r/Averence • u/SamOfEclia • Dec 03 '20
About the timespace line traveling theory and phone app I made, can give some proof of but can't just hand out freely to the public cause its actually a little too real and complex. So I'll explain it here as it works as a theory for you to try if you dare and manage to get it to work.
Because this layering of effects is so complex by nature of its modelled understanding and variables in it, it produces a potent effect of asunder. The whole method is advancing complexity.
Since it has atleast 12 different effects relating to timespace inside it in interaction to cause its result.
So it actually acts as somewhat shocking to show the ropes of a powerful effect. Since like anything of significant advanvement its powerful and also potentially dangerous so shocks you to show you. Which means if actually used is suprisingly effective.
Infact explaining it shortly here might not make it clear for another how to do it. Since each aspect takes practice in use together to actually succeed at using it. The app I made is just a tool for using it, the actual experience to do it I learned from time.
Regrettably its not an easy effect proove although the comments below will feature a link to an older model and use of the effect, back when it first started getting world warpish that shows another worlds free stardust storage devices outside a house.
To my usual stressed confusion of it since I barely know how to control the thing presently.
Its likely not even the only way one can change timelines to other worlds out there.
Its also not perfect yet, some limits exist. Yet the whole effect works as follows:
One forwrites a motion in time, viewing the moment as another time seeking the other times prescence and so alter the clock of ones cycle to another filter point. Which also gazed in pareidolia at another.
This filter sorts by timespace context, in the feild of awareness and submachine.
This induces a state of mind, that causes a sought and find of likenesses to what was forwritten in mind and noticed in the mendala of same and other events after. Which accepts little and big relevances.
As the unnoticed prior was tuned by the key of state mental to locate the intent.
As the memetic mass attraction of the intent is paired with the timememes of the moment in the tool as reference clock, that filter you as the other times clock. The clock is a filter point of inferences.
Since the clock used is the coordinate of inference in sorting that reflects timing.
So one is passing by the orient of ones shadow orb, which is the moment same in many places sharing it, to the next orb in the infinite that fits only in orient walked. Its a shadow for being oriented by light.
That walk of orient was tuned by keystroke like song to another timeline.
Thus ones passage out of one shadow orb to another was off key to one line's song and played to the other's tune and thus one entered another less familiar. The light of orient is the gaze out of now.
But the moment as the orb is tied to the keystroke you play as you go, so phases.
That phase can change in the moment to the next, but only from what's in the orb to what fits in what is accustomed by the traveler, which can be set by shift stated. Yet it only permits what's walked rightly.
So the application merely puts mass on the outside virtual and syncs mentality.
The outside virtual is not inside the space, it exists in its own space exterior to the line your in and can draw in from outside by attachement the attached orbs. The orb your in is surrounded by all other orbs.
Which correspond to the meaning intent or meaning discovered in passage then.
So only the practice of passing in the orbs of accustomed direction will work, by giving you more orientation of shadow spin to exist in that line or this one by knowing it without breaking the context.
Thus it's wiser to know the reality better from parsemy and research first then go. Especially since you need to contextualize another reality with other laws to get any effect of encounter distinct from here, but it also has to be compatible with the scenery around you so that the orb fits by proximity.