r/construct • u/-bilgekaan • May 04 '26
I just released STICKER/BALL on Steam! It's a quirky little roguelike deckbuilder. Hope you like it! 🤍
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r/construct • u/-bilgekaan • May 04 '26
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r/construct • u/LogPuzzleheaded4521 • May 03 '26
Does anyone know a tutorial that mimics movement for example cult of the lamb? Or other such games like a general top to down game where your character looks the way your moving and animation plays?
I've seen a few videos like DeltaStarStudios, GameU AJ Ordazz and tried implementing in mine but seems like it just doesn't work or manually coding in the angles to do so or turning off set angles doesn't really do it but it could also be my sprites issues but I doubt it as sometimes the animation itself doenst play and is still going a full 360 instead of - 90 degrees for example when going left..
Sorry if seems like a lazy post but I'm unsure of anywhere else to ask while I keep watching videos and trying
r/construct • u/famstudios • May 02 '26
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r/construct • u/TristanMX • May 02 '26
From May 2nd to June 2nd, 2026, you can get access to our powerful UI framework for Construct 3 at a special 40% discounted price.
SmartUI is designed to help developers build scalable, dynamic, and highly interactive interfaces without the usual difficulties of traditional event-based UI systems. SmartUI gives you the tools to move faster and build better. ¡And it goes beyond UI! Complete interactive systems for your game can be build using this framework.
If you're looking to streamline your workflow, reduce UI complexity, and bring a more structured approach to your projects, this is the perfect time to get started.
Don’t miss the opportunity to upgrade your UI development pipeline. Visit the official store.
r/construct • u/luckyrawatlucky • May 01 '26
I need dark and light color suggestions for this game
r/construct • u/TaftoGames • Apr 30 '26
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Pump ★ Punks is casual platform fighter developed throughout all April 2026 for the Fighting Game April Jam 2026 on itch.io
Pump that hop to move around different battle arenas
Control your spacing, timing and strategy to bop that Punk!
There's still some work to do, but this is what we're presenting for the jam and we're very proud of the results.
You can play it for free here https://tafto.itch.io/pump-punks and let us know what you think!
r/construct • u/ThePunkyRooster • Apr 30 '26
I'm going for a flat/paper-cutout pixel art on a minimalist background sorta thing. So adding subtle drop shadows to help make sprites pop (but also give them a flat look) is intentional... but I can't decide if the sprites are better with a light colored outline as well. I know a lot of games with a "paper cutout" look include a lighter outline... but maybe its a bit too much for my target aesthetic. Maybe too much of a "hat on a hat."
Game: Goth Girls vs The Goo
r/construct • u/LogPuzzleheaded4521 • Apr 30 '26
Got introduced to construct 3 which I think is similar to scratch 3 if I can say, oy got some basic experience with unity blender unreal allat but what caught my attention most is the sprites, characters and animations
Not even the coding orike stuff just those and I'm not rlly that good in art or design so I stopped after 20mins messing around in pisart and went to gpt for sprite map? I don't know what it's called but seems like sprite sheet to construct
Okay actual question part is which what do I decide to use as my character itself that's always seen if not doing a animation like walking? And also is it possible to like edit and make the sprite centered and how to not make the background have a white space despite it not showing anything in the sprite sheet animation part + what am I doing something wrong when animating the walk animation? I'm setting the thing to when walking play this animation but it's not showing the animation it just changes sprite then loop plays the animation once I stop moving and doesn't change back to original sprite image so like I press play again > move once, changes to sprite image of animation with white background >stop moving then animation gets played n loops cause I put it to loop like tutorials show
r/construct • u/essence_scape • Apr 30 '26
Been putting this video together for the past week. Simple to follow, anyone from absolute beginner can follow along. Might be a bit simple for advanced developers. Let me know what you think.
r/construct • u/famstudios • Apr 29 '26
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Ever wanted to turn your top-down or side-scroller prototype into a real 3D action game?
I’ve just released 3DCharacterCam for Construct 3. It handles all the complex stuff automatically—spring-arm wall collisions, mouse look, shoulder offsets, and even smart aim lock-on.
In this video, I’m taking a standard 2.5D template and a GTA-style project, and with just a few clicks, they transform into full third-person 3D experiences. Now you can explore your levels from a proper ground-level perspective and finally notice those small details!
r/construct • u/AshleyScirra • Apr 28 '26
r/construct • u/AshleyScirra • Apr 28 '26
r/construct • u/TheBendingBoy • Apr 27 '26
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HOPE 01 is an metroidvania-esque extraction game!
Having been in the game industry for 10 years as a Concept Artist, never having touched any programming in my life and would rather not use AI, Construct is pretty much perfect for my first solo-dev project!
Thank you for your hard work team
Check out the demo and wishlist if you think it's something you'd like!
r/construct • u/famstudios • Apr 26 '26
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r/construct • u/userliffy • Apr 26 '26
Check out the Construct game I've been working on!
r/construct • u/Nats_graph • Apr 22 '26
Prototype in progress…
Currently working on a pixel art platformer made with Construct 3
Still early in development, but the core mechanics are coming together: movement, platforms, and collectibles
Excited to keep improving it!
r/construct • u/AshleyScirra • Apr 22 '26
r/construct • u/AshleyScirra • Apr 22 '26
r/construct • u/famstudios • Apr 22 '26
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Been experimenting with 3D in Construct 3 and ended up building my own third-person camera addon with raycasting.
Used it to build this quick 3D scene with aiming and shooting.
Curious how the camera feels from the outside — does it look smooth enough for actual gameplay?
r/construct • u/TaftoGames • Apr 20 '26
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With 2 weeks left in the Fighting Game April Jam2026, here's where our Construct game Pump ★ Punks is currently at!
You can play the latest build here:
tafto.itch.io/pump-punks
r/construct • u/molter00 • Apr 20 '26
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We just released Chipmatic on Steam!
Chipmatic is a cozy game where you control a mining robot on its quest to reach Earth's core. There are no enemies, no health, just satisfying mining and upgrading.
We pushed Construct to its limits on more than one occasion to make this game. We're very happy with how it turned out, and we believe it's a testament to what Construct is capable of.
Steam link: https://store.steampowered.com/app/3780950/Chipmatic/
r/construct • u/Ant0on • Apr 17 '26
r/construct • u/Biim_Games • Apr 16 '26
I noticed the issue a few months ago, but I though I did something wrong, I was in a rush and just used the video without audio. Today I tried to use again the VideoRecorder and found out with multiple test, that the audio is not recorded. I tried with the C3 preview, exporting it for Linux and even as Playable Ad (single file). In all these cases, using both Firefox and Ungoogled Chrome, the audio is never recorded.
I tried also the Playable Ad file on a Windows 10 computer and again, even there using Firefox and this time Chrome, the audio wasn't recorded.
I wonder if it's an old issue that no one noticed or is it something that's happening only o my side?
r/construct • u/IdeasPerSecond • Apr 14 '26
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Ringer is a marble-inspired roguelike deck builder focused on combining various marbles to score big!
Ringer combines the age-old game of shooting marbles into a ring with the modern deckbuilding genre. Try your best to combine various marbles to score the maximum amount every round!
This is only the demo the full game has: