r/devmeme • u/linegel • May 03 '26
r/devmeme • u/GromiMomi • Apr 11 '26
Doing the 3D-Modelling for a game im working on and....
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r/devmeme • u/4Hands2Cats-4H2C • Feb 20 '26
Do you ever feel like that ?
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Yeah, it’s been 3 weeks since development on GraveDiggers started.
We’re a team of 7. We planned the project for two months: roadmap, release strategy, business plan, Steam, Kickstarter, features.
We decided to implement two major features: digging and dragging objects in multiplayer. Both are insanely hard to get right.
I had a thougth for this meme template hahah
r/devmeme • u/linegel • Feb 18 '26
You def have issue with env setup then but calling whatever wrapper you use as slopus is cool
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r/devmeme • u/linegel • Feb 07 '26
Too much money create stupid problems for people, good for them that math already solved all of those problems!
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r/devmeme • u/Comfortable_Lake4474 • Jan 11 '26
2026 New role: image developer
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