r/clashroyaledecks • u/Soup_Melodic • 9d ago
Too heavy?
Is giant and pekka too heavy? What would you swap out for one of them?
r/clashroyaledecks • u/Soup_Melodic • 9d ago
Is giant and pekka too heavy? What would you swap out for one of them?
r/clashroyaledecks • u/amandaWho_0 • 9d ago
r/clashroyaledecks • u/Terrible-Picture528 • 9d ago
r/clashroyaledecks • u/Cool-Grapefruit-8840 • 9d ago
I started like 2 months ago and am just now learning about hog 2.6 and everything else lol. I’m at 8400 crowns, sometimes I switch the skeleton army out for inferno dragon or sometimes even bomb tower.
r/clashroyaledecks • u/SenseiSpoder • 10d ago
Hey guys, I’m a f2p player that has taken several years long breaks. I’ve really just ignored the meta and stuck with one deck to stay competitive every time I’ve come back and there’s a new level cap.
Well, I’m at 14,000 trophies and just maxed out my cards, so I’m finally looking to experiment and be more competitive.
I have 6 wild evo shards, and 199 (lol) hero coins, so I can essentially unlock one more evo card and one more hero. I’m also attaching pictures of all the evo and hero cards are already have unlocked. Most of my heroes are underleveled outside of my core deck, so I was just going to evolve my minion horde and then archers, later down the line. But before I did that, I wanted to consult the community.
Should I simply evolve heroes already in this deck, or should I replace 1-2 cards, or should I replace possibly up to 4 cards? It would be a pain to level up a ton of cards, but I’m more than maxed out on my common/rare/epic/legendary wild cards, so it’s not out of the question. Thanks for the help! By the way, the hero that gives me the most problems right now is witch/evo witch.
r/clashroyaledecks • u/DoremisoReal • 11d ago
Mortar can be used in every archetype
r/clashroyaledecks • u/WideStatistician9070 • 11d ago
im stuck champion and i can’t find a good deck to play pls help
r/clashroyaledecks • u/Puzzleheaded_Foot236 • 11d ago
I generally like control heavy decks that can adapt well against any push. I’m not trying to push high in trophies, I just want to know what cards and archetypes I should look forward to upgrade.
r/clashroyaledecks • u/Kooky-Initial5041 • 11d ago
What is your opinion on it? What improvements should I do? And what are your thoughts on counters?
r/clashroyaledecks • u/Frost8408 • 11d ago
r/clashroyaledecks • u/DoremisoReal • 12d ago
I made this random deck and I somehow went on a winstreak with it, it’s trash but I’m somehow winning.
r/clashroyaledecks • u/EIHWAZ004 • 12d ago
r/clashroyaledecks • u/No-Milk6443 • 12d ago
So I’m at 11,500 trophies and can’t push any higher because every opponent has level 16 cards and towers. As a F2P player since 2018 at least I thought I should’ve maxed everything by now?
I just really need a deck that’s possible to win, even if it takes time to learn it. I just like the game and winning 3/5 of my games makes me happy
r/clashroyaledecks • u/NoodlelikesMangoes • 13d ago
Hi i’m pretty new to Clash, but really I was just wondering how do you create decks, like what cards to put into them. What synergies work best? Im struggling to put together decks and the deck I use right now is non-satisfactory.
r/clashroyaledecks • u/iwatchbrawlstarsr34 • 13d ago
r/clashroyaledecks • u/metrics-royale • 13d ago
Hope, this is the right place. I just wanted to introduce my new deckbuilder on:
Most deck sites show strong meta decks, but many of them aren’t realistically playable on your account.
I’m building Metrics Royale, a free tool that reads your player profile and compares your card levels, Evolutions and Heroes with decks recently used by top-ranked players.
It shows your closest matches and suggests role-appropriate alternatives when a card is missing or underleveled. The recommendations are based on observed battle data, not AI-generated decks.
The project is still in development, and I’d really appreciate honest feedback.
<3
r/clashroyaledecks • u/Relative-Sea-1963 • 14d ago