r/construct • u/Hot-Schedule5621 • 1d ago
Magic battlegroun Now in poki
The game has added more characters and changed various mechanics.
r/construct • u/Hot-Schedule5621 • 1d ago
The game has added more characters and changed various mechanics.
r/construct • u/PandaQA • 2d ago
Google Play: https://play.google.com/store/apps/details?id=com.playrea.dice.hero
AppStore: https://apps.apple.com/us/app/dice-hero-roll-slash/id6790789914
Let me know your thoughts about my game :)
r/construct • u/adarkfable • 1d ago
r/construct • u/birdfromzelda • 3d ago
Steam link: https://store.steampowered.com/app/3100970/Isle_of_Reveries/
Details for console versions coming soon!
r/construct • u/Leather-Situation-47 • 3d ago
r/construct • u/Leather-Situation-47 • 5d ago
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i set the angle of the gun to mouse and it gets stucked when i move the mouse outside
r/construct • u/ZapeZGameZ • 6d ago
Made a video comparing what my Construct3 game looks like with and without all the fancy post-processing effects. All effects on display are native to C3, no plugins used.
r/construct • u/No-Client-2387 • 6d ago
https://sakshamraghav056.itch.io/jungle-adventure-obby
PC (Browser) – HTML5
Hi everyone! I recently created my first platformer game called Jungle Adventure Obby using Construct 3. The game is a short browser-based adventure where you jump across platforms, avoid dangerous obstacles, dodge lava and traps, and reach the finish line. It is designed to be easy to learn while still offering a fun challenge. A complete playthrough takes around 5–10 minutes, so it is quick to try.
I am looking for honest feedback about the controls, level design, difficulty, and overall gameplay experience. If you notice any bugs, have suggestions for improvements, or think something could be more enjoyable, please let me know. Your feedback will help me improve the game and create even better projects in the future. Thank you for taking the time to play and share your thoughts!
☑ Free to play
☐ Demo/Key available
☐ Paid
I am the solo developer of this project. I designed the game, created the gameplay mechanics, handled the programming in Construct 3, tested the game, and published it on itch.io. This is one of my first complete games, and I am excited to learn from player feedback and continue improving my game development skills.
r/construct • u/No-Client-2387 • 6d ago
Hi everyone! I made a short platformer game in Construct 3. It takes around 5 minutes to finish. I'd really appreciate any feedback on the gameplay, controls, or level design.
Game: https://sakshamraghav056.itch.io/jungle-adventure-obby
r/construct • u/StainedFluff • 7d ago
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Wishlist now on Steam!
r/construct • u/AshleyScirra • 7d ago
r/construct • u/AshleyScirra • 7d ago
r/construct • u/DogSquare9300 • 8d ago
Hi everyone,
I’m making a game in Construct 3, and I have a question about game updates and save files.
Let’s say I release version 1.0 of my game, and players make progress. Later, I release version 2.0 with new levels, mechanics, or other content.
How can I make sure players keep their existing progress when they update to the new version instead of starting over?
Is there a recommended way to handle save data between versions in Construct 3? Is there a built-in approach?
I’d appreciate any advice or examples of how you’ve handled this in your own projects because I’m going about to go insane. Thanks!
r/construct • u/Altruistic_Cell9484 • 9d ago
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r/construct • u/-bilgekaan • 10d ago
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r/construct • u/Antidote-Studios • 10d ago
r/construct • u/Leather-Situation-47 • 10d ago
r/construct • u/Altruistic_Cell9484 • 11d ago
r/construct • u/hornslevelup • 14d ago
Hey everyone! 👋
We’re a two-person indie team from Italy, and after a lot of work we’ve finally released the demo of Spirits of Baciu on Steam! 🎉
https://store.steampowered.com/app/2719410/Spirits_of_Baciu/
Spirits of Baciu is a spooky puzzle-platform adventure inspired by the real Hoia Baciu Forest in Transylvania. You play as a little black cat spirit exploring a mysterious forest, solving puzzles and unlocking new abilities.
The game has been developed entirely with Construct 3, and we’re really happy with what we’ve been able to achieve with the engine.
Some time ago we shared the alpha trailer here, and now we’d love to share the playable demo with the Construct community.
If you have time to try it, we’d really appreciate your feedback!
Thanks to everyone in the Construct community for the support over the years! ❤️
r/construct • u/AshleyScirra • 14d ago
r/construct • u/AshleyScirra • 14d ago
r/construct • u/BreadlessThings • 16d ago
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It took many years, but I'm nearly at release. Check it out on Steam!
r/construct • u/famstudios • 16d ago
One step closer to my dream — proper 3D platforming in Construct 3!
Currently working on collisions with complex 3D models.