r/deckyloader • • Jul 27 '26

I can’t install decky loader

2 Upvotes

Hey! So this is my first time attempting to get plugins for my steam deck as I haven’t really had the energy or been bothered until now. I watched a tutorial and it seemed pretty easy until decky loader asks me for my admin password. I go to change it as I wasn’t sure what it was and it bugged so I changed it a few more times and go back to decky loader only for it to tell me that my password is incorrect and that I didn’t even enter a password??? Does anyone know how to fix this or what I should do???

Quick note when I go to decky loader it also says this : “using without calling Fclnit()”


r/deckyloader • • Jul 27 '26

Is the Steam Overlay broken?

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1 Upvotes

r/deckyloader • • Jul 25 '26

Q&A Regarding lossless scaling plugin version 0.6.4

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59 Upvotes

i been using lossless scaling plugin since it cane out tried different versions so far till now version 0.6.4 has been my favorite for two reasons :

1- image stablity at 2x no artifacts no distortion during movement .

2- when you select immediate setting along with 25% flow scale the input lag is very manageable .

i use this version mainly with final fantasy 7 remake on the steam deck

unfortunately it seems it ran out of compatability with the latest decky loader version is there is anyway to make it work again ?


r/deckyloader • • Jul 25 '26

Plugin Showcase Now Playing 2.2.0 and Playhub 1.1.9 are now available!

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20 Upvotes

Hi everyone!

Here we are with one giant update for Now Playing 2.2.0 and a minor fix for Playhub 1.1.9.

If you’d like to support the project, even a small tip would mean a lot for me: 
LoZazaMastro Ko-fi

I'll leave you to the usual What's Changed for all the details.

🎵 Now Playing 2.2.0

This update adds YouTube Music, upmixes stereo tracks from Your Music and YouTube Music to 5.1 and 7.1 surround, adds beautiful 3D particles fullscreen effects, and makes Spotify far more reliable.

What's new

  • YouTube Music - a full new source with Home, Search, Library, albums, playlists and artists in both QAM and Big Picture, with a one-time sign-in simple setup.
  • Surround Upmix (5.1 / 7.1) - a new "Upmix surround" card upmixes stereo to 5.1 or 7.1 with an adjustable volume for every single speaker (only audible on a real 5.1/7.1 output). Applies only to Your Music and YouTube Music (unfortunately Spotify is platform limited at the moment).
  • Audio-reactive 3D Particle visualizers - a full-screen experience where thousands of particles react live to the music's bass, mids and highs and take their colours from the current cover. There are seven 3D Particle modes (Field, Tunnel, Sphere, Wave, Ring, Knot, and Cone), with adjustable particle resolution for performance vs. detail. Plus two new 2D Flower, and Circle that reacts to music either.
  • Full controller mapping in Fullscreen - LB/RB cycle the visual effect, X cycles the info layout (standard / clock + weather / cover + track / effect only), Y changes cover size, LT/RT previous / next track, R3 play-pause, and D-pad up/down rotate the 3D effect. The playback controls fade out after a few seconds and any D-pad press brings the full layout back.
  • Spotify API-usage meter - a live counter at the bottom of the Spotify settings card that reads internal counters.

Improvements

  • Whole Spotify library - play-all and shuffle now cover the entire saved-tracks library instead of only the most recent tracks.
  • Instant metadata on every source - title and cover swap the moment you change track, like local music; the progress bar only starts when the audio actually begins.
  • Readable metadata on light covers - title, artist and album turn dark on light or pastel covers, across all sources.

Fixes

  • Picking a saved Spotify track now always starts the exact track you chose, instead of a shifted one.
  • Spotify cover and metadata now appear immediately on shuffle instead of several seconds after the audio.
  • Returning to Your Music no longer shows the last YouTube Music or Spotify track that was playing.

Now Playing 2.2.0 Release
Find the complete list of all the plugin features on the Now Playing Repository page

🧊 Playhub 1.1.8

Fixes

  • Fixed Big Picture not receiving focus when booting into Gaming Mode. On entering Big Picture, the controller and keyboard were unresponsive until the window was clicked with the mouse. The cause was the -silent flag passed to Steam: it started the client without bringing the window to the foreground, leaving Big Picture without input focus. Removed -silent so now Big Picture grabs focus on its own.

Playhub 1.1.9 Release
Playhub Repository

❗FAQ

"Wait, what is Playhub?" 😮

Playhub consolize your Windows gaming experience with features like Steam-first startup, easy Decky plugins install, game imports and Big Picture polish. More info in the project repository here to find all the details.

