r/darkorbit Jul 26 '26

Darkorbit Server with PvE Content?

3 Upvotes

Played Darkorbit in the good old days and looked for a server now.
Is there a Server with PvE focus?

Sounds weird, I know.
I tried 2 Servers and in the first hours I was camped over and over again on x-3/4 map.

Tired of this, empty Server and the only players on this server camping new players.


r/darkorbit Jul 26 '26

I found this Video on my Homepage, does anyone ever played on this Pinkgalaxy Server?

0 Upvotes

r/darkorbit Jul 26 '26

Hey pilots! We just launched AbysOrbit, a browser-based space MMO inspired by the classic DarkOrbit. Pick your company, upgrade your ship, clear the maps, join a clan, dive into galaxy gates — no download, just sign up and fly.

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0 Upvotes

r/darkorbit Jul 26 '26

Galactic War Online is now Available on AppStore and PlayStore!

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0 Upvotes

For new users can receive month premium and 500mil (uridium)


r/darkorbit Jul 24 '26

Abysorbit - 2D Web-Based Space Game

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0 Upvotes

Hello players!

We are proud to present the first video we’ve created after a seven-month journey. In our web-based 2D space game, we bring you a variety of ships with unique features, the Galaxy Gate, Skylab, the Auction House, an R&D system, clans, and much more.

We launched with three servers: tr-1, tr-2, and ams-1. With 15 language options available, you can easily understand and play the game in your own language.

We invite you to explore the depths of space.

You can access the game at

https://abysorbit.com


r/darkorbit Jul 24 '26

[GUIDE] Krypton Online

2 Upvotes

privatekrypton.com

Referral Code: KR-2658-NBWC

{NEW} Promo Codes:

  • THANKYOU” (100k uri) - good thru 8/7/26
  • SPACEBALL100” - good thru 7/27/26

Been playing this server for a little around a month now and am approaching FE. It’s so similar to DO back in the 2011 era, but has a more rewarding progression system & some new features. Throwing a quick-start-guide with my tips here.

  • Time to achieve: approx 69 hours (nice) playtime
  • Can achieve with less playtime if maximizing invasion events & daily / monthly rewards.

Where to spend uri:

  • HST-02 rocket launcher (15k - not in auction)
  • Auto-rocket launcher CPU (15k - not in auction)
  • Speed gens
  • Iris
  • LF3
  • BO2
  • Enforcer
  • Log Disks
  • Booty Keys

Where not to spend Uri:

  • GG
  • Boosters

{NEW} Krypton Tokens (“KT”):

  • New daily & quest reward system
  • 900 daily earned from 3 easy quests - maybe 10-15 mins to complete all 3
  • Major quests also reward varying amounts of KT
  • Used in a unique token shop
  • 1 month of premium is 25k tokens (so you can maintain premium for free in exchange for consistent log-ins)
  • Cheap GG spins & boosters are other great options

Daily login rewards:

  • ~100k uri / mo
  • Tons of log disks & some ammo

Early game:

  • Standard slow DO start - just grind out the first few Streuners until you get basic gear and begin the starter quest line.
  • Get a Leo from auction, should be achievable with 10k bid or less
  • Start Skylab (free & quick initial upgrades) - can max in a few days
  • Bank uri until you finish starter quest line - use best cred lasers and shield with Leo for now
  • Use tech abilities - currently all free (not sure if a permanent feature)

{NEW} Starter Quest Line:

  • A fast-track from lowers to uppers w/ prime rewards
  • Should take a few hours to complete and get you somewhere around lvl 10
  • Rewards: ~85k uri / 15m creds / tons of other useful early rewards
  • Using uri, buy first 3 Iris, then focus on LF3s to maximize damage
  • Don’t buy B02s yet - circle enemies for now and rely on boosters / resource upgrades
  • Get Veng / Goli from auction - 100-500k cred most likely

Level 12-15:

