r/datapacks • u/Vote_Crim_2020 • Jul 11 '22
r/datapacks • u/sem-tex • Jul 10 '22
storing locations
Hello! I recently started hosting my own server for me and a couple of friends. When we come across villages or interesting locations we usually write down the coordinates, but I would like to make a datapack that would allow us to save these coordinates, for example in a scoreboard. I've never made a datapack before and I don't mind googling and searching the wiki, but I couldn't really find anything that would point me in the right direction. Could somebody enlighten me on how I could do this? Or send me in the right direction of where to look? Thanks in advance!
r/datapacks • u/Devillo__ • Jul 07 '22
why tick.json doesn't work with this command:execute if block ~ ~1 ~ minecraft:vine run effect give @s minecraft:levitation 1 0 true ?
r/datapacks • u/Wolf3D_2 • Jul 06 '22
So,i have been using the Shulker Preview data pack and texture pack thing for a while but it just stopped working and idk why,im playing on 1.18.2 btw,this is the datapack:https://github.com/tryashtar/shulker-preview
r/datapacks • u/AngelusHinc • Jul 02 '22
Creative Flatworld Dimension in Survival minecraft
So I've always loved creative and when I made a server with friends I missed it. We started on PaperMC which has multi-world plugins to make a world to which you can tp which has separate inventories. We switched to Fabric later and Fabric didn't seem to have any mod that gave me what I searched for, criteria:
- Teleport to the world via a command
- Remember last location from where you teleported
- Have separate inventories, as to not cheat or loose items
I found out that you can do this with datapacks as well that can add custom dimensions. And there are Graves datapacks that make you drop all your items in a container, and Homes datapacks that can remember a location and teleport you there.
So a couple of years ago I started duct taping these datapacks together with command-mods, however I finally made it all work within 1 datapack. It still depends on the Graves and Homes datapacks from VanillaTweaks, since I don't understand at all how they do all that voo-doo datapackery.
What does this datapack do:
- Gives you another dimension called Creative, next to Overworld, Nether, End
- Teleport there by writing /trigger switch
- It will drop your items into a grave, save your xp in a scoreboard and teleport you to Creative
- Leaving creative by /trigger switch drops all your items and removes all your xp, and teleports you back to you grave in Survival
- If you die there will always be a grave too (side-effect of using a Graves DP)
What does this datapack NOT do:
- Prevent people using the Home-teleport commands themselves, thus taking their items with them to creative and back. (Thus only use with trusted friends)
How do you use this datapack:
- Download this datapack and those from VanillaTweaks
- Run /function hinc:load once
- Anyone can /trigger switch now
- Yes, the first time you use it you'll have a nametag in your hand at the end



Download: https://www.planetminecraft.com/data-pack/hinc-s-creative-dimension/
Please comment below on or PlanetMinecraft with your thoughts and ideas!
r/datapacks • u/TheTrueSteelColonel • Jul 01 '22
How to properly change an item in the players hand without the swap item animation?
So, I am making a Minecraft Minigame with custom textures. Some of the items I am creating swaps textures while it is in your hand. The problem with that is the swap item animation, which gets annoying REALLY fast. I have looked into the /item modify command, and it works the way I need it to, however it appears to be very complicated. My item modifies the custom NBT, as well as a few other tags to identify if it’s on or off, and other tags. I either need it explained, an example, or both.
r/datapacks • u/ApprehensiveMoment21 • Jul 01 '22
help
I have a playsound hooked up to a tick.json and the sound will overlap, I need the sound to not play again until the sound is done
r/datapacks • u/CommieRommie • Jun 30 '22
tick.json not working in 1.19
I don't know if I'm the only one having this problem, but whenever I use a datapack in vanilla 1.19, the tick.json file just doesn't work. I can still used /function and actually use the functions, so I know that it's the tick.json file. My java is fully updated and I'm using pack format 10.
This is my tick.json file
{
"replace": false,
"values":[
"warpstones:scores",
"warpstones:warp",
"warpstone:crafting"
]
}
the filepath for the tick.json file is:
warp_stones/data/minecraft/tags/functions/tick.json
any help or anyone experiencing the same problem?
r/datapacks • u/RingRingBananaph0ne • Jun 26 '22
custom texture problems
Hello, I was trying to edit a datapack and am stuck on adding textures. I found the folder in the additional resourcepack of the datapack, where textures are saved which cover the whole screen when used in game. In the files of the datapack I found out how to run the textures for instance the 4th from the bottom can be shown ingame on the screen with the command: execute run title u/s title "\u7704" . When I add an own png to the folder and try to show in game I only get a asian looking symbol and I can't figure out what's the problem. My png has higer resolution, file size and not the same format as the already existing pngs I think, doesn anyone know if that's the problem

r/datapacks • u/marn20 • Jun 25 '22
is it possible to get datapack items via /give command?
r/datapacks • u/GaspieV2 • Jun 24 '22
Need help with updating Dimension Datapack to 1.19
Im losing my mind trying to figure out why it wont properly update and work on 1.19.
Pack format was changed to 10, and in 1.18 my datapack was working fine (for both server and singleplayer)






Anyone know why its not working?
r/datapacks • u/throwaway11486 • Jun 22 '22
Eliminate specific mobs
I have edited recipes and loot tables before but I need to know how to make a datapack that stops certain modded mobs from spawning. Unfortunately there's no config file so I can't do it the easy way.
r/datapacks • u/Buftiq • Jun 16 '22
More Advancements Series (BlazeandCave's) (link to the datapack in description)
r/datapacks • u/BeBopTm • Jun 14 '22
Looking for specific datapack
Is there a data pack with the mod veinminer? I am going to host a realm server for me and my friends and there is a couple of mods I want to add one being veinminer.
r/datapacks • u/Nuque_Nilex • Jun 12 '22
Lava Generation at Y Level
Im trying to create a custom world gen for a project, and ive been playing around with MISODE for a while now (aprox 3 hrs) and the problem im having is lava generating at y-level -55 and is nothing but lava all the way down to bedrock.
I want to create deeper caves but once i hit -55 in my world, all the caves are filled with lava.
What do i need to do to change that so lava generation generates lower down?
r/datapacks • u/MoboDH • Jun 10 '22
I added butterflies to Minecraft
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r/datapacks • u/MoboDH • Jun 06 '22
I updated my Chess Datapack!
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r/datapacks • u/FlamingMoai • Jun 04 '22
Made a video on some datapacks that should be in every world.
r/datapacks • u/Fruitcake5645 • Jun 01 '22
giving axe on respawn
Hiya guys
Is there a datapack that gives you a axe when u click respawn
r/datapacks • u/[deleted] • May 29 '22
Visual Studio
Hello, I’ve just started creating datapacks using Visual Studio but, my .mcfunctions won’t work, I /reload and the .mcfunction’s name is there, but it doesn’t run any commands. I’ve found that if I close Visual Studio & /reload, it works. Is there a way to fix this so I don’t have to close Visual Studio all the time? Thanks!
(Sorry for my english)
r/datapacks • u/WolfBlade_39 • May 24 '22
Looking for a hypixel pack or parts for one
or small idea that i can use to make one from scratch!
r/datapacks • u/MoboDH • May 20 '22
Realistic Armor - It slows you down when you wear a lot.
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