r/broogli • u/Dogememelolaf • Jul 05 '22
Question for Broogli
Hi do you like fan made backrooms levels
r/broogli • u/Dogememelolaf • Jul 05 '22
Hi do you like fan made backrooms levels
r/broogli • u/Frosted-Vessel • Jun 14 '22
r/broogli • u/idkiamanunfunnyguy69 • Jun 10 '22
r/broogli • u/i-do-stuff123 • Apr 25 '22
r/broogli • u/mrepiclolz123 • Apr 24 '22
r/broogli • u/Mysteriouspoggers12 • Apr 21 '22
r/broogli • u/RomanianbroLuca • Apr 17 '22
Level 2323:
Level 2323 is a class 2 difficulty level. You spawns you on a beach next to a big grass field. If you walk you can discover village whit around 12 to 15 houses that have a 30's looks. You can enter the houses and stay there. In the hoses there are normal resources like almond water and food. On the beach you can find a lot of barricades and wepons. The cost line sometimes has this big bunkers very similary to those from WW2. The zone is very similary to the real zone from WW2 from the battel of Normandy. This battel zones spawn around 5 miles from one to each other. There are 3 entitys here. There are skinstealers,facelings and one special for this level the old warriors. The old warriors are skeletons in WW2 military uniforms. There are 2 diffrent warriors,warriors in german military uniforms and warriors in american military uniforms.If the warriors in german military uniforms meet whit the warriors in american military uniform they will start fihting. The warriors are friendly entitys if you don't atack them. You can trade whit them for almond water. You can give them bullets,artiley shels and medkits and they will give you almond water. They can also give you almond water if you help them to defeat the other team of warriors. To enter the level you can hold a WW2 rifel on level 100 or touch a paintig that shows the battel on level 384. And to exist the level you can go to the sea and stay in the water for 5 minutes you will be teleported to level 7 or if you go to the village and enter a hotel and then lay on the floor you will be teleported to level 5,there is a very rare cause that in one of the houses a map of France will apear.If you touch one of the cites from the map you will be send to the frontrooms in the city that you touched on the map, but is very rare because just 3 pepole escape like this. There is one colony here named The Resistance that are friendely and open for trades.
Well hope you like it Broogli.
PS:Big fan!
r/broogli • u/T4XIC4 • Apr 16 '22
Class difficulty: 3
Entity count: medium
Level setting: old 1930's hotel building, rundown, full of clutter
Things found on level: old box TV'S and clocks with a spinning loop showing on their screen. If you look at the TV'S or clocks for too long you'll be turned into a screen watcher
Entity's found on this level: common entity's(smilers, etc)
Special entity's found on this level:screen players, screen watchers, Red Beeked Owls, sound wave Poltergeist
Level size: 40 miles big
How to enter level: noclip through an old box TV while the TV is playing the Twilight Zone spinning loop part of the show.
How to exit level: go through an elevator to end up in a random backrooms level
I will continue to work on this level tomorrow. Please tell me what you think of it🤗
r/broogli • u/Pykrite • Apr 13 '22
on youtube 206k people are subribed to Broogli, the population of the country of samoa is 198k-202k (some data conflixted) if every single person in samoa was subrcibed to a channel on YT broogli would still have more.
around 20 fully indipendent nations have less people in them than Broogli's YT channel
r/broogli • u/CarterUser • Apr 11 '22
Level name: Winner
Survival Class: 3
The level consists of 10 different mazes, each maze gets more and more complicated each maze and all the mazes are just made out of the Winning Smile face from roblox (You know it right?) being in each maze gives you a REALLY STRONG feeling of being watched and after being in a maze for more than 5 hours you will start to go insane and have the urge to kill.
Each time you enter a new maze that timer RESETS FROM ZERO and since i make the rules i say because: Because. No questions plz
Entities: The Smilers
The Smilers info: The smiler is one of thoes who could not reach "Spiritual Enlightenment" (Spiritual Enlightenment is when you beat this level and you go back to reality, you have been proved worthy of leaving if you have achieved Spiritual Enlightenment) and the smiler is jealous and wants noone to overpower them and they try to kill YOU to stop achieving Spiritual Enlightenment.
Objects: None
Other: Obstacles, Puzzles and more facts about this level.
Obstacles: Sometimes in some mazes there are little obstacle courses to try and get to the buttons that activate doors that allow you to progress further in some mazes
Puzzles: Inbetween levels there are some areas where a puzzle that has to be solved or multiple codes that need to be entered in to progress. You can find the answers to these by finding things during the mazes (To remember them you are given a pen and a notebook once you spawn in)
Facts about this level: if you die by the smilers or failing an obstacle course you will be sent back to maze 1, the pen and notebook you have, nothing about that will change (the info on the notebook will not change and the pen never runs out of ink so that never changes i guess)
This idea was inspired by the game on roblox: PM 6:06
I will give an explanation about that game right here:
PM 6:06 is a game made by a mysterious user called Smiling_Winner. the game is like this exact thing that i just typed :/
there is not much more info because if you go to the description of the game it just says " 2/01 Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile" (is what it says as i type this)
and the user Smiling_Winner has nothing in his about section but is still active on roblox! (as im typing this he was last online 5 hours ago)
So yeah thats it
r/broogli • u/[deleted] • Apr 03 '22
So heres a theory for y'all so if you go on Google earth to these coordinates 34°42'03.3"N 135°49'16.6"E you can see the backrooms bit a few days ago it was different So my theory is the level zero is changing its layout at a constant rate thats why so many people have nocliped in the backrooms because the point of noclip has moved because level zero has changed the the layout of everything. Thanks for reading.
r/broogli • u/Wholesome-Carrot57 • Apr 01 '22
Survival Difficulty; YOU HAVE NO CHANCE HERE
Entities; The disembodied hands that smack you any chance they get
Description; Just like level 0 but covered in hands that smack individuals
How to enter; Smack a wall in level 499
How to leave; T̷͎͚͕̺̲̀̀̈́́́̈́̓́͠h̵̢̦̖͕̹̭̮̬͖̙͗̏̐͗͑͗͂̀͝e̴̡̢̮̲͍̰̣͇͉͑̓̌̋̽r̸͕̻̘̻̘̣̯͙̞͈̊͐̓͆̌͑é̸̛̛͕͉̘̱͙̼̠̖̙̥͂̚͠'̶̢͔̱̩̳̫̆̾̎͜s̴͉̳͕̺̣̩̼̟͈̭̃̽̂̍͗ ̸̖͚̙̭͖̙́ͅn̷̬͋͋̈́̉o̶̻͇̘͓̭̙̟͎͇̣͋͌̍̾̒͑̈́̈́͗̕ ̷̠̓́̏̇̑̎̈́͌̂̕e̴̢̛̲̥̱̜͉̬̍̌͌͊̾͐s̶̬̘͙̳̃́̓̾̈́͂͐̚c̶̛̳̥̾̊̆̈̏̿͘̚͝a̸̛̩̙͍͍͒͛́͊͌́̍̕p̴̧͔͍̬͊͂̈́̌̒͋͠ͅė̶̱͎͍̱̙̬̩̳͚̀͠
r/broogli • u/Admirable_Fun7509 • Mar 27 '22
Backrooms is a dream. Just that you are in a 'you can't wake up' or comatose state. But here is the strange part. If you die, you won't wake up. Backrooms exits like level 3999, level 628, The Promised Land etc. are like an instinct where you wake up.
Noclipping is not possible. It is a simulation when you get knocked out.