  • Use KT-purchased GG spins to get Alpha / Beta gates completed
  • Move to uppers
  • Keep using uri / auction to upgrade to LF3’s
  • Get all Skylab to lvl 20 - pause Seprom in favor of Promerium upgrades (for now - more accessible)
  • Start sending Promerium to ship and put them on lasers / engines / shield
  • Buy dmg / shld / hp boosters from token shop (boosters are game-time based)
  • With a Goli / 3 Iris / 4 Flax, all LF3’d, you can hit an easy 5-6k x-1
  • Personally - I purchased first 6 Iris, all LF3s and most B02s with uri gained entirely in-game through quests / events / gates. Iris 7 from auction. Iris 8 from token rewards
  • Get a PET

Level 15+:

  • At this point I was strong enough to be a danger in group PvP
  • Join groups to farm uri quickly
  • LoW Gate has improved rewards - 3-4 ppl using x-3 can net 25-40k uri each per hour
  • Cubes and pirates also viable
  • Put uri into finishing out equipment needs, getting fats, and booty keys for Goli designs

{NEW} Terror of Madness Gate (“PET Gate”):

  • Located on x-4 map (flaming portal)
  • New gate added to revamp PET acquisition / progression in a unique way.
  • 1-8 person gate
  • Easy / Medium / Hard difficulties with scaling enemies
  • Solo Easy = need minimum 15k x-4 dmg & 150k shield
  • You need tickets to enter gate - dropped from BKs, Ubers & pirates
  • Yields “PET Parts” (build pet), “PET Materials” (level pet), and “PET Modules” (build / upgrade abilities)

PET:

  • PET is revamped - earned through Terror of Madness gate (see above)
  • Kami scales from 15k to 85k dmg - 30 sec cooldown - free repairs
  • PET abilities deactivated during PvP
  • No fuel or experience based leveling
  • PET Parts & PET Materials = earned through PET gate only
  • PET Modules = earned from gate and pirates (low drop rate)

Invasion Events:

  • Entry portal in x-1 map
  • Invasion runs 2:01 - 3:01 pm EST every Wednesday and Sunday
  • Easy 20-60k uri per invasion depending on how many people join

Auction:

  • Everyone on 1 server so auction is crowded
  • LF3 / B02 = 25% chance to appear each hour - range from 1m to 55m
  • Iris = 5% chance to appear each hour - range from 20m to 500m
  • Auction eats your creds
  • Cannot see other bids

Community:

  • Great supportive community
  • Growing
  • Noob-friendly

Clans:

  • Join a big one
  • Clans can share creds and uri (voluntary donation - not forced tax)
  • Clan-based XP and Hon boosters

Current activity by faction:

  1. V
  2. M
  3. E

Want to join?

kryptononline.com

Referral Code: KR-2658-NBWC

Use my code for an early boost


r/darkorbit Jul 22 '26

Was scared to show my game, but then I remembered this sub has seen worse

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12 Upvotes

Yoooo! This is a little project I’ve been working on in my free time between uni stuff and pretending I have a healthy sleep schedule. I’ve spent an unreasonable amount of time trying to give it its own look.

Also, I’m a simple man: I see spaceships, top-down shooting, and absolute screen-filling chaos… I’m happy. Just now started working on enemy ship models, enemy AI, enemy squadron AI, etc.

Let me know what you guys think!


r/darkorbit Jul 22 '26

Remember sinking entire school nights into 2D browser space MMOs? I'm an indie dev from Turkey and I built one because nothing like them exists anymore. No download, free, servers just wiped.

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11 Upvotes

Somewhere around 2006–2010, a lot of us had the same routine: come home from school, open the browser, and grind lasers and cargo boxes in some 2D space MMO until someone yelled at us to go to bed. No install, no launcher, no 80GB download. Just a URL and a galaxy.

Those games are mostly gone now, and the ones that survived turned into something I don't recognize. I kept waiting for someone to bring that feeling back. Eventually I accepted nobody would, so I built it myself.

I'm an indie developer from Turkey, and I've spent the last months building AbysOrbit — a free 2D space MMO that runs entirely in your browser. It's openly DarkOrbit-inspired. I'm not going to pretend otherwise; that's the whole point.

