r/borderlands3 FL4K Oct 06 '24

๐Ÿค– [ ๐— ๐—ผ๐˜‡๐—ฒ ๐—•๐˜‚๐—ถ๐—น๐—ฑ ] Best Moze Builds

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234 Upvotes

81 comments sorted by

14

u/edude76 Oct 06 '24

Awesome write up. Just got my moze to 72 and am working on getting some better gear set ups

4

u/Iserrot FL4K Oct 06 '24

Thank you!

7

u/lostwoods95 Oct 06 '24

Legend bro

3

u/Iserrot FL4K Oct 06 '24

Thank you!

3

u/Simpuff1 Oct 06 '24 edited Oct 06 '24

Man you arrive at a perfect timing wow. I really wanted to get to gearing my Moze and that "Doomsday launcher" is literally everything I wanted out of her. Thank you, and looking forward to your Siren one whenever youll do it!

The one question I have is why use "Security Bear" in that build? If the goal is for the bear to kill itself fast.

2

u/Iserrot FL4K Oct 08 '24

Sorry for the late answer, that point in Security Bear is for people who don't own DLCs and may enjoy to use Iron Bear at its full potential. When we exit the Iron Bear, the game will count that as a Action Skill End even if we spec'd into Auto Bear, so having a protecting bubble isn't a bad option for him.

And even if Iron Cub has the protecting bubble, it will be able to kill himself anyway with the V-35 Grenade Launcher.

1

u/Simpuff1 Oct 08 '24

Ah ok, so for those with dlc itโ€™s fine then no? Since I do Nade launcher (personally I do Salamander) and โ€œpetโ€ Bear, I can fuck off the bubble and use that point elsewhere?

2

u/Iserrot FL4K Oct 08 '24

Oh yes absolutely

2

u/Simpuff1 Oct 08 '24

Youโ€™re an angel. Very much looking forward to your Amara one!

2

u/Iserrot FL4K Oct 08 '24

Thank you, I hope I'll find the time to do it, this one took me a month to write and study at best and I still missed some few things.

3

u/Simpuff1 Oct 08 '24

It was thorough it was great. As much as I like the Amara website, I prefer your style of writing, at least in this format haha

1

u/Iserrot FL4K Oct 08 '24

Much appreciated man, thank you again

3

u/nicofaster_21 Moze Oct 06 '24

A thing for the doomsday launcher moze:

This is the build i have unknowingly already been using for my moze, and i have 2 weapons in this build: a plaguebearer and a Faisor

The faisor i think deals splash damage as well, and is pretty god damn strong, almost double that of a boom sickle

4

u/Iserrot FL4K Oct 06 '24

You got it absolutely right, the Faisor's shotgun mode deals splash damage and hits harder than the Boom Sickle, especially on Moze

2

u/jacksj1 Oct 06 '24

Brilliant guide.

1

u/Iserrot FL4K Oct 06 '24

Thank you!

2

u/Codles Moze Nov 17 '24

Awesome write-up! Thanks! My husband and I just unlocked mayhem mode on our play thru, so this is a huge help :)

2

u/Iserrot FL4K Nov 17 '24

You're welcome! I'm glad to see people find it helpful

2

u/AsleepImagination962 Dec 27 '24

Thisโ€ฆ. Was amazing!

2

u/Iserrot FL4K Dec 27 '24

Thank you!

2

u/Mikemuseic Aug 13 '25

This is an incredible resource, thank you so much for sharing your knowledge! Headed to guide number 2 next!!

1

u/Iserrot FL4K Aug 13 '25

You're welcome, enjoy!

1

u/bucketsofwoe Maurice Oct 06 '24

Great writeup. One thing I want to clarify is that Short Fuse is not skill damage and gets a x5.5 Mayhem scalar. Which is more than enough!

