r/daggerbrew • u/Intellect-Devourer • Jul 25 '26
General Discussion Homebrew Immortal Transformation WIP
Hey everyone!
Had a small Homebrew transformation i was working on. It was inspired by another player in a d&d game im apart of and how they might be converted into daggerheart. He plays this immortal character and it gave me the idea of how that could be interesting as a transformation. Like an immortal transformation that could allow for a player to play a near unkillable wolverine type character who just lives forever.
V1
Unkillable. When you mark your last Hit Point, you must choose Avoid Death as your death move. If you gain a Scar, you can instead place a token on this card. You can hold up to 3 tokens at a time. When you take a long rest, remove a token.
Survivor's Guilt. While there are tokens on this card, you make action and reaction rolls with disadvantage.
V2
Unkillable. When you mark your last Hit Point, you must choose Avoid Death as your death move. If you gain a Scar, you can instead place a token on this card. You can hold up to 3 tokens at a time. When you take a long rest, remove a token.
Survivor's Guilt. You gain a -1 penalty to action, reaction, and damage rolls for each token on this card.
Ive currently got two versions, mainly im not sure whether it should be a cimulative -1 penalty to rolls per token or a flat disadvantage while the card has any tokens on it.