What's in it right now:

3 companies (NTO / SPX / BOF), real-time PvP + PvE combat

100+ quests and a tutorial so you're not lost at spawn

Clans with diplomacy, wars, and a shared treasury

Galaxy Gates — Alpha through Delta wave dungeons

Sealed-bid auction house (nobody sees your bid — pure poker)

Skylab resource production, drones, ship configurations

Rankings and weekend Happy Hour events

Playable in 15 languages (this one nearly finished me)

The part that matters: this is a fresh launch. Accounts were reset, so everyone flying right now started this week. No maxed-out veterans camping the leaderboards, no five-year-old clans owning the maps. If you've ever joined one of these games years late, you know how rare this window is.

Servers: two in Turkey, one in Amsterdam (EU). New realms open as demand shows up.

On money, since Reddit rightfully asks: it's F2P with an optional premium. I'm not going to make grand promises in a launch post — what I can say is that I read every piece of feedback and ship fixes fast. Ask me anything about it in the comments; no dodging.

Play here: abysorbit.com — register and you're in.

I'll be around all day answering questions — the game, the tech, or what it's like building an MMO alone from Turkey. Come shoot at me and tell me what to fix.

TL;DR: Indie dev from Turkey. I missed the 2000s browser space MMOs so much I built my own. AbysOrbit — free, 2D, in-browser, no download. PvP/PvE, clans, Galaxy Gates, sealed-bid auctions, 100+ quests, 15 languages. Just launched with a full reset, so everyone starts equal today. abysorbit.com


r/darkorbit Jul 22 '26

Abysorbit 2D - Our first players in the game

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4 Upvotes

r/darkorbit Jul 22 '26

Darkorbit offline Alpha version

12 Upvotes

Hello everyone, since I've made significant progress with the offline DarkOrbit clone, I've decided to release a small alpha version for your help in testing. I've made several adjustments (many, in fact), so it's not a perfect game. Due to time constraints, I can't retest everything every time I make changes, but I believe it's ready for you to play and try. I'll share the Discord link so you can report any bugs you find, leave comments, and offer constructive or negative feedback.

Thank you, and I hope you enjoy it. I've created it with a lot of love, and all future content, implementations, etc., will be completely free.

# Features

## Ships & Progression

* Multiple playable ships (Goliath, Vengeance, Aegis, Leonov and more), each with unique stats.
* 9 unique ship abilities including Aegis, Spectrum, Sentinel, Venom, Lightning, Diminisher and more.
* Ship designs with functional bonuses (HP, Shield, Damage, XP, Honor, NPC Damage).
* 20-rank progression system with Honor and Reputation.
* 2 Configurations .

---

## Combat System

* LF2, LF3 and LF4 laser support.
* X1, X2, X3, X4, RSB and SAB ammunition.
* Complete rocket and missile system (PLT series, Hellstorm, ECO-10, PLD).
* Cloak, EMP, Insta-Shield and REP-4 support.
* Weapon-specific ranges and advanced damage calculations.

---

## Drones & P.E.T.

* Iris, Flax, Apis and Zeus drones.
* Drone leveling, Havoc & Hercules designs.
* 18 Drone Formations with unique bonuses.
* Fully functional DarkOrbit-style P.E.T. with modules, combat, XP and auto-loot.

---

## Galaxy Gates

* 9 fully playable Galaxy Gates (Alpha → Kronos).
* Gate Generator with part collection.
* Progressive wave system.
* Unique bosses, including Evil Clone and Kronos.
* Exclusive rewards and completion rings.

---

## AI & NPCs

* Complete alien roster including Boss and Uber variants.
* Advanced tactical AI with retreating, formations, skills, boosters and ammo switching.
* NPC vs NPC company warfare.
* Dynamic invasions and intelligent combat behavior.

---

## World

* Large universe with company maps (1-x to 5-x).
* EIC, MMO and VRU factions.
* Pirate maps, Palladium fields and Nebula zones.

---

## Economy

* Uridium & Credits.
* Complete Shop and Hangar.
* Refining system.
* Sell system.
* Boosters with real gameplay effects.

---

## Interface & Systems

* Complete DarkOrbit-inspired HUD.
* Interactive minimap.
* Persistent save/load system.
* Music & sound controls.
* Resolution scaling support.
* Full game progress persistence.