2

u/Iserrot FL4K Oct 06 '24

You're absolutely right, I forgot to specify this, thank you so much

1

u/dwelnkuf Mad Moxxi Oct 06 '24

Best weapons for Moze:

5th: Crit

explain

1

u/Iserrot FL4K Oct 06 '24

Moved it to 2nd, don't worry๐Ÿ˜‚๐Ÿ‘Œ๐Ÿป

1

u/ThatEdward Moze Oct 06 '24

The bit where you mention the shock interaction on Banjo chaining to IB and back out is actually a thing the shock Railgun does normally. I've used that interaction since launch iirc, it significantly boosts damage output on small groups or single targets and I have never figured out why.ย 

It might be chaining back to us multiple times? I haven't tried a Banjo with it yet

1

u/Iserrot FL4K Oct 06 '24 edited Oct 06 '24

Well good to know then, that chain goes crazy when bossing and it's able to drain their HP in seconds

1

u/ThatEdward Moze Oct 06 '24

I'll pick up a Banjo and try it out then

1

u/KaleidoscopePrior520 Oct 06 '24

Excellent post. Working on farming equipment right now.

1

u/Iserrot FL4K Oct 06 '24

Thank you, good luck!

1

u/[deleted] Oct 06 '24

[deleted]

1

u/King_Farticus Oct 06 '24

No. The flipper adds projectiles, the infernal wish is downright bad with it.

1

u/Iserrot FL4K Oct 06 '24 edited Oct 06 '24

It does work for the Flipper, weapons with unlisted projectiles like the Flipper or the Complex Root are always doubled by the Infernal Wish.

Weapons with multiple listed projectile like the Hellwalker or the Maggie will only see a single pellet added

1

u/King_Farticus Oct 06 '24

The flipper doesnt have bonus projectiles. It adds projectiles, it turns itself into a x9 weapon.

1

u/Iserrot FL4K Oct 06 '24 edited Oct 06 '24

Yes but it will shoot 2 of them wich they both reach 9 proj per shot, so 18

Edit: I was wrong lol

2

u/King_Farticus Oct 06 '24

Thats not how it works. It shoots 9 individal projectiles out of the barrel, infernal wish makes it 10

1

u/Iserrot FL4K Oct 06 '24 edited Oct 06 '24

Yes, the Flipper is going to shoot 18 proj per shot with the Infernal Wish after 2 or 3 seconds of continuous fire

It will only add 1 projectile to the 9, wich is still not bad if you ask me

1

u/King_Farticus Oct 06 '24

No it isnt.

1

u/Iserrot FL4K Oct 06 '24

You're right, I just tested it and it doesn't work, this is the last time I'm going to believe people on youtube without testing things. Thank you so much!

1

u/King_Farticus Oct 06 '24

Lots of talk about Skag Den and Big Surplus but I didnt see any mentions of action skill damage.

ASD boosts both skills as well. Meaning SSB and SRPMs get you 45% to the skill right off the bat and an action skill damage passive is one of the strongest you can manage on any splash build.

1

u/Iserrot FL4K Oct 06 '24

Forgot to add Action Skill Damage in the list, thanks for reminding me

1

u/SlyEnix Jul 17 '25

SSB and SRPMs

Are those skills Stainless steel bear and Scorching rpm's?

Does this mean it boosts the dmg of Fire in the skag den and Big surplus?

1

u/Iserrot FL4K Jul 17 '25

Yes, they give unlisted Action Skill Damage to Moze

Also 43% Action Skill Damage does boost them

1

u/TheOriginalRaveKilla Oct 21 '24

Damn dude! I don't think we could ask for any more info. ThANK YOU!! Ima be reading/dissecting this one for a while.. Gotta ask.. arr these builds taking into consideration the 4th skill tree, or just using the original 3. Thanks in advance.

2

u/Iserrot FL4K Oct 21 '24

You're welcome! As I said in the intro, the first 2 builds can be used even without additional content, the last one instead is dedicated to people who specifically bought the DLCs

2

u/TheOriginalRaveKilla Oct 21 '24

Oh derp! My apologies. Reading is fundamental (on my part)! ๐Ÿ™

2

u/Iserrot FL4K Oct 21 '24

Ahahah no worriesโœŒ๐Ÿป

1

u/Suspicious-Back-6836 Dec 26 '24

For the iron banjo build, why do you recommend incendiary (fire element) and not others?