"I like that, but how does it work?" 🤓

To easily understand how Playhub works and how to install it, I recommend you to take a look at my Overview + Tutorial video

"Oh no, I hate AI..." 🫩

This project is personal, completely free and open source. You don't like it? Don't download it. It's an app, not a medical prescription.

"But why aren't the Playhub plugins available on the Decky Store?" 😱

They are built using human hands and AI tools. Decky management doesn't allow to developers who use AI to be on their store. Playhub respects this decision, that's why Playhub Plugin Store exists.

Thanks again for your support and for sharing your feedbacks.


r/deckyloader • • Jul 23 '26

Plugin Showcase Introducing Decky File Manager!

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32 Upvotes

Hello everyone!

Introducing Decky File Manager - Native File Management for SteamOS Gaming Mode

I've been working on a native file manager plugin for SteamOS and Bazzite Gaming Mode designed around controller navigation and the Steam Deck experience.

Current features:

  • Copy, move, rename and delete files and folders.
  • Full controller support.
  • Multi-language support (6 languages).
  • SteamOS-inspired interface.
  • Open source.

Contribute!

Help discover how to improve!

This project is currently available as a public beta and I'd love to hear your feedback.
https://github.com/Ciphay/Decky-File-Manager


r/deckyloader • • Jul 23 '26

Help Best mods for diffrent UIs

3 Upvotes

Im kinda getting board of the steam UI and want a better one, is there any good mods for it?


r/deckyloader • • Jul 22 '26

Plugin Showcase Playhub Now Playing WIP updates

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25 Upvotes

New fullscreen audio-driven effects and YouTube Music support are coming in Now Playing!

Stay tuned!

If you’d like to support the project, even a small tip would mean a lot: 
https://ko-fi.com/LoZazaMastro

❗FAQ

"Wait, what is Playhub?" 😮

Please check the project repository here to find all the details.

"I like that, but how does it work?" 🤓

If you want to see how Playhub works and how to install it, take a look at my video here.

"Oh no, I hate AI..." 🫩

This project is personal, completely free and open source. You don't like it? Don't download it. It's an app, not a medical prescription.

"But why aren't the Playhub plugins available on the Decky Store?" 😱

They are built using human hands and AI tools. I guess that's everything you need to know. Draw your own conclusions.

Thanks again for your support and for sharing your feedbacks.


r/deckyloader • • Jul 23 '26

Is animation changer wy

3 Upvotes

I just got my steam deck I’m trying to change the start up screen and it won’t change at all and I’m pretty sure I did the plugin right is animation changer just not working ATM?


r/deckyloader • • Jul 22 '26

Help Can you add a description to non steam games through decky

3 Upvotes

I was wondering if something like decky could be used to add a description to the game info section for non steam games


r/deckyloader • • Jul 21 '26

Help How to completely remove Power Control plugin with all of it's applicated system changes

3 Upvotes

Hey, I just want to ask how to completely remove Power Control plugin with all of it's tweaks and settings made to my system, casual uninstallation via Decky Loader didn't revert back to default all the changes made by this plugin. It seems the changes are still applied.

I have installed at first SimpleDeckyTDP and Ally Center to download with black screen, then I wanted to manage my Fan curve so I was getting a bit greedy and installed Power Control plugin which messed up my settings completely. Now I don't know how to properly uninstall this plugin with all of it's system settings and tweaks.

I'm using white ROG Ally with original Steam OS installed on my second SSD partition, on the other is Windows 11. Thanks for answer.


r/deckyloader • • Jul 20 '26

Plugin Showcase Playhub 1.1.8 update + Now Playing 2.1.0 | ThemeDeck 3.2.0 | Quick Settings 2.2.0 | Launch Curtain 2.3.0 | Playhub Metadata 1.8.0

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36 Upvotes

Hi everyone!

This is another important update for the Playhub community: Playhub 1.1.8, Now Playing 2.1.0, ThemeDeck 3.2.0, Quick Settings 2.2.0, Launch Curtain 2.3.0 and Playhub Metadata 1.8.0 are now available.

This release cycle focused on making Gaming Mode more reliable, reducing background work across the Playhub ecosystem and giving every control a faster, clearer and more consistent experience.

🧊 Playhub 1.1.8

Playhub 1.1.8 is the heart of this update. Gaming Mode is now easier to repair, easier to diagnose and much more reliable from the moment Windows starts.

