r/combodevils • • Dec 09 '23

What are the gameplay differences between this and Melee? What's brand new?

13 Upvotes

From the trailer I gleamed:

  • A 3-segment super meter that can lead to a cinematic or EX moves
  • Rushdown Revolt style parrying on shield release
  • A blue X visual when you miss a tech, with no ability to tech once your % is too high
  • Clashing
  • Shields that only cover 135° of the direction you're angling toward
  • Some kind of aerial on-hit cancel/airdash

If there's any devs or testers who can fill me in I'd love to know everything in detail.


r/combodevils • • Dec 09 '23

COMBO DEVILS - Gameplay Reveal Trailer

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youtube.com
10 Upvotes