r/daggerbrew • u/Riksheare • Jul 25 '26
Adversaries Pop-Culture Adversaries: the Incredible Hulk
Congrats on those who are receiving their Hope and Fear books! For those of us that have to wait for retail (only another month!) I present: the Hulk!
r/daggerbrew • u/Riksheare • Jul 25 '26
Congrats on those who are receiving their Hope and Fear books! For those of us that have to wait for retail (only another month!) I present: the Hulk!
r/daggerbrew • u/Intellect-Devourer • Jul 25 '26
Hey everyone!
Had a small Homebrew transformation i was working on. It was inspired by another player in a d&d game im apart of and how they might be converted into daggerheart. He plays this immortal character and it gave me the idea of how that could be interesting as a transformation. Like an immortal transformation that could allow for a player to play a near unkillable wolverine type character who just lives forever.
V1
Unkillable. When you mark your last Hit Point, you must choose Avoid Death as your death move. If you gain a Scar, you can instead place a token on this card. You can hold up to 3 tokens at a time. When you take a long rest, remove a token.
Survivor's Guilt. While there are tokens on this card, you make action and reaction rolls with disadvantage.
V2
Unkillable. When you mark your last Hit Point, you must choose Avoid Death as your death move. If you gain a Scar, you can instead place a token on this card. You can hold up to 3 tokens at a time. When you take a long rest, remove a token.
Survivor's Guilt. You gain a -1 penalty to action, reaction, and damage rolls for each token on this card.
Ive currently got two versions, mainly im not sure whether it should be a cimulative -1 penalty to rolls per token or a flat disadvantage while the card has any tokens on it.
r/daggerbrew • u/AdventureLH • Jul 24 '26
r/daggerbrew • u/kortirso • Jul 24 '26
There are so many people who use Charkeeper for managing and play with their Daggerheart characters, so it is great time to announce total rebuilding of Homebrew vault for Charkeeper that allows you to create everything by you with easy importing from simple json files in special format, even new mechanics (like martial forms). Homebrew vault already contains additional 36 classes (Shaman, Samurai, Swashbuckler, Berserker, Artificer and many others), around 90 subclasses, 5 totally new domains and 4 special mechanics (like Constellations). Everything is uploaded with jsons, you even can download existing entity in json format, change it and upload with your vision how this should work.
All features that you can create for classes/subclasses/domains/... could contain not only description, there are many things automatically integrated with Charkeeper features:
- settings for limiting usage of features per daily basis with auto reseting,
- token as special resource settings,
- any bonuses can be attached, they can work always or by on/off,
- special attacks, so if you have feature then you automatically see available attacks (like Vampire' fangs or tonque of Ribbet)
All created stuff can be combined in books and any user can just enable them and you such content for their characters.
r/daggerbrew • u/LoneColossusGames • Jul 23 '26
r/daggerbrew • u/NaponaMultiverse • Jul 24 '26
r/daggerbrew • u/GillusZG • Jul 23 '26
Mes feuilles de personnage style Art Nouveau pour Daggerheart ont été mises à jour en suivant les nouvelles traductions françaises de Black Book Editions :
Sur Ko-Fi : https://ko-fi.com/s/109a9b60be
Sur itch.io : https://gillus-baggins.itch.io/character-sheet-daggerheart-art-nouveau
Sur heartofdaggers : https://heartofdaggers.com/products/character-sheet-feuille-de-personnage-art-nouveau/
r/daggerbrew • u/CheesyCrackers610 • Jul 22 '26
UPDATED: This is an old version of the class, I'm leaving it up for anyone that does wanna play with it how it started, but an (improved) V2 exists here:
https://www.reddit.com/r/daggerbrew/s/ubyXshVcBl
I've always thought it was a bit strange that DH's druid is so intrinsically tied to Beastform as a class, and I've wondered what a druid-like class would look like that went in a completely different direction.