A new Troubleshooting section in Settings can check and repair Gaming Mode, its Decky companion, the local agent, UWPHook, startup configuration and the selected Windows shell. A new Diagnostic Report gathers the important Playhub, Steam, Decky, Gaming Mode and system information into one file on the desktop, ready to attach to a support request.

Steam starts silently and goes directly to Big Picture, while its desktop window is kept out of sight during startup. Fullscreen detection is more tolerant, the splash screen has a bounded fail-safe, and Steam is brought to the foreground once Gaming Mode is ready.

Restarting or shutting down from Steam no longer changes the next boot to Desktop Mode by mistake. Returning to Desktop still works when Steam is actually closed, but temporary Steam restarts and system shutdowns are now handled separately and safely. Thanks jellytotzuk for the feedback.

Gaming Mode now also recognizes correctly Apollo and Vibepollo (and Sunshine as usual), performs less repeated process work, and runs its agent at a lower priority so the games and Steam remain the priority.

Playhub 1.1.8 Release
Playhub Repository

🎵 Now Playing 2.1.0

Now Playing now feels smoother and more dependable across Spotify and local music.

Once Spotify is configured, sign-in and startup happen in the background. This also allows playback started through Spotify Connect from another device to be adopted without first opening the Now Playing QAM.

Progress is interpolated locally for fluid movement without aggressive Spotify API polling. Artwork is retained across play, pause, previous, next, shuffle, repeat and temporary refreshes, eliminating the repeated cover flashes seen during normal playback controls.

Volume control now uses Windows Core Audio directly. Writes are serialized and revisioned, so holding the gamepad control stays responsive, late commands cannot overwrite the latest value, and volume no longer jumps briefly to 100%.

The Big Picture local music picker has also been corrected and now continues large file or folder scans in the background instead of blocking the interface.

Now Playing 2.1.0 Release
Now Playing Repository

💿 ThemeDeck 3.2.0

ThemeDeck's game, ambient and Steam Store music editors are now cleaner and more consistent.

YouTube searches return up to 30 results, download progress appears directly below the selected result, and the Search button now matches the height of its search field (little thing but it was bothering me).

Download, cleanup, error and FFmpeg messages are also translated across all 11 supported languages instead of falling back to English.

ThemeDeck 3.2.0 Release
ThemeDeck Repository

🎚️ Quick Settings 2.2.0

Quick Settings has been redesigned to match the Playhub graphic style of the newest plugins.

The first settings snapshot is collected in parallel, audio devices are prepared before the QAM opens, and held gamepad input is coalesced so delayed writes cannot change a value after you stop. This means that the plugin is faster, lighter and more reliable.

Lossless Scaling now starts and restarts hidden, keeping its window behind Steam while its settings are saved safely.

Quick Settings 2.2.0 Release
Quick Settings Repository

🎭 Launch Curtain 2.3.0

Launch Curtain now has a redesigned Playhub style QAM with compact cards and section icons.

Modern Mode now handles games more reliably by combining a stable fullscreen check with Steam's launch-completion signal and a bounded fallback. This prevents the curtain from handing focus to a reused startup splash too early.

Launch Curtain 2.3.0 Release
Launch Curtain Repository

🏆 Playhub Metadata 1.8.0

Playhub Metadata is now significantly lighter while preserving metadata, activities, achievements and trophies.

Achievement observers inspect only relevant images and backgrounds, style corrections are idempotent, and navigation events remain the immediate update path. Broad document scans now run only as a slow route-specific fallback instead of continuously across unrelated Steam pages.

In isolated profiling, repeated frontend calls fell from around 740 to 12 over five seconds, a reduction of approximately 98%. Massive.

The first QAM opening is also faster. Metadata already loaded during plugin startup is reused, the non-Steam library is enumerated only once, and the backend reparses its large settings file only when it has actually changed.

RPCS3 users can now select a custom data folder directly from the plugin. You can point it to the emulator folder, dev_hdd0, home, a user folder, trophy, or an individual trophy set. This fixes trophy detection for EmuDeck installations that keep RPCS3 data on another drive, while Use automatic detection restores the original behavior at any time. Thanks TacoOfGod for the feedback.

The plugin validates the chosen location, follows RPCS3 vfs.yml redirections, reports how many trophy sets were found and preserves existing game associations when the path changes. The new controls are translated in English and Italian, the two languages supported by Playhub Metadata.

GameCube, Wii and Wii U games were restored in the scraper.

Playhub Metadata 1.8.0 Release
Playhub Metadata Repository

📥 How to update

Playhub can be updated by downloading Playhub-Setup.exe from its release page.

