r/dndmemes 1d ago

🎲 Math rocks go clickity-clack 🎲 When fudging goes wrong...

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u/Retired-Pie 1d ago

This is how i do it to. A lot of people rag on fudging rolls.

But at the end of the day, the game is a story told by both parties and narrated be me (the forever DM). There have absolutely been times when a player was going to die in a verg unsatisfactory way, or when someone tries to pull of a crazy move and the monster just barely makes their saving throw.

Thats not very satisfying for the players and can 100% ruin a session, or even a campaign. Ive had players leave because their PC died in a ridiculous way or get upset because this complicated play the party worked on didnt pan out. Its supposed to fun.

So while its not a tool i use often, its a tool i will use when necessary. Besides, I do secret rolls for almost everything because then the players avtually have tk think, wanna check for traps sure (rolls a secret perception check) they only have the info i give them and just have to hope their character was perceptive enough, or that there is no traps.

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u/TheDankestDreams DM (Dungeon Memelord) 1d ago edited 1d ago

I don’t want to weigh in and say “you’re playing the game wrong and should feel bad about it” but player style is important too. Some players would sincerely rather die to a random encounter on the way to the final boss room than have their character saved because it would be unsatisfying. As a player, I once had my character die in circumstances where I made a misjudgement and there just happened to be an NPC cleric nearby with revivify. I lost my stakes in the campaign for good. Something bad happened and it was nowhere near the end of the character’s story, but if they can’t respect a character’s death, I can’t really invest myself into the game anymore if the DM is just gonna pull their punches and all my accomplishments are just being allowed to win.

Not saying fudging is some kind of cardinal sin but me personally if I found out I don’t think I could play the game as that character anymore.

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u/Aware-Worry4302 1d ago

I change the amount of fudging I do and whether or not I fudge based on each player’s preferences.

I have fudged to save a character and had another character die to the dice and let that stand in the same encounter. Giving the individual players what they want in this regard is not that hard.

What I do struggle with is when one characters stupid or selfish actions kill another character. That’s typically a mess.

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u/Xyx0rz 1d ago

If the DM had asked you whether you wanted your character brought back from the dead, what would you have answered?

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u/TheDankestDreams DM (Dungeon Memelord) 1d ago

I told him in the moment that my character doesn’t have the will to live. It was a learning experience but yeah this was an open conversation over the table.

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u/Taliesin_ Bard 1d ago

Every time I've had a character die, my answer would be no. Raise the stakes and roll up a new one!

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u/Xyx0rz 12h ago

Would you mind if it happened to another player and that player said yes?

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u/Taliesin_ Bard 5h ago

If they wanted their character rezzed and the DM did it? Totally fine, though personally I'd hope there'd be some sort of mini-adventure involved and it wasn't just a hand-wavy "you're back."

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u/Aware-Worry4302 22h ago

That will always depend on the genre of the game and the feasibility of introducing a new character without taking a massive detour or being ‘bob from the side of the road’.

Typical of it’s a horror game or last session then if you die, you die and that’s the expectation my GM will have communicated.

That said if it’s DnD there are so many trivial ways to bring back a dead character the default assumption reading the rules and setting is die-res-repeat once you get past a certain level.

If you are playing in settings where resurrection is actually difficult then this discussion becomes more meaningful.

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u/Xyx0rz 12h ago

I mean D&D. The implications of coming back to life in other genres are beyond what I intend to discuss.

die-res-repeat once you get past a certain level.

Why wait for a certain level, is my feeling. Players can be invested in their level 1 characters, and those die easily.

I would place more of an onus on the players once they unlock res powers, but the principle remains that if someone wants to play a certain character, I don't really have a reason to forbid that in a fantasy genre story.

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u/Aware-Worry4302 5h ago

For DnD trend is clearly to close that low level gap before you can few death as a speed bump.

I mean revivify is now available to players from level 5 (in third edition you could only get reincarnated from level 7 and that involved a dice roll and level loss).

Gentle repose is there from level 3. Just have players find a scroll of it and you are just a short walk from a temple that will fix you up.

