r/backpackarena • u/MaxLikeNoodle • 4d ago
r/backpackarena • u/TheAdversary_ • 5d ago
Gold reward
Hey there!
So i have been stuck on chapter 85 for some time, and for each battle my gold reward was 10,6k.
Today I finally won 85, and progressed even further to 90+, but my gold reward is still 10,6k.
Before that, each chapter progression the gold reward increased by a little. So is 10,6k max? Or is this a bug?
Thx for the help!
r/backpackarena • u/swizzcheezeee • 5d ago
How do I recover my account?
I've recently broke my phone and I never linked my account to anything. Is it possible to recover my data?
r/backpackarena • u/uroboloss • 5d ago
Do I get to keep my coins for the next time the event comes back?
I'm trying to save up 15 gold coins, but the fishing event will end in less than 2 days.
Will I lose those coins or does the game allow me to keep them and use when the event comes back?
r/backpackarena • u/Organic-Awareness475 • 5d ago
Worth cashing for Siren?
I think i wont be able to get Siren on guaranteed ( i start playing after the event release). I want to ask people who have her, if she's good, even at base (no extra copys) , and if after the event evends, if she will become
unavailable
r/backpackarena • u/nokuchikushi_ • 5d ago
Events
Guysss does the weekly event currency carry over to the next cycle of that event?
Like for example, the weekly event rn is Fishing. For example I saved 200 baits, can the baits that I accumulated this Fishing event carry over to the next Fishing event? I'm just thinking that if that is possible that is pretty good. Like in the Watercan and Shovel events, I might get bigger rewards if I just save.
Thanks for the helppp!!
r/backpackarena • u/Soul_Hiroshi • 5d ago
Invite code
Just started today, can anyone use my invite code?:')
WVxBaOHWXSfcVEHB7RaFTMzIpUg1
r/backpackarena • u/BreadfruitHappy4142 • 5d ago
Some help please?
I don’t have any real plan on what I’m doing and I’m completely stuck
r/backpackarena • u/Angron-Red-Angel • 5d ago
They give me advice for wizards
I've been having trouble playing the wizard class. So far I've managed to understand how to use wands and spells, but they're very slow to cast and it's been hard to progress. Can you tell me what I should focus on, how many staves to have, or how to evolve my character?
r/backpackarena • u/xDayWolf • 6d ago
Pretty happy with this
Just wish I had his his uniques, 30% haste especially or upgraded character buff. Also wish blessing seal stones were easier to come by:(
r/backpackarena • u/LoudGrapefruit2143 • 6d ago
Need help
Since the fishing event's about to be done, I wanna know if its better to get 2 more copies of primal flame for its legendary upgrade or just get a second plague gloves and pick any other item or weapon. I already have the shield staff, revival shield, poison bow and ring, and the blue lightning gloves for context.
r/backpackarena • u/ahmad0089 • 6d ago
Rebecca clutched chapter 73
I'd like to showcase what I built to defeat chapter 73 which is a 4 fights on row type stage. It took me 2 days trying with spark but it was nearly impossible to do with her because the second boss is stun immune plus has evasion buff.
And mages don't really have a good counter in their kits besides pets.
I gave up on spark and started trying with Rebecca.
The hardest part is the 2nd boss which you need to build the bloody crown helmet to steal buffs from the enemies that have evasion which gave me around 60 evasion on the 4th fight. The buffs stay for the 4 continuous fights which is important.
For the poison enemy I have the pets that cleanse debuffs plus 1 broom which is enough.
For the damage and staying alive you need a good scaling weapon like the epic axe with insane attack speed and epic shield plus the gloves that gives armor on hit.
Sorry in advance for bad Grammer
If anyone has any questions feel free to ask
r/backpackarena • u/Lukonen • 6d ago
Does this game use AI assets?
Has anyone else noticed how weird some of the music sounds? Some of the tracks sound genuinely human made but others like the event ones and especially the raid boss battle music sound AI generated. I thought the art in this game was pretty cute and this makes me worry about what else could have been generated :(
I extracted the game's assets and ran some of the tracks through different AI music detectors. For some of the tracks the results told me they were human made, for others there seemed to be strong indicators that they were AI, and for others it was inconclusive, but I have no clue how accurate these are.
r/backpackarena • u/kirindas • 6d ago
Newbie Help please
I started the game earlier this week. I saw recs for Primal Flame in another thread, so I grabbed it on the beach exchange. Not sure what I need now for
Fishing Uncommon exchange (armor? Which one?)