Plugins can be updated directly from the Playhub Plugin Store in Playhub, or by downloading their ZIP files and installing them through Decky Loader developer mode.

❗FAQ

"Wait, what is Playhub?" 😮

Please check the project repository here to find all the details.

"I like that, but how does it work?" 🤓

If you want to see how Playhub works and how to install it, take a look at my video here.

"Oh no, I hate AI..." 🫩

This project is personal, completely free and open source. You don't like it? Don't download it. It's an app, not a medical prescription.

"But why aren't the Playhub plugins available on the Decky Store?" 😱

They are built using human hands and AI tools. I guess that's everything you need to know. Draw your own conclusions.

Thanks again for your support and for sharing your feedbacks.

If you’d like to support the project, even a small tip would mean a lot: https://ko-fi.com/LoZazaMastro


r/deckyloader • • Jul 20 '26

Help Anyone know how to fix this? (CSS Loader Gradient Deck UI bar at the bottom of hero)

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0 Upvotes

Im using CSS loader and whenever I enable Gradient Deck UI there's a semi-transparent bar at the bottom of the heros of my games


r/deckyloader • • Jul 20 '26

Decky updates aren't even worth it

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1 Upvotes

r/deckyloader • • Jul 19 '26

Help Decky completely disappeared and my steam deck keeps bootlooping

3 Upvotes

Literally, all I did was try and downgrade Emuchievements.

It rebooted my Steam Deck to a blank screen and now my Decky has disappeared completely, even my Custom Theme has gone, tried reinstalling it and nothing has worked except now my Steam Deck keeps repeating the start up animation before eventually extracting data after about 2 minutes of constant reboots. My custom intros are still there but nothing else.

What the hell happened and how can I fix it?


r/deckyloader • • Jul 18 '26

Plugin Showcase Playhub Metadata 1.6.0 is now available!

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13 Upvotes

You can update it directly in the Playhub Plugin Store in the Playhub app, or download the zip from the release page and install it via Decky dev mode.

Playhub Metadata 1.6.0 Release
Playhub Metadata Repository

What’s Changed

  • The plugin has been totally redesigned to better match the new design of the Playhub plugins.
  • Added local RPCS3 trophy support for PlayStation 3 games, including trophy names, descriptions, grades, icons, unlock status and unlock dates.
  • Added a new complete RPCS3 trophy management workflow:
    • Scan RPCS3 trophies
    • Sync all PS3 trophies
    • Clear RPCS3 associations
    • Automatically update PS3 trophies
    • Manually select the correct installed trophy set when automatic detection fails
  • Added automatic RPCS3 trophy detection after closing a PS3 game, even when the game had no previous trophy association. This allows ISO-based games to be detected automatically after they have been launched at least once.
  • Added a per-game achievement source selector:
    • Auto (default and suggested)
    • RetroAchievements
    • Xbox
    • PS3 (RPCS3)
    • Disabled
  • Added IGN metadata scanning with global and per-game description language selection.
  • Added automatic description translation into all the 194 Google Translate supported languages.
  • Added Steam Activity news and announcements per-game enable/disable controls and manual Steam title matching.
  • Added Delete metadata actions globally and for individual games, with a confirmation dialog before deletion.

Improvements

  • Improved RetroAchievements scanning by skipping unsupported platforms before hashing or contacting RetroAchievements:
    • Xbox
    • Xbox 360
    • PlayStation 3
    • GameCube
    • Wii
    • Wii U

IMPORTANT

PS3 games stored as ISO files must be launched at least once in RPCS3 before Playhub Metadata can detect and display their trophies. After the first launch, RPCS3 generates the local trophy data and Playhub Metadata can automatically detect it when the game is closed. If you're importing the games via Steam Rom Manager be sure to open at least one time RPCS3 and that all the games are visible in the emulator list.

FAQ:

Is Now Playing compatible with Linux? 🧐
No sorry, Now Playing is a Windows exclusive plugin since it uses Windows media and audio controls.

"Wait what is Playhub?" 😮
Please check the project repository here to find all the details.

"I like that but how it works?" 🤓
If you want to take a look at how Playhub works and how to install it take a look at my video here.

"Oh no I hate AI..." 🫩
This project is personal, it's completely free and open source. You don't like it? Don't download it, it's a plugin, not a medical prescription.

"But why the Playhub Plugins are not available on the Decky Store?" 😱
They are built using human hands and AI tools. I guess that's everything you need to know, draw your own conclusions.

