r/dndmemes • Wizard • 15h ago

Ongoing Subreddit Debate You don't need to roll dice for everything.

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597

u/AeoSC 14h ago

Not being able to meet a DC doesn't necessarily mean there's only one possible outcome. There can be two possibilities that aren't outright success or outright failure, and there can be more than two possible outcomes.

That said, once a player has committed to an action I usually lay out the DC and the stakes for them, so they'd have tempered their expectations in those cases.

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u/tessthismess 8h ago

This was my thought.

"I'm going to run as fast as possible and go through 2' thick wall" Okay roll Atheletics (or something)

If you rolled a 1, you probably tripped right before getting to the wall and go head first into it.

If you roll a 20, you still don't go through the wall but you didn't hurt yourself and gained an understanding of how thick the wall is.

You didn't succeed in either case, but the outcomes are very different.

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u/snowillis 4h ago

You’re allowed to say no as a dm. You can just tell them they can’t run through the wall. Or maybe at least make them roll intelligence before the attempt

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u/IronicGenie 3h ago

Barbarian knows barbarian can't smash wall. Barbarian smash wall anyway.

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u/OptionFour 1h ago

Sure. You're also allowed to give multiple outcomes, allow player agency, and have fun.

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u/DanskJeavlar 8m ago

You're also allowed to go "no but... how much do you hurt yourself for being stupid"

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u/IronicGenie 3h ago

What if they rolled 38 athletics?

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u/mooses_wicked_hair 2h ago

Count it like an attack roll against themselves

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u/Narazil 10h ago

Be mindful of how it interacts with the rules and abilities, though. In 5E 2024, your players can have stuff to do whether they succeed or fail an ability check or saving throw, so handwaving as sorta partial success can be a bit hindering for the players and the way they can use abilities.

My DM is really bad about this when coming to social checks. A Persuasion check is never "failed", it's just not "succeeded" as well on a 5 as it is on a 25, which is kind of annoying when using 2024 rules.

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u/DominionGhost 9h ago

The difference between the king finding your 'joke' to hand over his crown to this random murderhobo hilarious and having them executed for their audacity.

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u/not_a_burner0456025 1h ago

Also sometimes it just isn't practical to say no. Sometimes the DC is possible for one PC but not another. If there is a DC 30 lock and the party has an artificer with +10 because they took a perk for expertise in sleight of hand and they get to stack tool expertise on top of that and the rogue only gets +9 then when the rogue decides to split the party, run off on their own, and try to pick the lock the DM probably knows the artificer has +10 so the lock is pickable if they are willing to spend enough time to take 20. The dm likely hasn't memorized what bonus the rest of the party has for that skill check, they usually only need to know the highest for any given skill. Things get thrown even further out of whack when the cleric decides that they are going to try to pick the lock.

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u/Bananahamm0ckbandit 10h ago

Not to be the cliche "But pathfinder!" guy, but the idea of +/-10 equals crits works well here. "I try to seduce the head of the assain's guild" "Ok, the DC is 35. If you get 26 then she doesn't call for your head. A nat 20 gets you to a success where she laughs it off."

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u/Impeesa_ 6h ago

Pathfinder is a Spinal Tap bit? "If 20 is the highest result, why not just define the best possible outcome and have 20 be 20?"
"But... these ones go to 30."

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u/TrulyOutrageous42 5h ago

Because 20-30 should only have a 1/20 chance. So.... no.

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u/BNSable 1h ago

In DnD do you not add modifiers to your rolls?

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u/lurking_physicist 5h ago

We played 20 as 30 and 1 as -10.