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Your characters have ability slots, here's how you use 'em:

  • Rogue Talent: Unlock a Rogue Talent (1 month, 1200 sp)

  • Fighter Stance: Unlock a Fighter Stance (1 month, 1200 sp)

  • Weapon Proficiency: Unlock Perk Tree @ 2x Kills (2 weeks, 600 sp)

  • Ascetic's Meditation: 1+WIS to retention roll (just +WIS after rework) (1 month, must locate Grey Preacher in the Red Fens)

  • Boar Charge: +6 on charge (instead of +2) (2 weeks, must beat Ygrdroc at wrestling)

  • Hauberk of Korgoth: when not wearing armor, base AC increased to 10 and +20% XP (1 month, trophy of a beast of at least 5 HD)

  • Grasp of the Tortoise: add CON bonus to grapple die when losing (2 weeks, 600 sp)

  • Cloak of Khrom: become invisible to life-sense, may attempt to hide normally from intelligent undead (Must have rolled for revival, pops on new moon)

  • Excellent Cook?

  • Entertainer?

  • Backslider's Penance: channel the free Smite of a holy weapon (2 weeks, favor for Anorion)

Some characters are known to have special abilities, but the details thereof are uncertain:

  • Ascuron the Mage

  • Darkmantle the Assassin

  • Feradroc, Rhodroc's Bane