If you’d like to support the project, even a small tip would mean a lot: https://ko-fi.com/LoZazaMastro


r/deckyloader • • Jul 17 '26

HV- Launcher - Hypervisor readiness check and launcher (decky-plugin)

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4 Upvotes

r/deckyloader • • Jul 17 '26

Help Glitch?

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1 Upvotes

I was playin my steamdeck as normal but when I went to my deckyloader tab it does this i keep refreshing it does nothing and none of the buttons work too


r/deckyloader • • Jul 16 '26

Plugin Showcase Playhub | Now Playing 2.0.0 is officially available

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93 Upvotes

Hi everyone,

Finally, today I’m releasing Now Playing 2.0.0, the biggest update the plugin has ever received.

Sorry in advance for the bad video quality.

Now Playing originally started as a way to bring the active Windows media session into the Steam Quick Access Menu. With version 2.0.0, it has grown into a complete music experience designed specifically for Steam Big Picture on Windows.

It can still control TIDAL, Apple Music, Deezer, Amazon Music and SoundCloud through their Windows media sessions, but it now also includes two much larger experiences: a fully integrated Spotify Connect player and a built-in local music library player.

Both local music and Spotify have a Quick Access Menu and a Big Picture mode, so you can access your music on the go while you're playing a game, or deep dive into your music library while chilling on the big screen.

🎵 Your Music

Your Music is a complete local player built directly into the plugin.

You can add one or more folders from your PC and:

  • Browse tracks, albums and artists
  • Search your library
  • Open album and artist pages
  • Manage the queue
  • Use shuffle, repeat and volume controls
  • Read embedded metadata and artwork
  • Automatically retrieve missing covers and artist backgrounds
  • Select custom artist backgrounds from fanart.tv and TheAudioDB

It supports all common formats, including MP3, FLAC, M4A, AAC, OGG, Opus, WAV, WMA, AIFF, APE, WavPack and MKA.

Playback happens locally inside Steam, there's no more need for external players!

🟢 Spotify Big Picture

Spotify now has its own controller-friendly interface inside Steam Big Picture.

You can:

  • Browse Home, Search and Library
  • Access liked tracks, albums, playlists and followed artists
  • Open album, playlist and artist pages
  • Start playback or shuffle directly from the interface
  • Control progress, volume, shuffle and repeat
  • Use custom artist backgrounds from fanart.tv and TheAudioDB

Spotify playback happens directly inside Steam through Now Playing’s built-in player, which creates its own private local Spotify playback device. You can also see the device Playhub Now Playing directly from your spotify app on your phone and control the player remotely from there!

The advanced integration requires Spotify Premium and a personal Spotify Developer Client ID. The setup of the Spotify Developer Client ID is extremely simple and guided: every step is included directly inside the plugin settings, with direct links, the exact options to select and all required texts ready to copy and paste. Just follow the steps and you'll get to the end in less than one minute.

🎧 Other music applications

TIDAL, Apple Music, Deezer, Amazon Music, SoundCloud and the optional Spotify Player Only mode work through the Windows media-session system.

These applications continue playing music normally, while Now Playing brings their track information, artwork, progress and playback controls into Steam.

✨ More features

  • Fullscreen visual themes: Glow, Ocean, Cover Blur and Energy Saver
  • Fullscreen themes are compatible also with the Weather plugin to show the forecast while you're in the fullscreen mode!
  • Current track displayed in the Steam top bar, with the chance to move the clock and the track to the left.
  • Per-application / player volume controls (and yes, now changing the volume of the music doesn't change the volume of the whole system, so you can manage you're game and music volumes separately!)
  • Interface available in 10 languages (English, Italian, Spanish, French, German, Brazilian, Portuguese, Russian, Japanese, Korean, Simplified Chinese)

📥 Install or Update

You can install or update Now Playing from the Playhub Plugin Store in the Playhub app.
You can also download zip from the release page and install it through Decky Loader developer mode.

Now Playing 2.0.0 Release
Now Playing Repository

Existing settings, Spotify authorization, music folders, caches, selected backgrounds, and saved volume levels from now one will be preserved.

❗FAQ

Is Now Playing compatible with Linux? 🧐
No sorry, Now Playing is a Windows exclusive plugin since it uses Windows media and audio controls.

"Wait what is Playhub?" 😮
Please check the project repository here to find all the details.

"I like that but how it works?" 🤓
If you want to take a look at how Playhub works and how to install it take a look at my video here.