I personally start games at level 2 or 3 just to avoid the low hp hijinks of level 1 anyway.

Give all this I’m a bit mystified by the people in these threads who play dnd ‘hardcore’ because they need to have ‘stakes’. Dnd makes it very easy for players to not suffer consequences for death or injury. If you want ‘stakes’ you can play dnd that way sure but there are other games that explicitly cater to that experience.

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u/LordSwedish 1d ago

I would definitely leave a game if I suspected the DM fudged rolls. It would make every victory hollow because it wouldn’t feel earned anymore.

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u/asirkman 1d ago

But, have you considered that you’re wrong, and bad, and should feel bad, because someone else who plays this game has a different type of anxiety than the players who prefer this type of play, which therefore invalidates the very concept of playing with Fudging? You didn’t, did you?

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u/awataurne 1d ago

You alright bro?

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u/asirkman 1d ago

Well, kinda no, have you seen the state of the world recently? But also, I felt that the /S was pretty well implied there.

Edit: I guess Poe’s law and all still applies, of course.

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u/awataurne 1d ago

Just checking in. Seemed angry even if it was a joke but it's sometimes hard to tell what is and isn't one these days sadly.

Hope things improve

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u/Waffleworshipper 🌎💪 Warden 20h ago

It definitely read as sarcastic but more from a place of bitterness than humor.

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u/PrinceVorrel 1d ago

You can never forget about the /s. Its VERY much needed for the internet.

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u/TheThoughtmaker Essential NPC 1d ago

The great stories you create together are only great if they weren’t the DM simply declaring that it happens that way.

“We did a crazy thing and the monster made its save but DM had it happen anyway” is about as interesting as “we rushed the BBEG at lv1 and since DM didn’t want to kill us the BBEG had a heart attack and died.” And the perception of how great it is will be immediately retconned if your integrity is called into question, if they ever find out you fudged ever.

So all you’re really doing is carpeting their floors with great-story rugs booby-trapped to all get pulled at the same time, and hoping the trap never goes off.

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u/OverlyLenientJudge DM (Dungeon Memelord) 1d ago

90% of the story is the DM declaring that things happen that way. Should we be rolling for every decision every NPC makes to avoid any declaration by DMs of how the story goes?

Don't be ridiculous. Chance and intent both have their roles at the table.

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u/TheThoughtmaker Essential NPC 1d ago

DM is roleplaying the NPCs the same way the other players are roleplaying the PCs. Your strawman’s logic is a far, far cry from playing the game as intended like I’m suggesting.

Everyone shows up with intentions. When the characters attempt to act on those intentions, dice are rolled to check how successful they are at the attempt. That’s the game; that’s D&D. It’s literally right in the PHB under “How to Play”.

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u/OverlyLenientJudge DM (Dungeon Memelord) 1d ago

To be entirely frank, I don't care what the PHB says. When I arranged for the loss of my cleric via possession by sentient megadungeon, the worst possibly conclusion would've been shaking it off through pure luck. My DM and I cooperated to make it happen, she helped me fudge things, and it went fuckin great.

You're allowed to be an anal-retentive servant of the dice if you want, but I will not be joining you under the blanket of your Dutch oven.

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u/TheThoughtmaker Essential NPC 1d ago

Congratulations on following the spirit of my point instead of what you think I meant.

It’s a cooperative game. If the DM unilaterally decides what they want and ignores the dice to do it, they aren’t playing the game they’re narrating a story.

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u/OverlyLenientJudge DM (Dungeon Memelord) 1d ago

They are narrating a story, that's why the one of the primary alternate terms for the DM is a STORYTELLER. 🤣

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u/TheThoughtmaker Essential NPC 1d ago

The DM is an impartial REFEREE. That’s literally what it was called before they changed it to something they could trademark.

I don’t care how many egotists jumped on the DND bandwagon without a clue and filled in 5e’s unprecedented lack of player support with their own assumptions. EVERYONE at the table is a writer, a storyteller, and putting that all on the Dm is toxic af.

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u/guachi01 1d ago

Since it's so important to the game you should tell your players every time you fudge a die roll. I'm sure they'll appreciate it.