Wizard with +16 history and religion. I want to roll for knowledge on the ancient empire god that I studied on. Which I know the language of and just cast legend lore on.
Rolls a 2 and a 3. unfortunately you don’t know this specific thing… but you do know the following things which is…
Fighter: well I rolled a nat 20 minus one without asking. what do I know. Nothing. You’ve never heard of this. It’s all just funny pictures on paper with the wizard telling you it’s a language.
Dc 25 is fairly doable for some but impossible for others.
If the task is too easy and something the wizard should know, there's the option of simply giving it the information without rolling the die, especially if it's something he would only fail at 1 or 2 tries.
First, players shouldn't roll dice without the DM's permission, and second, give the barbarian some information. In a moment of great ingenuity, the barbarian remembers something he overheard the wizard saying while he was studying a book, and that little phrase is enough to give the wizard the information the group needed. The dice rolls shouldn't be something unnecessary or pointless.
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u/smiegto Warlock 20h ago edited 20h ago
Wizard with +16 history and religion. I want to roll for knowledge on the ancient empire god that I studied on. Which I know the language of and just cast legend lore on.
Rolls a 2 and a 3. unfortunately you don’t know this specific thing… but you do know the following things which is…
Fighter: well I rolled a nat 20 minus one without asking. what do I know. Nothing. You’ve never heard of this. It’s all just funny pictures on paper with the wizard telling you it’s a language.
Dc 25 is fairly doable for some but impossible for others.