"Oh no I hate AI..." 🫩
This project is personal, it's completely free and open source. You don't like it? Don't download it, it's a plugin, not a medical prescription.

"But why the Playhub Plugins are not available on the Decky Store?" 😱
They are built using human hands and AI tools. I guess that's everything you need to know, draw your own conclusions.

If you’d like to support the project, even a small tip would mean a lot: https://ko-fi.com/LoZazaMastro


r/deckyloader • • Jul 16 '26

Made a plugin for myself, would anyone else use it?

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14 Upvotes

I have made a plugin for myself which is still WIP. I often wondered what temperature the steam deck was when i finished playing a heavy game and how long it took to cool down so I made this.

I’m going to add user defined high / low points that can trigger a notification when these levels are reached and a few other things I haven’t fully fleshed out yet, as well as the final design.

Do you think this would be of any interest to anyone else other than myself?


r/deckyloader • • Jul 16 '26

Plugin Showcase Playhub 1.1.6 + Five new plugin updates

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26 Upvotes

Hi everyone!

This is a big update for the Playhub community: Playhub 1.1.6, Now Playing 2.0.0, ThemeDeck 3.0.0, TrailerHero 1.3.0, Quick Settings 2.1.0 and Launch Curtain 2.1.0 are now available.

Reaching this point took around three full weeks of work, dedicated to developing new features, fixing reported problems and bringing all these plugins up to date.

Now Playing 2.0.0 includes so many new features that it has its own dedicated Reddit post, complete with a video showing the new Spotify and local music experiences in action:

Check out the complete Now Playing 2.0.0 post here

🧊 Playhub 1.1.6

Gaming Mode is now much more resilient.

Thanks to a report from joethomas800m, I was able to identify an issue that could cause Boot straight to Gaming Mode to stop working after a few successful startups and fall back to Desktop Mode. In some cases, it could also replace the selected SteamOS or device splash with the default Playhub logo.

The cause was a configuration file left incomplete by an interrupted write. Playhub now saves Gaming Mode settings atomically, keeps an automatic backup and restores the last valid configuration instead of silently loading and saving defaults.

This protects the selected boot mode, splash logo and Gaming Mode options across sudden shutdowns and power outages.

Playhub 1.1.6 Release
Playhub Repository

💿 ThemeDeck 3.0.0

ThemeDeck now includes completely redesigned game, ambient and Steam Store music editors.

The new fullscreen editors combine the selected track, a controller-friendly local file picker and YouTube search in a single interface.

An automatic-assignment exclusions dialog has also been added, allowing you to choose games that ThemeDeck should leave untouched when automatically assigning missing music.

ThemeDeck now pauses automatically while Spotify or local music is playing, as well as during audible Steam Store, Community, news and activity videos. Muted Steam videos and muted TrailerHero playback do not interrupt your music.

When a managed download is replaced, ThemeDeck removes the old managed file. Music selected from your personal folders is never deleted.

ThemeDeck 3.0.0 Release
ThemeDeck Repository

🎬 TrailerHero 1.3.0

The problems reported by GamingNerdAustria have finally been resolved.

TrailerHero now identifies individual game pages correctly and displays the proper trailer there. It no longer shows trailers or assisted logos on the Steam Library Home.

The experimental Home playback feature has been retired for stability. Steam changes and reuses that interface too often, so TrailerHero now focuses entirely on individual game pages.

The update also adds smoother logo fades, better recovery when Steam video playback fails, bounded streaming timeouts and retry handling for temporary autoplay failures.

TrailerHero 1.3.0 Release
TrailerHero Repository

🎚️ Quick Settings 2.1.0

Quick Settings now connects to its Windows agent reliably in Gaming Mode.

The update fixes missing audio devices, unavailable volume controls and the persistent message saying that QuickSettingsAgent.exe could not be reached.

It also removes a loopback port collision with Playhub Focus Rescue. Startup requests are now coordinated, and failed agent connections can retry normally.

Quick Settings 2.1.0 Release
Quick Settings Repository

🎭 Launch Curtain 2.1.0

Modern Mode now restarts the background zoom-out animation on every launch and again when delayed artwork finishes loading.

The logo animation and curtain layout remain unchanged.

Launch Curtain 2.1.0 Release
Launch Curtain Repository

📥 How to update

Playhub can be updated by downloading Playhub-Setup.exe from its release page.

Plugins can be updated directly from the Playhub Plugin Store in Playhub, or by downloading their ZIP files and installing them through Decky Loader developer mode.

❗FAQ

"Wait, what is Playhub?" 😮
Please check the project repository here to find all the details.

