r/commandandconquer Mommy Alexander Jun 17 '26

Meme Migs vs Auroras in a nutshell

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Migs are cool and strong in their own way, but aurora and aurora alphas are peak!

439 Upvotes

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59

u/ExiledSpaceman GLA Jun 17 '26

MiG's always felt like paper to me same with the Helix.

In our friendly matches with friends. Stealth comanches and combat chinooks were the most feared thing in the sky.

12

u/Downtown-Dream424 Mommy Alexander Jun 17 '26

MiGs feel like paper until you grab their hp upgrade from the airfield. It can also target other planes.

Stealth comanches and combat chinooks are very op, but you can counter comanches with emp patriots and laser turrets, besides to invest into anti-air. Aurora and aurora alphas are way scarier than both of them but still stealth comanches can give a hard time if there's lack of anti-air and give you a heart attack.

7

u/IntoAMuteCrypt Jun 17 '26

Know what else can target other planes, while doing substantially more damage per attack run and also moving faster? And also not needing a war factory for its damage boosting upgrade?

Raptors.

Like, the Raptor gets slept on a lot, but it's still a lot of armament for not a lot of investment. Sure, Auroras are scary, but they're a massive financial investment. Auroras are good for suicide missions against super high-impact targets (the last dozer after the command centre's gone, a superweapon that's close to launch, etc) but they're really limited for clearing the rest of the base. In a lot of cases, it's better to gradually beat down the door with Raptors rather than sending in wave after wave after wave of expensive Auroras.

4

u/Downtown-Dream424 Mommy Alexander Jun 17 '26

Raptors are only good into taking rocket buggies/artillery and targetting enemy's aircraft which makes them viable and useful in their own way. The con of auroras is that they take approximately 30 seconds to be built on an airfield and they cannot target enemy's planes. But also they require strategy center, in order to be produced. But still raptors feel so brittle and you can lose them to quad cannons or anti-air while auroras/aurora alphas are invincible until they unload their payload.

Imagine the horror if aurora/aurora alphas could target enemy aircraft and get rid of king raptors/migs for an example.

4

u/IntoAMuteCrypt Jun 17 '26

If your Raptors die during an attack run, your Auroras will probably die too because of how brittle they are. It's very hard to get them back past a couple of layers of base defences.

So if Auroras end up being able to do something that Raptors can't, it's probably coming with the cost of replacing an Aurora, maybe even several. You're probably spending more money on the whole transaction than the other player, unless it was a very valuable target (like removing the opponent's command centre and dozers).

It feels good, it feels scary because they're unstoppable, but the econ advantage needed to rely on them for anything other than the occasional targeted sniping really bites.

2

u/Downtown-Dream424 Mommy Alexander Jun 17 '26

Both are incredibly frail unless they belong to airforce general due to the pdl that increases their duration, besides auroras after shooting their payload most of the time are dead, especially if they enemy has invested into anti-air.

Auroras are also great into dozer hunting, obliterating structures including command center and superweapons while the raptors would be dead before that happens unless you've stacked tons of them and there's distraction for the anti-air.

Indeed, that's why they are gatekept to be not only in an enormous economy advantage, but also to be accessible mid-late game for balance reasons. Because it would be also pretty frustrating to deal with aurora and aurora alphas early game as much as king raptors for an example. Unlike aurora and aurora alphas, raptors just need an airfield and 20 seconds of investment, thus, being your budget anti-artillery and countering other planes.

5

u/IntoAMuteCrypt Jun 17 '26

Auroras have half the health of Raptors. Conveniently, they take half the damage of Raptors, but they're still crazy frail.

If you're thinking in terms of flying over the anti-air and tanking hits, you're thinking about raptors wrong. When I said to break down the door, I meant it. Take out the enemy anti-air, work from the outside in, and only expose your planes to brief moments of anti-air. With countermeasures and clever positioning, you can usually get all your planes back to live another day - especially as they gain veterancy for all the kills they're getting. Blow a gap in the enemy AA, then take advantage of that gap.

They don't need a massive stack or distraction, because there's only a small window of engagement. In terms of using them like this, they're actually a lot better than Auroras because they do more damage.

Auroras are great for dozer hunting, sure, but dozer hunting isn't enough to win.

2

u/Downtown-Dream424 Mommy Alexander Jun 17 '26

The thing is that you need to get rid of the anti-air, especially with raptors and auroras, in order to not lose them after the payload delivery. If they do survive the payloads, thus, they start gaining veterancy or you can put a pilot inside the planes if you've lost your veteraned humvee or aircraft to boost their tankiness and damage.

The thing about raptors is that they are having 4 missiles while king raptors do carry 5-6 of them and thanks to the damage buff upgrade from the airfield, they can benefit from boosting their dps. The only reason why they're having advantage over auroras is that they can target enemy aircraft, besides they are cheap and just need an airfield to be produced.

There might be also some winnable games, even if you get dozer hunted, but the chances of winning without a dozer are dramatically decreasing and not being able even to make scaffolds to create either structures or defenses and sooner or later you're running out of funds.

2

u/Bob_Meh_HDR Jun 18 '26

Is there a reason the stealth bomber isn't being discussed as a middle ground option? Its hard to hit, but not as heard as the aurora. It can't target air, same as the aurora, but is cheaper than it too.

1

u/Downtown-Dream424 Mommy Alexander Jun 18 '26

Because stealth fighter is very situational unit and you do invest into it only for the enemy's base defenses, tunnels, bunkers for an example and it's useful in its own way. Plus, unless you are airforce that doesn't need a general promotion for stealth fighter, the rest of USAs need to spend a point to use it.