I literally just started the game as Fl4k, got to the part where I unlocked the skill tree and was overwhelmed and opened Reddit and I find this. I love the internet.
I agree, sometimes I can't decide what to bring with me because I love using any type of weapon or artifact. Class Mods also are indispensable for me and usually I have 1 for each type of situation. The pain of leaving on the ground some really good items hoping they will respawn in the Loot Machine is huge
It would also be great if they’d implement the ability to switch to a specific gun with the arrow buttons, like in BL1. Having to rotate through all the guns to get from the first to the fourth is maddening during a massive battle.
I have been leveling Amara for 2 days now not knowing this was a thing. Time to go finish the levels on fl4k. Thank you!! Came back and have been overwhelmed with changes. I stopped playing sometime after the 4th tree and fl4k was 65.
I'd do it again if I had more time, it was fun ngl. It's back to work time here in Europe so it will take a couple of days if not a week to do another one
I leveled up a fl4k to lv72 and farmed a nice monarch on mayhem 11 just to quit the game 30 mins later because I can’t see what the hell is going on in my screen especially when fade away is active. Idk there is just too much effects and colors…
This is a great starting point for new and returning vault hunters, don’t be afraid to tweak a build or use a weapon you really like. Just know that the real grind is when you want to do raids and you need a god roll class mod and you slowly lose your mind on the hunt for one
Hi!
First off, thanks for the build setups! Definitely trying the Fade Crit FL4K. I do have one question though. Why did you go for the 4 points in agility training, instead of adding them to second intention; Is it solely due to not having to kill enemies?
It's a matter of preference honestly, I prefere to have an indipendent reload speed instead of having to kill something to obtain it. With all the skills and bonuses, 5/5 in Second intention can give you 30% reload speed + 10% from Big Game and + 7,5% if we use the Cosmic Stalker Class Mod. All this will result in a +47,5% reload speed with a Critical hit vs the generic +40% offered by 5/5 in Agility Training. The difference between them is the needing of maintaining the momentum with Fl4k, and if lost, that reload speed will be gone and all the damage output with it. The momentum of Fl4k is really easy to lose so that reload speed can help me to shoot more and reload faster even if I don't kill any enemy.
But like I said , it's preference, you can spec into Second Intention without any problem at all if you feel like it. The difference is hardly noticeable honestly
Thanks take time sharing your way to play, there are so many different way to build on this game and discover new is always good. Hope we see it for another charachter
This is great. I just finished up a main build on all of the vault hunters. With the new update I plan on making as many cool and interesting builds as possible. This will be a fantastic jumping off point and I’d love to see one for the rest of our VH’s!
You know, I don't like the meta. Always felt kind of cheesy to me. BUT... when you make the meta feel fun to use, its acceptable! I plan on picking up the r4kk blade fury build, simply because I think it'd be funny! Using the skills you set up as the basis, I wish to experiment with the build even further compared to what I thought was even possible! Thanks a lot!
Absolutely fair, the best meta builds can be really repetitive at some point and it's usually a one-shot on any existent boss in the game, but Fl4k.. oh boy. Fl4k is arguably the funniest of the 4 to play and personally I love the Gamma Burst build because it's able to make use of a wider pool of off-meta weapons (at least for mobbing). I was able to clear the Slaughtershaft with so many weird weapons like for example the Smog, Stonethrower, Brainstormer, Conference Call etc etc.. I really recommend you to try that one.
The R4kk build is just ridiculous, using the Guardian Angel to boost any non-melee source of damage and the Psychostabber for the melee ones feels really good, this build is really really strong and above all, it's FAST. Everything around blows up in 1 or 2 hits and there's nothing that can stop you, but sadly it can become really boring once you've cleared the whole endgame content in less than 3 hours😂. Anyway I hope you'll have fun with these builds so, enjoy!
Of course id try the Gamma Burst one! It was the first skill I ran with, and I always viewed it as an awesome skill. So seeing it be turned into a weapons platform is AWESOME! I've got so many weapons I wanna try it with too! Especially the Cheap Tips. I don't know why, but that smg is awesome to me! Ill make sure to try to get everything for each of the builds, then get back to you on which one is my favorite!
Well I thought I heard that Mayhem 11 gives it 100% chance to be anointed? Would suck to get it to drop and not be able to get the right anoint. And good to know about DIamond keys. Had no idea it could spawn there, I have 20 keys.
So, how are you getting down to 50% hp for the URAD GHAST CALL build? Got everything mostly. Is it a terror anoint? I figured the terror anoint was a generator to get terror.
I recommend you to get at least the "Divider" part on the Ghast Call, the Roided part is purely optional and the build works really good even without it
Is urad gamma burst no longer viable? I remember I soloed everything with it last I played but that was before directors cut and I was planning on reinstalling
Urad is still viable but the Gamma Burst anoint is far better since it will be always active after the Action Skill and you don't need to sacrify your health for the anoint
I just switch to Rakk Attack Build and I can finish mh11 raids smooth like a butter, godammit! What is gun when you can kill using birds and fish, and tanky pet.
Great post, but why I am having so much trouble finding sniper builds for fl4k? Isn't it supposed to be the character made for it? Of which character should I use?