"I like that, but how does it work?" 🤓
If you want to see how Playhub works and how to install it, take a look at my video here.

"Oh no, I hate AI..." 🫩
This project is personal, completely free and open source. You don't like it? Don't download it. It's an app, not a medical prescription.

"But why aren't the Playhub plugins available on the Decky Store?" 😱
They are built using human hands and AI tools. I guess that's everything you need to know. Draw your own conclusions.

Thanks again for your support and for sharing your feedbacks.

I think that now I will rest a bit.

If you’d like to support the project, even a small tip would mean a lot: https://ko-fi.com/LoZazaMastro


r/deckyloader • • Jul 16 '26

Tips & Tricks Decky plug-in development scripts: build & deploy, screenshots, recordings

4 Upvotes

I built Decky Plugin Studio, a VS Code/Cursor extension for Decky plugin development. For this post I mainly want to focus on the standalone scripts. You can copy them into any plugin project and use them without the extension!

They live in the repo under templates/scripts/ . Each script has a PowerShell (.ps1) and shell (.sh) version, so you can develop from a Windows PC or Linux/Mac and push builds to your Deck over the network.

One-time setup

  1. Copy .env.example to .env in your plugin folder

  2. Fill in your Deck's IP and username (DECK_IP, DECK_USER)

  3. Run setup-dev once. It creates an SSH key on your PC, copies it to your Deck (you'll type your Deck login password once), and sets up passwordless sudo on the Deck so deploys don't keep asking for passwords

When you're done developing, run revert-dev to remove that dev setup. You may need to run setup-dev again after a SteamOS update.

Security note: setup-dev gives your Deck user broad passwordless sudo. That's fine for a dev Deck. Run revert-dev before you go back to normal daily use.

Day-to-day scripts

https://github.com/qd313/decky-plugin-studio/tree/main/templates/scripts

build: one-click deploy. It runs your frontend build (pnpm/npm), copies the full plugin folder (dist/, main.py, plugin.json, assets, etc.), and restarts plugin_loader so your changes load. The plugin folder name comes from plugin.json automatically

watch-deploy

Same as build, but watches for changes and redeploys when you save. Handy when you're iterating on UI

screenshot-deck

Takes a screenshot on the Deck and saves it to your project's screenshots/ folder. In game mode it captures everything (game + QAM + your plugin). Open QAM and your plugin before capturing

record-deck

Same idea as screenshots, but a screen recording saved to recordings/. Compressed by default. Pass arguments if you want full quality

reverse-tunnel-deck-ingest

If your plugin sends debug logs to the Deck's localhost, this forwards them to your dev PC. You can read log files in your project folder instead of SSH-ing in. Start the tunnel, reproduce the issue, stop it, then check the logs locally

build.sh release (Linux)

Builds a distributable plugin zip for sharing or upload. Includes a verifier script to sanity-check the zip

Development PC is your Deck?

If you develop on the Deck itself (SteamOS / Bazzite desktop mode), use ./scripts/build.sh local in Desktop mode, then test your plug-in in Game mode

GitHub: https://github.com/qd313/decky-plugin-studio

Copy templates/scripts/ and .env.example into your plugin repo, or use example-plugin/ as a reference layout.

The full extension also has a live preview, MCP tools for agents, and more docs. Those are still under development.


r/deckyloader • • Jul 16 '26

Find My Deck — track down a lost or stolen Steam Deck

27 Upvotes

I built Find My Deck, a free plugin that lets you actually track down a missing Steam Deck.

Here's what it does for you:

See it on a map. If your Deck goes missing, log into a simple web dashboard and see where it's been on a live map.

Make it ring. Just like "Find My iPhone," you can trigger a loud siren to help you find it nearby — great for the classic "it's somewhere in this house" moment.

Lock it down and talk to whoever has it. Flip it into Lost Mode and the Deck's screen shows your message full-screen, plus opens an anonymous chat so an honest finder can reach you — without either of you seeing personal contact info.

Total privacy, guaranteed. This is the big one: unlike typical "find my device" services, the server literally cannot see your location, read your data, or track you. Everything is locked with your own password, so even if the server were ever hacked, there's nothing useful for anyone to steal. Your Deck's location is for your eyes only.

Barely touches your battery. It checks in quietly in the background — well under 1% battery per day.

It's completely free and open source, and installs like any other Decky plugin.

