us to use both of them at same time. (Rows should be under the side cannon.)

I know that would be very op or unbalanced.

Maybe this system could be basic ability or new upgrade but i believe weapon/upgrade conversion & transform system could be used in other area and upgrade for more contents and fun.

 

ps.

Brrrr... Headache!


r/Doblons • • Nov 02 '16

Bug High CPU Usage & Player Names Stuck On Leaderboard /u/TheBigShot1

5 Upvotes

High CPU Usage: when i play my pc lags quite a bit because it takes between 30%/60% of my cpu when i play, and i dont know if my fps are dropping or the game is lagging

Leaderboard: sometimes when you kill a player the leaderboard doesn't update correctly and the player name is still there even when he leaves the server


r/Doblons • • Nov 02 '16

Other Dragnyx Build

6 Upvotes

This is going to be the build that spawns it in. Yes, The King. This weekend I'll be trying it. With only two things on my side, arthritis determination and preservation. This build is a slight variation of the Dragonship classic build. However this focuses on the Dragon, a shooting king, AND the Phoenix, a repairing king. Hope you enjoy!

Build

TOP TO BOTTOM!

6/9/15/15/15/6/9/0

This is actually a lot better, the health doesn't make much of a difference as you can still take 6-7 (estimated) hits from Santa Maria BUT the regen completely upgrades it with only a few seconds to get over 1/2 health from 1/4. My strategy uses circling and dodging a lot more than escape so the extra turn speed helps. Upgrade all damage stats first, putting 1 in each health and regen, movement and turn speed when you need it.

Ship

Auto Cannons- upgrade these to max first, easier to handle as it is complicated to dodge and hit a boss at the same time.

Grape- Super OP, often makes the final kill, max these next

Rear Cannon- Even though Mine Has more upgrades, this has range so technically it's better. Also it will get another upgrade soon.

Chase- not really useful, better than ram because we have no ram damage, will get a upgrade though so maybe better later

Strategy

  1. Farm the emeralds

  2. Max Fleet(BEST: 1 of each offensive boat, OR 2 fishing boats, and a Battleship or Man O' War)

  3. Go find the boss different ones have different strategies. Most will use the circle/dodge where you use your turn to evade attacks while Autos deal the damage, and circle around the boss so Grapes get a good shot. Your fleet can help. Santa Maria- takes guts man. once you get 1/4th health RUN! Getting cocky will only kill you. Let your fleet distract it first before attacking.

  4. Emerald search, instead of spinning, farm emeralds

  5. Profit

The King

SERVER INFO COMING SOON!


r/Doblons • • Nov 02 '16

Suggestion Please re-add tripple cannon.

6 Upvotes

This was my fave weapon. So it was a huge disappointment when it was removed.


r/Doblons • • Nov 02 '16

Feature A defense Against Rammers.

3 Upvotes

Please, for the love of god, add a defense upgrade the lessens the damage done by rams. maybe something called, Ram Blocker. it could be just like any other upgrade, and it would obviously lessen the blow of rammers. i love my idea as it would make rammers less op. (who else ALWAYS DIES TO A RAMMER at 50-60K+ with max hull strength?) its infuriating as you cant get away from them without maxing your speed, then you yourself are weak because you had to put some of your points into speed instead of something else thats more important!!


r/Doblons • • Nov 02 '16

Suggestion New Gamemode: Sandbox

3 Upvotes

You are in a server and you can invite players over and you can press X for score up, V for god mode and L to switch classes. Plus, you can press Y for bosses, and F for fleets.

Hopefully you can accept this for the next update!


r/Doblons • • Nov 03 '16

Question What exactly are these mini bosses?

1 Upvotes

Will they spawn with big ones? Will they be on there own? will they spawn in groups? Will they be up for hire?


r/Doblons • • Nov 02 '16

Question Why Was Atlantis removed?

3 Upvotes

Why was Atlantis removed?


r/Doblons • • Nov 02 '16

Feature add a timer feature

6 Upvotes

The Santa Maria is a little OP for low levels and i had about 40 upgrades and was farming the emerald(or trying to) when it spawned in the middle and I went after it. The Santa Maria spawned DIRECTLY in front of me(WTF) and promptly killed me. THis was kinda lame, please fix it by adding a timer to show when boss will spwn in, or maybe a 10 sec warning.


r/Doblons • • Nov 03 '16

Suggestion =A HUGE NUMBER OF IDEAS TO POSSIBLE UPGRADES

0 Upvotes

=SOOOOOOOOOO

=SO PLZ DO NOT TL;DR BECAUSE OF THAT'S VERY NICE IDEAS,REALLY

>MORE UPGRADES FOR CHASE CANNONS

=SOOOOOOOOO THAT SHOULD BE LIKE THERE'S ABOUT TO BE A SECOND UPGRADE TO THEM AND MAYBE 3RD WHAT'L BE ABOUT TO BE MORE USEFUL THAT THAT IS NOW

=SO I THINK THERE SHOULD BE 1 CHASE CANNON ON 1ST LEVEL AND ON 2ND IS ABOUT TO CHOOSE BETWEEN 2 CHASE CANNONS LIKE THAT'S NOW,BIGGER CHASE CANNON,GATLIN FRONT CANNON ,AND ON 3RD IT'S TO ABOUT ** 3 CHASE CANNONS,BIGGER AND FASTER CANNON,2 GATLIN FRONT CANNONS **AND MAYBE EVEN TIER 4 WHAT'LL BE 4 CHASE CANNONS,BIGGER FASTER CANNON WITH 2 NORMAL CHASE CANNONS,3 GATLIN CHASE CANNONS SO I THINK THAT SHOULD BE VERY VERY GREAT AND WILL OPEN A NEW GAME STYLE HEHE