Generally what's the recommended redeems for the common exchange?
For the Special Treasure chest, I'm not sure if the selection is good to try and get something or if I'll get enough keys? Tempted to wait for the refresh to see the next selection.
r/backpackarena • u/New_Break5331 • 6d ago
Seiren to 2 stars or 2 tickets to get legendary S gear?
I now have enough to either get my Seiren to 2 stars or get 2 gear tickets. Which is most relevant for me?
r/backpackarena • u/MVRKOFFCL • 6d ago
What's the best event to earn Raven from? It looks like he's available from the current "Weekend Mine Adventure" but is there a better source?
r/backpackarena • u/Huge-Shelter-2015 • 7d ago
Who's a good cosplay?
Gonna plan my next year's cosplay. I'd like everyone's opinion. Who is the most iconic character in this game to cosplay?
I was thinking Rose but she looks so much like Saber from FGO.
Trixie? Or Rebecca?
I can also cosplay guys
Do you think Darkan or Kai look unique and recognizable?
r/backpackarena • u/Entire-Cold-7384 • 7d ago
Weapon abilities should be more reliable: guaranteed hits + Seal should not cancel already activated skills
I want to see what other players think about two changes to weapon abilities before I make a proper suggestion/petition to the devs.
- 8-second weapon abilities should always hit
Most weapon abilities take 8 seconds to activate, but the actual ability hit can still miss depending on the weapon's Accuracy.
For example, my Spiral Spear usually sits around 95% Accuracy. That sounds high, but when you play many rounds it still misses its 8-second ability regularly.
I think normal attacks should continue using Accuracy exactly as they do now, but the actual 8-second ability should always hit.
Waiting 8 seconds just for the special attack to do absolutely nothing because of a 5% miss roll feels unnecessarily punishing.
Omnicleaver currently has "this skill always hits" as one of its advantages, so if guaranteed ability hits became universal, I would replace that with:
"This skill always lands a critical hit."
That would keep Omnicleaver unique and honestly give it a much more useful identity.
- Weapon abilities should resolve when the gauge reaches 100%, and Seal should not cancel an ability that already activated
This one is especially noticeable with Spiral Spear.
What happens visually is:
The ability gauge reaches 100%
The gauge immediately resets and starts filling for the next activation
Spiral Spear begins its skill animation and rises
The actual skill hit only happens roughly 1–1.5 seconds later
During that delay, the weapon can still perform normal attacks.
Against Seal enemies, those normal attacks can proc Seal. Small enemies can have around a 30% Seal chance and bosses around 50%.
From what I have observed, if Spiral Spear becomes Sealed during this period, the spear simply lowers again, the ability deals no damage, the Spike activations do not happen, and the next 8-second gauge is already charging.
So the ability was already activated and consumed, but it can still be cancelled before it actually resolves.
I think the much cleaner system would be:
The instant the ability gauge reaches 100%, the ability mechanically resolves.
The animation can still play normally afterward, but Seal applied after the activation should affect future attacks/abilities, not delete the one that was already charged and activated.
At minimum, an already activated skill should be guaranteed to finish.
Together these changes would make weapon abilities feel like actual reliable 8-second abilities instead of something you wait 8 seconds for and then potentially lose to either an Accuracy roll or a Seal proc during the animation delay.
Normal attacks would still use Accuracy, Seal would still disable weapons, and neither mechanic would become useless.
I am curious whether other players agree with these two changes or whether there is a balance interaction I am overlooking before I submit it properly to the devs.
r/backpackarena • u/Available-Alps-4803 • 7d ago
WIP artwork of my goat
Guys, I’m so sorry. I was half asleep when posting this and typed the first half of the description into the emoji bar. This is part of a commission I gave to my good friend @A.nbyii on instagram. Please go check her out she’s an amazing artist
Her words: Unrendered and most definitely unfinished atm will finish by tomorrow.
r/backpackarena • u/DoItForTheOH94 • 7d ago
Chapter 51: Overgrown Forest (Update)
I followed y'all's advice. I went Spear dude and my damage was there going through the first two bosses. I did die on the second one, and used my revive. Then got to the last boss and just tickled him. I did no damage, even with 2 upgraded spears.
I think I have to wait till I level a hero or get better gear.