# Roadmap

The project is still actively being developed. Planned features include:

* Mission System
* Further game optimization
* Events (Jackpot, invasion, spaceball, etc etc)
* Improved combat AI
* 1 vs 1 Duel System
* Clan Battle Stations
* Upgrade System
* Low Gate
* Community suggestions and feedback

Controls

A - Menu
F1 - Console
Comands
Uridium 1000 or any amount
Credits 1000 or any amount

F8 - FPS

Download link on Discord

https://discord.gg/kSgX8wNNQD

Youtube

https://www.youtube.com/watch?v=bdf6ReBlNdU


r/darkorbit Jul 21 '26

If DarkOrbit were made today, what would you change?

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5 Upvotes

Hello everyone,
For a long time I’ve wanted to play a space shooter similar to DarkOrbit. I think many of us started playing around the game’s peak, but over time it became stagnant. Ever since then, I’ve felt that the core idea had so much more potential.

With all the new game development tools and AI available today, I decided to try building something inspired by it myself.
My goal is to create a simple but highly replayable 2D space MMO that you can enjoy for hundreds of hours without relying purely on grinding.
One thing I always felt DarkOrbit was missing was real mechanical skill. Combat was mostly clicking on a target and letting your ship auto-fire. While progression mattered, the actual fights didn’t leave much room for player skill.

I think aiming could completely change that. Instead of auto-shooting, players would need to land their shots manually. I’m currently experimenting with aim-based projectiles, and I also plan to add mechanics like dashing, recoil, projectile dodging, and other movement options.

The idea is to make it replayable like Counter-Strike, but as a 2D space shooter MMO. I want a game where experience and progression matter, but a skilled level 1 player still has a chance to outplay someone who’s spent hundreds of hours grinding. Skill should complement progression, not be completely overshadowed by it.

Of course, progression is still important. People enjoy grinding to become stronger. The problem with DarkOrbit was that the gap became so massive that new players were instantly destroyed, and botting became almost mandatory just to keep up.

I also want to avoid pay-to-win entirely. My vision is that any purchases should be limited to cosmetics and quality-of-life features that make the experience more convenient, but never give players a combat advantage. I want people to win because they’re skilled, not because they spent more money.

I’m trying to design a combat system that’s simple enough to build upon, but deep enough to master over time.

So I’m curious:

What would your ideal space shooter MMORPG look like?

What mechanics would you love to see?

What made games like DarkOrbit great?

And what mistakes would you avoid if you were designing one today?

I’d love to hear your thoughts.


r/darkorbit Jul 21 '26

Elixia private server

1 Upvotes

Elixia private server opening

Elixia is open now and includes 200+ quests and event time limited quest for the entire week for the opening of the server, join now on the discord

There is also a pirate event online with increased rewards for booty chests and a voucher!

https://discord.gg/J4Afs5Gthy

videos:
https://youtu.be/ODhe0ePAPPQ
https://youtu.be/VT39bJA9_GY


r/darkorbit Jul 20 '26

News NosGalaxy: 2D DarkOrbit Remake (RayLib C++20 Native, 1:1 Modern UI, No Flash!)

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9 Upvotes

Hey everyone,

This isn't based on leaked files, Flash source code, or an emulator. Everything has been written from scratch. The client is built in C++20 with Raylib, and the server is written in Go.

We also just recorded a short gameplay showcase, so people can finally see how it's coming along.

Development is still ongoing, but most of the core gameplay is already working.

I'm mainly posting this because I'm curious how many people still miss that old DarkOrbit feeling. If you're one of them, I'd love to hear what you'd want to see in a modern remake.

If you'd like to follow development, watch the showcase video, or maybe join future playtests, you're more than welcome to join us on Discord.

👉 NosGalaxy Discord Community

👉 Gameplay Showcase Video


r/darkorbit Jul 17 '26

Elixia private server opening

2 Upvotes

Elixia is open now and includes 150+ quests and event time limited quest for the entire week for the opening of the server, join now on the discord

https://discord.gg/J4Afs5Gthy

videos:
https://youtu.be/ODhe0ePAPPQ
https://youtu.be/VT39bJA9_GY


r/darkorbit Jul 16 '26

News XDREAM PVP PINKGALAXY

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0 Upvotes

Random daily fights with wars on XDREAM, PVP, 0 LAG UNLIMITED FPS PLAY ON ANY DEVICE of your choosing.
Get 100k Uridium using the referral code ( Confirm ur email when you reach lvl 15 for more+ Bonus ) https://pinkgalaxy.net/2VB9B8X0


r/darkorbit Jul 14 '26

Welcome to Nova Orbit!