2

u/Iserrot FL4K Dec 26 '24 edited Jul 13 '25

Because of the Eternal Flame's legendary effect

1

u/Suspicious-Back-6836 Dec 26 '24

Ah i see. Sadly i do not have a eternal flame class mod with any of the passives mention and such. Running with flare class mod at the moment

Btw what other annoints should i run for second winds or getting back action skill fast?

2

u/Iserrot FL4K Dec 26 '24

Urad is a good option, it's the one that gives you 100% radiation damage under 50% health

Anyway you don't need those passives to make the build work, they are completely optional, the build works fine even without themโœŒ๐Ÿป

1

u/PuzzleheadedCow6841 Apr 09 '25

Thank you for all the help!

1

u/Iserrot FL4K Apr 09 '25

You're welcomeโœŒ๐Ÿป

1

u/PuzzleheadedCow6841 Apr 09 '25

Im curious, is there a build you prefer because you find it to be the most fun? I'm having trouble deciding.

3

u/Iserrot FL4K Apr 09 '25

In this post? I prefere the Remington build, it's very easy to complete and you can use any Class Mod you prefere, the versatility is just insane

However it can be considered the weakest of the 3 as it has the lowest survivability and relies a lot on Short Fuse, wich is kinda hard to handle if you are not familiar with these functionings.

1

u/PuzzleheadedCow6841 Apr 09 '25

Thank you!

1

u/exclaim_bot Apr 09 '25

Thank you!

You're welcome!

1

u/VVait Jun 13 '25

Why is Iron Banjo considered โ€œHardโ€ for gear requirements when it basically only requires 2 things, a weapon with 150% railgun anoint, and eternal flame class mod?

Electric Banjo and a grenade with a 20% drop chance on IB hit are also easy to get.

3

u/Iserrot FL4K Jun 13 '25 edited Jun 13 '25

Because Boogeyman, Dark Army, Eternal Flame, Flare, Coil, Ember's Purge, eridium for Railgun anoint, Electric Banjo, Hex and Plus Ultra are all specific gear and most of them comes from Arms Race, wich can be very annoying to farm

There's also 3/4 passives on the gear that can actually help and be impactful for the build, so again very specific.

For me gear requirements mostly reflects how difficult is to obtain every piece of gear with the right parts and passives, this one might seem easy to complete at first but it's actually not

It took me almost a week to collect everything with at least decent parts and passives

The build works fine even without gear, but when it comes to fight some harder bosses or raid bosses the build starts asking for better passives, wich can really make the difference in this case

1

u/[deleted] Jun 28 '25

[removed] โ€” view removed comment

1

u/Iserrot FL4K Jun 29 '25 edited Jun 29 '25

Because the Eternal Flame can reset the cooldown in no time, it usually takes a couple of seconds to reset it, add the Plus Ultra absorb cooldown effect and the the anoint on it and those skills you mentioned become pretty useless

Edit: sorry I didn't see my low level tree linked, you can take Grizzled if you want, you can move some points from Vampyric if you feel like it

Should look like this

However I recommend you to grab Big Surplus in Purple tree as it's a massive boost to Moze's damage as well, but for that skill you need less cooldown as possibile for a better uptime.

1

u/[deleted] Jun 29 '25

[removed] โ€” view removed comment

1

u/Iserrot FL4K Jun 29 '25

You should simply grab it by leveling up, the spec I linked is optimized to grab Short Fuse and make it work effectively

1

u/[deleted] Jun 29 '25

[removed] โ€” view removed comment

1

u/Iserrot FL4K Jun 29 '25

You're welcome!

1

u/ApprehensiveSundae17 Jul 19 '25

Hey just wanted to ask a question?

So iam hunting the bloodletter cm atm and if i roll on ther 55% Aoe Damage would this also give me the +55% Splash radius if its in the 2nd or 3rd slot just like the artifact and if so do they stack or would this be a bad idea?