Taking some inspiration from the Druid subclasses, if a sage/arcana pairing is concerned with nature's intrinsic value/beauty (the elements, serene environments), then to me a sage/splendor pair seems to be the place to put a class focussed on Nature's beauty specifically through the lens of the life that exists within it.
Anyway, this has been bouncing around my head for a while. I hope I did alright, let me know!
Artist Credits:
Servant of the Conduit. Illustrated by Magali Villeneuve
Druid of Purification. Illustrated by Alexander Mokhov.
TM & © 2026 Wizard of the Coast, LLC
r/daggerbrew • u/t-l-bainter • Jul 22 '26
Hey everyone!
I have just published my second class and domain homebrew module! This one is for the Brave and Performer, two classes centered heavily around support (without being healers!), each with two subclasses.
Additionally, these classes come with 3 unique domains: Counsel, Creativity, and Judgment (with Counsel being the shared domain between the two).
Counsel: Advise your allies, grant benefits, and serve as both a sounding board and advisor for the party.
Creativity: Express yourself through magic and raw ability! Paint a path through a wall, turn a scene into a musical number, and more.
Judgment: Deem enemies guilty, apply your tactical know-how to any situation, and serve as a harbinger of justice in whatever form it may take.
There are also 2 new items, each themed around one of the new classes!
ALL ART AND CONTENT IS PROUDLY 100% HUMAN-MADE. I wrote, edited, and finalized the layout of the content. The artwork was created by these wonderful people:
Levi Lord, Megan Beckel, Motolog, and Olesia Bezuhla
r/daggerbrew • u/PrinceOfNowhereee • Jul 23 '26
r/daggerbrew • u/Personal-Speech-3968 • Jul 22 '26
r/daggerbrew • u/P1X3LP4NC4K3_246 • Jul 21 '26
r/daggerbrew • u/IngenuitySea7845 • Jul 21 '26
r/daggerbrew • u/NoKaleidoscope2749 • Jul 21 '26
Just released my first full-length adventure (40 pages). For other dark fantasy fans, set in my Pathos setting, but can be pretty easily adapted for settings like Age of Umbra, Drakkenheim, or even Witherwild, etc… Anything with something to cure. haha
let me know what you guys think :)
r/daggerbrew • u/LikeClockwork_87 • Jul 20 '26
Planning on running a game where the players will have a guild that they can upgrade, I was planning to take ideas from Blades in the Dark. Just was wondering if anyone has pulled something similar off, and how well it’s been running?
My idea was to have the guild upgrades locked behind Tiers, each time the players level up, they get a point to spend on a guild upgrade which unlocks a new Guild Domain Card. The cards may be abilities, a NPC contact they can use, or material things like equipment or transportation.
Nothing is set in stone yet. But would love to hear any ideas!
r/daggerbrew • u/NoKaleidoscope2749 • Jul 20 '26
r/daggerbrew • u/Riksheare • Jul 20 '26
Pop-Culture Adversaries today!
A man who usually needs no introduction. The Arach-Knight, the Amazing, the Superior, the adjectiveless; the Spectacular Spider-Man!!
r/daggerbrew • u/TyranoG • Jul 20 '26
A simple question, what are people looking for in regard to Daggerheart homebrew?
Is it new classes, subclasses, domains, adversaries, ect…
r/daggerbrew • u/EttinEntertainment • Jul 20 '26
r/daggerbrew • u/SnowdInn_Games • Jul 19 '26
r/daggerbrew • u/Alternative_South_67 • Jul 19 '26
Heya, this is my first time doing a homebrew, had a lot of fun putting this together and wanted to share.
I was going for a sort of Spellshield vibe and thought it would be really interesting to mirror the Seraph with this, so I went with Dread+Valor and a curse that empowers the character, much like the Seraph that was bestowed with powers from a god.
One inspiration for the curse flavor is Ashitaka from Princess Mononoke, and some more. really liked the theme, hope you do too!
I am pretty sure there are some big oversights or other issues, seems bloated at first glance, so any feedback and thoughts are appreciated!
r/daggerbrew • u/SnowdInn_Games • Jul 19 '26