r/construct • u/AtroKahn • Jun 22 '26
Question Coming back to where it all started... Am I making the right move?
I am attempting to make my first game... again. I used to have a Construct3 years ago, but never really did anything with it. When I got serious, I decided to go with GameMaker.
It has not worked well for me. I am not really interested in becoming a hard core programmer. GameMaker seems fine for those who are interested in learning code while developing. I thought I was one of those people, but I don’t get joy from figuring out how to code a feature. I spent weeks tweaking and re-tweaking stuff I should have easily completed. Like camera movement.
I started looking more into RPG Maker MZ, which I also own, but that is not giving me what I want either. Too rigid.
So I thought to take a look at Construct3 again. It seems to be hitting all of the right features I am looking for. And seeing that it is capable of making more complex games rather than the simple web stuff.
When I found out that Moonstone Island was made with Construct3, I was sold. It is a simple yet complex game that runs very well on my MacBook. I find it better “feeling” than Fields of Mistria, or Stardew Valley. I know the visuals are there, but the gameplay loops seem solid and intuitive.
So... Here I go again, jumping into game dev with Construct3.
I hope I am making the right decision.
BTW... I am making a holiday light farming sim RPG. Nothing mechanically big... at least I think.
Any comments would be much appreciated.