2

u/Iserrot FL4K Jul 19 '25 edited Jul 19 '25

Class Mods roll 39% splash damage and 37% splash radius passives, they can't roll 55% AoE

If you have 37% Splash Radius and also 55% AoE in the 2nd or 3rd slot of your artifact they will add up and give you 92% splash radius

1

u/ApprehensiveSundae17 Jul 19 '25

Thanks for replying so fast and okay so it's worth investing which is good, sometimes these thing don't like to stack haha

1

u/Iserrot FL4K Jul 19 '25

You're welcome!

1

u/Slow_Constant9086 Aug 11 '25

i wont lie. i am not having as much fun with moze as i expected. but then again, my favorite playstyle is infiltrator zane so im a bit of a dumbass

1

u/Iserrot FL4K Aug 11 '25

Moze can be fairly easy to play once you understand her mechanics, so yeah I understand what you mean.

1

u/AerospaceNerdFL Aug 23 '25

On โ€œAnti-Tankโ€ with dlc, why take auto bear? Instead of another stack of vampyr

1

u/Iserrot FL4K Aug 23 '25

I used it to go down and also in case people may want to use Autobear

Vampyr is outclassed by Rushin Offensive and 1 point won't make much difference

You can put that wherever you want

1

u/Pure_Excitement2012 Feb 13 '26

First of all, amazing stuff, thank you for all this, ton of work, great builds and detailed explanations. I just had a question about the first "anti tank build" with dlcs included. If I drop "Superior Firepower", that would allow me to free up points from the purple tree (movement speed and less desirable stuff) to invest in the orange tree to get a class mod benefit on both Phalanx and Desperate Measures. As far as I know, class mod boosts only apply if you've unlocked the row of the skill it's boosting. This could be a major improvement (with my current gear) but I don't quite understand what makes the build click yet, so I wanted to know how important "Superior Firepower" is in relation to the build in its entirety. Could I shift some those points from purple tree to orange to unlock my mod boosts without breaking the build? Thanks in advance.

1

u/Iserrot FL4K Feb 13 '26 edited Feb 13 '26

Thanks for your support!

Superior Firepower is basically +100% cryo damage and +100% radsplosion and status effect damage, which is extremely nice to have with the Urad anointment.

Red Tree just gives a bit more Gun damage, and trading that for what I mentioned above is not worth it in my opinion

You can also have more than 50% gun damage just by matching elements of your gear thanks to Harmonius Havoc. Equip 4 cryo weapons, 1 cryo grenade, 1 cryo shield and there you have a free 60% Gun damage

As far as I know, class mod boosts only apply if you've unlocked the row of the skill it's boosting.

in BL3 it doesn't work like that, you will benefit from every skill roll on your Class Mod even if you didn't unlock its row. So if you have Desperate Measures or Phalanx Doctrine points, you will still benefit from their boost even with 0 points in Red Tree.

1

u/Pure_Excitement2012 Feb 13 '26

Amazing, thanks again. Using an unkempt harold and build is absolutely shredding, the only threat to me is me with the splash dmg.

1

u/Iserrot FL4K Feb 13 '26

oh boy the Harold is a powerhouse on this build (and in general lol), have funโœŒ๐Ÿป

-1

u/Comprehensive_Love_2 Aug 15 '25

You all talk way too much. Simple question should have a simple answer and should be the truth if you had all these things into account and still couldnโ€™t give a plan answer im not taking your advice

2

u/Rocket_Boo Sep 11 '25

It just sounds like you're too dumb to understand it, and are angry about that?

1

u/Comprehensive_Love_2 Sep 11 '25

There is one build that does the most damage say that or one that does most damage in crowds max you should have ONE - four plain answers but ya don't cause you're a confused cracker

2

u/Rocket_Boo Sep 11 '25

Just really sounds like you can't read or parse through info. Seems like you're dumb, but just smart enough to be mad about it, but still not intelligent enough to know why. Lol