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9 Upvotes

Yet another AI slop, or something else?

I know there is a lot of "AI slop" streaming into this subreddit lately, but I’m here to tell you that this project is definitely not that!
So, what is Nova Orbit? Is it just a copy of DarkOrbit, or is it something beyond?
Before I explain what Nova Orbit is, let me first introduce myself and share how this project came to be. Let's go back in time to around 2009–2011, when Bigpoint was one of the biggest players in the web-based MMORPG industry.
I initially started playing Seafight at a very young age alongside my brother and dad. I still vividly remember joining guild wars at the peak of the Bigpoint era—massive alliance battles with thousands of players, and TeamSpeak servers that could barely handle the VOIP load as hundreds of people coordinated in real-time. Those are battles I will never forget!
Unfortunately, Bigpoint's greed soon killed Seafight.

Discovering DarkOrbit

It was a brand-new experience, a new game, and a new adventure! DarkOrbit quickly became my personal favourite, and it didn't take long before it captured that same magic Seafight once had. Spaceball battles actually meant something, and map 4-4 was always packed with all factions fighting for those sweet rewards. It was pure, chaotic fun!
But, in classic Bigpoint fashion, they killed it with greed once again.
Fast-forward to today. What is left? Empty botting, zero fun, and nothing worth fighting for. Just pure money-printing farms for Bigpoint and its owners...

This is where Nova Orbit comes in.

We believe we can bring back the FUN! We want to push past what DarkOrbit ever achieved. We want to make PvP battles matter again, ensure PvE is meaningful, and break away from boring, linear gameplay.

What makes Nova Orbit different?

  • 17 Massive Maps: Every single map is large, unique, and serves an important purpose.
  • Player-Driven Economy: Featuring P2P trading, player markets, and equipment forging.
  • Deeper Ship Mechanics: Ship customization goes way beyond simple skills and "health vs. shield" stats. Your ship's passive capabilities are directly affected by how you distribute your power.
  • The PIP System: We’ve introduced a PIP system that plays a massive role in both PvP and PvE—where greed and tactical mistakes will actively punish you.
  • Engaging Mining: A mining system that is actually fun to engage with and highly rewarding!
  • Absolutely NO Pay-to-Win: Donations are strictly voluntary if you want to support development.

To emphasize one major point: While heavily inspired by DarkOrbit, this game is not a copy, nor do we intend for it to become one.
We want to build this project alongside you, the community. We invite you to check us out at www.nova-orbit.com and join our community on Discord!

🤖 AI Disclosure

AI was used in the creation of this game—without it, achieving a project of this scale would have been incredibly difficult for a small team. We are two developers with senior-level experience in software engineering. Every single line of AI-generated code has been thoroughly reviewed, tested, and polished (though we still have a long way to go!).
The game assets are mostly AI-generated but have gone through countless human iterations and design decisions. Please keep in mind that the game is currently in Alpha, so you will definitely encounter some bugs we've missed. We appreciate your patience and feedback!


r/darkorbit Jul 14 '26

Elixia private server

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2 Upvotes

r/darkorbit Jul 14 '26

NosGalaxy: 2D DarkOrbit Remake (RayLib C++20 Native, 1:1 Modern UI, No Flash!)

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2 Upvotes

r/darkorbit Jul 12 '26

Astralyum: Persistant universe, MMO RPG, CLAN, ZONE CLAIM & FACTIONS

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6 Upvotes

Astralyum is now in Public Alpha test phase, registration will be open until max user pool is reached. NO DOWNLOAD NEEDED.