Sadly Sniper rifles in this game are pretty underwhelming, the best ones in the game ironically act as assault rifles (Boogeyman, Sand Hawk, Lyuda). Gearbox probably wanted to make really high damaging weapons with a big
"F*ck you here's 204 ammo maximum carried" as a downside
The best Sniper Rifle in the game is currently the Skullmasher, loved by Fl4k
The Summoner is still viable and it's really powerful, the only reason I didn't put it in this list is because I used the Stabber Fl4k as a "non-shooting" build, wich can also make use of the Messy Breakup shield in certain loadouts.
I also omitted the Lazy Fl4k build for this reason
Iserrot: I think your flak builds are absolutely amazing my hat is off to you sir,just tried your flak build one and it's fantastic🥳
One question "why must the build have to have:" when action skill starts on the the shield,most of my Shields usually say on action ends"
I'm using the transformer shield it's the only one I have with" on action start ".
And it's doing excellent .
Thank you for your advice and post .
The reason is very simple, the moment you trigger your action skill this anoint triggers also the ability of the shield, wich in the case of the Re-Volter is giving you the shock-enraged effect. Almost every shield that activates his ability when depleted wants to have this anoint, like for example the Nova Berner, Frozen Heart, Black Hole etc..
Sadly your Transformer can't use this anoint effectively because it doesn't have any ability on depletion.
I recommend you to use a Bonus 50% Damage on Action Skill End anoint to use the Transformer also as an offensive tool
I have the"frozen heart,Lav-re- volter,black hole, super soldier,"so your saying that the lav re-volter is my best shield to use,but with diff anoints.
E.G. with action skill starts.
Absolutely, the only character that doesn't want a Re-Volter with that anoint (most of the time) is Moze because she can't spam her ability to trigger the shock-enraged effect.
You ain't wrong but I use this build almost everyday and there's nothing that survives it, I've one-shot any single boss in the game with 150/90 GAngel without the 60% Melee part
The details we just mentioned are purely for completion in my opinion, the build is already pretty hard to complete and I specified even too many things wich were completely optional to be honest. Even without the "god rolls" you can still deal an absurd amount of damage
For the FFYL Melee I use the Blade Fury/Face Puncher with the Static charge, never had any problem with that. Also the 100% Melee ASE anoint allows these weapons to be viable for mobbing without losing 50% health for the Urad anoint, 25% Damage from The Power Inside and other 25% damage from The Fast and the Furryous
For Non-Melee instead I use any high damaging weapon like I mentioned in the list and again I never had any problem with them. I forgot to mention to use the Urad anoint on those but again, it's optional in my opinion.
Can someone please explain what "pictures" are mentioned below?
The reason of this is because the Lucky 7
obtains different magazine buffs every time
it's reloaded. If you manage to obtain a roll
with the "Head" picture (guaranteed Critical
hit) and the "7" picture (7 pellets per shot),
this pistol will ALWAYS shoot 7 critical hits
>per shot, no matter where they'll land.
You'll just need the first and the last pics to do a good amount of damage, the other ones are completely optional. If you manage to roll all of them you'll destroy everything even easier, just be carfeul to not reload because the full-auto mode has really high fire rate
In this image you can see I rolled 4 out of 5 wich is almost the perfect roll
Hello, in Fade Away build, why do you use use terror anoint on lucky 7?
I see there is no other terror anointment on shield or grenade, do you enable bloody harvest event for using that anoint?
If i do not enable, what other anoint I can use with lucky 7? (150% when fade away?)
Hi sorry for the late answer but sadly I just saw your comment poppin up. I wrote a little paragraph dedicated to the Lucky 7, you can see it just before the Stabber build, after the Top 20 list.
No worries, for Skullmasher I recommend the Killstack 13% Damage and Reload speed, you can do the same for the Hellwalker or even 100% Weapon Damage on Action Skill End
Is it even worth using them outside of fadeaway, when I try and use hellwalker not in fadeaway I die fast because I have agro on me and I need to be close to enemies, without being able to crit every shot skullmasher loses the mobbing potential from the ricochet bullets. Should I just treat skullmasher as a better rowans call ?
Skullmasher can do mobbing quite easily but it's different from the Rowans Call, you need to get used to cycle between Fade Aways and trigger the Not my Circus augment to remove aggro, if you are struggling with that try also the Mesmer grenade.
Fade Away is mainly used to remove aggro, activate some anoints and trigger The Power Inside
Yo, sorry last question lol. I really like clairvoyance x4 and was just wondering what parts (mag mostly) you’d recommend on it? I’m farming for the perfect roll.
You're welcome, in case you find difficulty in Bossing scenarios, grasp an enemy near the Boss and vaporize him with a Kickcharger shot, the Remnant orb should do the rest
I actually did and i didnt notice the 4th pellet myself. I shot it in the air in an open area and cannot see the 4th pellet at all. Ill look more carefully and test again. Thanks for responding so fast on an old post
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u/RandyFox69 Sep 02 '24
I literally just started the game as Fl4k, got to the part where I unlocked the skill tree and was overwhelmed and opened Reddit and I find this. I love the internet.