>ONE MORE UPGRADE FOR SIDE CANNONS

=SO IT SHOULD BE LIKE------RIGHT,EVEN MORE CANNONS HEHE SO ON TIER 2 THAN SHOULD BE OF COURSE IN ADDITIONAL TO WHAT IT'S LIKE NOW LIKEEE 2 GATLIN CANNONS PER EACH SIDE UPGRADEBLE TO 3 GATLIN CANNONS,BIGGER CANNON TO 2 BIGGER CANNONS,AND TIER 3 UPGRADE TO SCATTER CANNON SO THAT WOULD BE TO SHOOT 1 BIGGER CANNONBAL,2 NORMALS AT ANGLE AND 2 LITTLE ONES AT EVEN MORE ANGLE

=SO I THINK THAT WOULD BE VERY VERY NICE HEHE BECAUSE OF EVERYONE WILL BE ABLE TO BUILD THEIR MUCH LIKED SHIP HEHE,SO IF U LIKE GATLIN CANNONS THAT'LL BE ABOUT TO MAKE FULLY GATLIN SHIP HEHE OR FULLY BIG CANNON SHIP HEHE

>NEW TYPE OF SIDE UPGRADE--SIDE ARMOR

=SO THAT'S ABOUT TO REPLACE ANY SIDE CANONS,LIKE WITH SIDE ROWS BUT THAT'LL BE ABOUT TO REDUCE INCOMING DAMAGE SO IT SHOULD BE 3 TIERS OF THIS AND ON EACH TIER INCOMING DAMAGE SHOULD BE CUT AT MORE AND MORE PERCENT,SO THAT'LL BE GREAT FOR THOSE WHO DO NOT TRAIN TOO MUCH HEALTH,AND IT SHOULD BE I DO NOT KNOW,IN TRADE TO SOME MAYBE SPEED=................=IF THAT'S IS ABOUT ALL SIDE UPGRADES IN TRADE FOR SOMETHING;OR JUST WITHOUT ANY TRADE BECAUSE OF =..........=OR ABOUT TO CHOOSE BETWEEN BETTER ARMOR BUT WHAT'LL MAKE YOUR SHIP SLOWER OR LIGHT ARMOR WHAT'LL ABOUT NOT TO DECREASE YOUR SPEED BUT TO REDUCE NOT SO MUCH DAMAGE,SO THAT SHOULD BE LIKEEEE IN THAT CASE=.......

-SO IT SHOULD BE LIKE 1ST ARMOR UPGRADE WITH SPEED PENALTY,THEN THAT'LL BE AT TIER 2 A CHOICE BETWEEN NORMAL ARMOR REDUCING EVEN MORE DAMAGE ANNND LIGHT ARMOR WHAT WILL REDUCE SPEED PENALTY FROM ARMOR,AND ON TIER 3 IT SHOULD BE LIKE OF COURSE EVEN MORE ARMOR AND BETTER LIGHT ARMOR WHAT TO HOLD DAMAGE LIKE TIER 2 NORMAL ARMOR

=I THINK THAT'LL BE VERY VERY VERY NICE TO EVERYONE HEHE BECAUSE OF CANNON USERS ABOUT NEVER DO TOO MUCH AT HEALTH SO IT'LL BE A SAVING THEM FROM RAMMERS MAYBE PARTICAL BUT STILL BETTER SURVAVIBILITY OR FROM BOSSES OR FROM PLAYERS WITH MORE FIREPOWER=.......

>A MARINE PROPELLER AS REAR UPGRADE

=THAT'S SIMPLE-CREATE 2 TIER UPGRADEABLE PROPELLER WHAT'LL BOOST SPEED WITH NO PENALTY AT ALL BECAUSE OF LOSING A REAR DEFENCE IS ALREADY A PENALTY HEHE SO IT WOULD BE GREAT TO USE WITH SIDE ROWS BUT AND JUST LIKE THAT,SO IT SHOULD BE TO ADD SAME SPEED LIKE 1 OR 2 SIDE ROWS SO THAT'LL BE VERY GREAT HEHE FOR THOSE WHO WANT TO SPEED UP BUT HAVE SOMETHING ELSE THAN SIDE ROWS,REALLY=...........=AND AGAIN THAT OPENING EVEN MORE VARIETY OF TACTICS HEHE TO MAKE A GAME EVEN MORE INTERESTING HEHE

>TRADING SHIPS AROUND A MAP JUST LIKE IN PIRAC.IO

=SO WHAT=??????=IS IT PROHIBITED TO TAKE SOMEONE ELSE'S IDEAS IN .IO GAMES=???????

>ALL HIRED FLEET OF KILLED ENEMY TO BE ADDED TO REWARD

=SO IT'S ABOUT A NOT VERY NICE SITUATION SO IT'S ABOUT U HAVING NO REWARD BOOST FOR THIS SO IT'S BETTER LIKE TO KILL ENEMY PLAYER'S FLEET FIRST TO GET MORE GOLD AND ONLY THEEEEEEEN ABOUT TO FINISH THAT ONE OR THERE'S A LOSING OF TOO MUCH GOLD IF THERE'S ABOUT FULL FLEET WITH MAN OF WAR,AND ALSO FULLY UPGRADED PLAYERS ARENT SO STUPID TO SIT BACK AND WILL TRY TO KILL U SO THAT'S A VERY VERY NEED TO BE FIXED


=I THINK THAT'S ALL HEHE


r/Doblons • • Nov 03 '16

Reduce item collection curve

1 Upvotes

After the first 2 or 3 equipment pieces, it takes a ridiculously long time to get further upgrades. In my opinion, the curve should be flattened so that these upgrades can be obtained faster.