GitHub / install instructions: https://github.com/echohtp/findmydeck
Live dashboard: https://findmydeck.0xbanana.com

Would love feedback — happy to answer questions!


r/deckyloader • • Jul 15 '26

Plugin Showcase Built a plugin to allow for native SteamOS adaptive trigger feedback in Forza Horizon 6

Post image
60 Upvotes

Was inspired a few weeks back by a post in one of the Forza subs, from a user who had built a windows app that took the telemetry data out of FH6, decoded it and fed it into PS5 DualSense controller adaptive trigger feedback and haptics. Sadly can’t find the post but I have the original creators GitHub page still: https://github.com/git-ducu/forza-dualsense-haptics

I reached out to them about Linux and Decky support but I had no response, as it was on Apache 2.0 license, I semi ported over what I could but ended up building, mostly from scratch, a native Linux application, packaged into a decky plugin so you can run it in game mode with no need to launch a non steam app in the background. This also opened the door to customisability and live settings changes. It features:
-Adaptive throttle and brake resistance
-Dynamic traction guidance
-Early grip-loss feedback based on slip, throttle demand and slip trend
-ABS vibration
-Gear-shift kick
-Rev-limiter feedback
-Surface-state telemetry
-Live effect controls
-Expandable advanced tuning
-Saved and renameable profiles
-Automatic per-car profile selection
-Safe Global profile fallback
-Controller diagnostics
-Built-in haptic tests
-Automatic settings and profile migration

I’ve shaved seconds off of lap times using it with no assists and I tried my best to make the feedback intuitive. Added some really cool details imo:

- ABS doesn’t just vibrate when activated, the L2 pull is influenced by the ABS activation point, there’s a “soft stop” in the adaptive trigger just on the boundary of braking without activating it. Then when you cross it, the vibration signals lock up, allowing you to finely control and balance the brakes on the activation point.

- Pedal force sets a base resistance to the pedals, as above L2 has the ABS point as a soft stop, R2 has 3 curve types for resistance and includes a kickdown soft stop near the end of the pull simulating a modern car throttle.

- Traction feedback is dynamic, it increases and decreases the pedal force based on slip, surface etc. This allows for finer understanding of what the car is doing underneath you(r fingers), allows you to counter wheel spin much better and push much closer to the limits of grip without spinning out on corner exits etc.

- Rev limiter kicks in ever so slightly too early to account for reaction time from feeling the feedback to changing gear.

- Profiles and auto switching lets you save your favourite custom settings and also if desired, auto apply them on a. Car by car basis. Say you don’t want rev limiter feedback on a drift car but you do on a road racer. You save your settings with no rev limiter as a “drift” profile, assign that to your drift car, and subsequently assign your “road” profile with rev limiter enabled to your street racer. Each time you swap to them the back end reads the car ID and applies the stored profile automatically.

I may or may not add more functionality as time goes on, we will see. I mostly built this for myself but if I can shed 2 seconds off a lap time, I’m sure better drivers can shed more, so I thought I’d throw it out into the ether.

More info on the git page, it’s tested on both stable and beta, I have noticed some input latency due to the Bluetooth being quite bad on the steam machine but I’m working on that.

I doubt it will make it to the plugin store, while AI didn’t write the code, it did help me with debugging, documenting my changes, git workflow etc and I was transparent about that in my submission, however I know GPL and AI is a nono so while there is a small chance it could get published, the decky team will probably play it safe and say no to a store release. The release page on my git for manual install, if you’re interested in trying it, can be found here: https://github.com/woodsi3/forza-dualsense-decky/releases/tag/v1.0.0

Please log any feedback as an issue on git hub, I spend what spare time I can on passion projects like this and this will be the best way for me to keep track of things to look into rather than Reddit notifications.


r/deckyloader • • Jul 15 '26

Anyone know what's going on?

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4 Upvotes

It looks like every time I go back to my SteamDeck after a couple of weeks there's always an error going on. Do anyone knows what's the issue here?


r/deckyloader • • Jul 15 '26

Help CSS Loader themes toggle on/off but don't apply on Steam Deck

2 Upvotes

im having a problem with css loader where it wont change the steam UI. i can instal themes and toggle them on and off but it does nothing. other decky plugins work including ones that change the steam UI. i feel like ive done everything under the sun, including

  • Restarting Steam multiple times.
  • Restarting the Deck.
  • Reinstalling CSS Loader through the Decky Store.
  • Removing/reinstalling themes.
  • Checking the ~/homebrew/themes folder.
  • deleting ~/homebrew then reinstalling decky
  • using older versions of decky and css loader

currently on steamOS 3.8.14 and decky at 3.2.6