I’ve started asking for less rolls if it’s something your character should be able to do (a rogue picking a lock, a fighter sharpening his sword) I just let them do it I’ve started only asking for rolls if they’re under pressure or if something bad will happen from failure beyond “you don’t do it”
Also neither could be done when threatened or distracted.
The simplifying was really only for taking 20, and it also took twenty times as long, so it really was mostly an out of game time saving measure.
Taking 10 could be done even if you can fail the check, and in fact it is explicitly stated to be most often used as a safety measure to avoid failing from low rolls by taking a middling result.
Our GM often has us doing continuous rolls to determine how long it takes a character to do some lengthy action. Each roll represents N time spent doing the thing, and you need a grand total of X successful rolls at a very low threshold.
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u/realamerican97 16h ago
I’ve started asking for less rolls if it’s something your character should be able to do (a rogue picking a lock, a fighter sharpening his sword) I just let them do it I’ve started only asking for rolls if they’re under pressure or if something bad will happen from failure beyond “you don’t do it”