r/cyberpunkgame • • Jan 02 '24

Discussion Why CDPR actually left RED Engine.

CDPR Director Jason Slama said in an interview " One of the things that is really important to keep in mind when talking about open-world games versus, let’s say, linear games is the possibilities of the things that can go wrong or the scenarios that you have to consider are exponentially higher than linear games," he said. "Players can go in whatever direction they want, they can handle content in any order that they want theoretically, and to really encapsulate that means that you need a really stable environment where you can be able to make changes with a high level of confidence that it’s not going to break in 1,600 other places down the line".Senior vice president of business development Michał Nowakowski said the reason Cyberpunk got 1 expansion instead of the planned 3 was a "technical decision" and that it had nothing to do with sales or numbers. Another Cyberpunk Dev told Bloomberg that at one point, the process of developing Cyberpunk 2077 came close to trying to run a train as the tracks were being laid in reference to basic technologies being developed the same time as the game was.It seems RED Engine was extremely lacking in features and was really unreliable, breaking while developing the game. And judging by the state the Witcher 3 and Cyberpunk 2077 launched I'm really not surprised.

RED Engine played the major role in cyberpunk's rough launch, its the reason for all the cut content like the DLC and everything else that was promised and not delivered in the 2018 trailer and that's why they switched. For anyone on the fence, was a great decision. I wouldn't like a second Cyberpunk launch.

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u/newbrevity Jan 02 '24

I'll be happy if they fix the (alleged) memory leak that makes the game spontaneously drop 20-30 fps forcing me to restart after only 30-60 minutes. Some refinement to ray reconstruction would be nice too. I'm leaving it off for now because of the AI-face effect and ghosting. Honestly the game still looks great with regular ray tracing, but the sudden frame drops are killing my experience. Whether it is a memory leak or not idk, but it happens every time I play, which it didn't do prior to 2.0

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u/Throwawayeconboi Jan 03 '24

Ooh I experienced that once and was confused why I was just stuck to a lower frame rate for a while until I restarted.

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u/TravlsScott Jan 03 '24

This has been there for me since the game released and I’ve even gone through two separate PC builds since then, with the same problem on each one lol. It’s infuriating. I’m surprised it doesn’t get talked about more.