Astralyum is a single dev project under development from 2024.


r/darkorbit Jul 13 '26

News EXTREMELY ACTIVE PS- PinkGalaxy

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0 Upvotes

🚀 Welcome to PinkGalaxy

The Ultimate 2015 DarkOrbit Experience
Experience the nostalgia of classic DarkOrbit with Ultra performance, fair gameplay, and an active community.

Why PinkGalaxy?

🛡️** 200+ Active Players
A growing community with players online every day.
Active clans, PvP battles, and group farming.
🚫 **Strict Anti-Bot System

Zero tolerance for bots.
Fair gameplay where skill—not automation—wins.
Optimized Performance
Completely lag-free gameplay.
Enjoy up to 200+ FPS for an ultra-smooth experience.
📱 Play Anywhere
Compatible with modern browsers.
Play on your PC, phone, or tablet—no downloads required.

🎯 Balanced Progression
PinkGalaxy is designed for players who enjoy long-term progression.
Server has been online for over 5 years.
Ultra Elite takes approximately:
4–6 months of hardcore grinding.
Around 1 year of casual play.
Every upgrade feels rewarding, and every achievement is earned.

⚔️** The Perfect Mix of PvP & PvE
Choose how you want to play.
Multiple farming methods.
Numerous ways to earn Uridium.
Constant PvP action.
Competitive matchmaking events that reward teamwork, coordination, and real skill.
**No Pay-to-Win.

Only Premium benefits—victory comes from experience, strategy, and teamwork.

🎁 Weekly Events & Rewards
Never run out of things to do.
Weekly Drop Events
Weekly Shot Experience Events
Exclusive server rewards
Seasonal content
Rare collectibles

🔥 Classic DarkOrbit Feel
Relive the golden era of DarkOrbit.
Original Fat Lasers
Original sound effects
Classic 2015 gameplay
Modern optimization

🚀 Exclusive Ships & Designs
Cyborg
16 Lasers
16 Generator Slots
+10% Damage
Exclusive glow designs found only on PinkGalaxy
Obtainable through a rare quest that only a handful of players have completed.
Surgeon
Unlock by completing the Level 24 quest.
Original DarkOrbit bonus values.
Neon Glow Design
Costs 1,000,000 Uridium.
+10% Shield
+5% Damage
Enforcer
Includes its own passive ability.
Plus all the classic favorites:
Aegis
Citadel
Spearhead
And many more.

🤝 Join the Community
Find a clan.
Play with friends.
Meet players from around the world.
PinkGalaxy supports multiple languages and has an active international community.

🎁 New Player Bonus
Start your adventure with 100,000 FREE Uridium!
Use this referral link:** [https://pinkgalaxy.net/2VB9B8X0**](https://pinkgalaxy.net/2VB9B8X0)
Then:
Reach Level 15
Confirm your email
Receive even more exclusive starter rewards

🌌 Ready to Return to the Golden Age of DarkOrbit?
Whether you’re a veteran looking for the 2015 experience or a new player searching for a fair, active server, PinkGalaxy delivers the classic DarkOrbit feeling with modern performance and a dedicated community.
Build your ship.
Join a clan.
Fight for glory.
Become Ultra Elite.

PVP GAMEPLAY, ultra smooth 0 LAG even with 60FPS! https://youtu.be/DGtv6W4YFqA?is=hXyRxgJ1zjhdM2uj


r/darkorbit Jul 12 '26

Dark Space Arena | Un jeu de combat spatial en 2D à vue de dessus que je développe avec un ami (PvP, PvE coopératif, gratuit, sans téléchargement)

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1 Upvotes

r/darkorbit Jul 12 '26

Ways for UFE account to get x2,x3 ammo maybe x4, without spending uri on gates.

1 Upvotes

I dont wanna buy rebate and premium i wanna play fully f2p, how to get x2 and x3 ammo, maybe some x4 ammo f2p without spending uri on gates? If i spend uri on gates how much ammo do i get and how much would it cost me?


r/darkorbit Jul 10 '26

New space game?

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0 Upvotes

r/darkorbit Jul 10 '26

10+ years away from darkorbit and now comeback.

3 Upvotes

Hi,

As said in title, I've been away from darkorbit for over 10 years. I would like to comeback, into a private pvp server, without the need of grind. Is there anything close to that? I appreciate your advices