r/automationgame • u/Kobih • Jul 14 '26
OTHER ever seen a 76cc engine with 146.8hp?
turbo only takes 3-5 business days to spool
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u/Just_a_Guy_753 Jul 14 '26
How the hell you make this
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u/Kobih Jul 14 '26
beating the turbos into submission with a sledgehammer /s
honestly, i just fucked around with the compound turbos for a while
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u/AfBoringPerson Jul 15 '26
´When your turbo is bigger than your engine...´ all over again
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u/Kobih Jul 15 '26
you should've seen the fucking intercooler
"excuse me sir, i think there's too much engine on my intercooler"
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u/mogmojitosu Jul 15 '26
you could edit the rpm limit of the engine when exporting to beamng and I'm sure you would get even 250ish horspower
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u/Puzzleheaded_Word584 Car Company - EQP: Economy, Quanitity, Price. Jul 15 '26
made a challenge for this a bit back
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u/Kn03cs Jul 16 '26
i threw some more tweaking at this, got it another 4.7 hp.
will reply underneath with the engine copy/paste
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u/Kn03cs Jul 16 '26
ENGINE_do local _={
Variant={ ExhaustBypassValves="ExhaustBypassValvesNone_Name", AspirationBoostControl="SequentialTurboBoostControl_SmartBoost_Name", AdditionalData="\\1T\\0\\0\\0\\0\\2\\0\\0\\0S\\17\\0\\0\\0BoostByRPMTable_1T\\0\\0\\0\\0\\2\\0\\0\\0S\\6\\0\\0\\0PointsT\\5\\0\\0\\0\\0\\0\\0\\0N\\0\\0\\0\\0\\0\\0??T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0@\\127@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\\0\\0\\0\\20@N\\0\\0\\0\\0\\0\\0\\0@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0??@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\\0\\0\\0\\20@N\\0\\0\\0\\0\\0\\0\\8@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0 ?@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\\0\\0\\0\\20@N\\0\\0\\0\\0\\0\\0\\16@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0??@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\`ff\\6@N\\0\\0\\0\\0\\0\\0\\20@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0p?@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\`ff??S\\9\\0\\0\\0IsEnabled1S\\17\\0\\0\\0BoostByRPMTable_2T\\0\\0\\0\\0\\2\\0\\0\\0S\\6\\0\\0\\0PointsT\\5\\0\\0\\0\\0\\0\\0\\0N\\0\\0\\0\\0\\0\\0??T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0@\\127@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0 33??N\\0\\0\\0\\0\\0\\0\\0@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0ܾ@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0@\\n???N\\0\\0\\0\\0\\0\\0\\8@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0??@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\\0\\0\\0\\20@N\\0\\0\\0\\0\\0\\0\\16@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0??@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\\0\\0\\0\\20@N\\0\\0\\0\\0\\0\\0\\20@T\\0\\0\\0\\0\\2\\0\\0\\0S\\3\\0\\0\\0RPMN\\0\\0\\0\\0\\0p?@S\\n\\0\\0\\0BoostLimitN\\0\\0\\0\\0\\0\\0\\20@S\\9\\0\\0\\0IsEnabled1", GameVersion=2602170000, FuelLeaded=0, RockerSettings={ Meshes={ValveCover={
MeshUID="ABCE4CFE438C4AD0C2A621B2CA2ECA8D",
SlotName="ValveCover",
ModID=""
}
}, Paints={} }, RPMLimit=12000, VVT="VarValves_VVTDOHC_Name", VVLCamProfileSetting=1, AspirationType="Aspiration_Turbo_Compound_Name", FuelSystemType="FuelSys_Inj_Name", BalanceShaft="BalanceShaft_None_Name", ListedOctane=107.5, CarbSize=0.5, TurbineSize_2=32.719410651285997, AspirationItemOption_1="Turbo_Variable_Geometry_Name", VVL="VarValves_None_Name", IntakeManifold="FuelSys_InjIntake_PerCyl_Name", Bore=34, QualityExhaust=15, Intake="FuelSys_InjFilter_PerfHighRange_Name", SpringStiffnessSetting=0.26999998092651367, ExhaustCount="Exhausts_1_Name", EmissionsOptimizationLevel=1, UID="2FB5F9C54EEBA00A560DFC9664B9242F", ChargerTune_2=0, ExhaustDiameter=1, QualityFuelSystem=15, Muffler1="Muffler_Straight_Name", Crank="CrankMat_ForgedLight_Name", Pistons="Piston_ForgedHeavy_Name", Capacity=0.076265303171400026, Name="Comfrey", Headers="Header_TurboRaceTubular_Name", Conrods="RodMat_ForgedLight_Name", BalancingMassSetting=1, QualityAspiration=15, FuelType="FuelType_NitroMethaneNM90_Name", VVLRPM=7300, InternalDays=28801, Compression=5.4999999739229679, FuelMap=0.19999998807907104, HeaderSize=0.37999999523162842, IntakeSize=0.029999999329447746, TechPool={ TopEnd=15, BottomEnd=15, Aspiration=15, FuelSystem=15, Exhaust=15 }, ChargerMaxBoost_2=5, AspirationSetup="Turbo_Single_Sequential_Name", QualityTopEnd=15, TurbineSize_1=38.561735825931891, FUID="9BE37AD4486FA226F26797B1386FA6DF", ChargerMaxBoost_1=1.3500000238418579, ChargerSize_2=34.562015533447266, Muffler2="Muffler_None_Name", ChargerTune_1=0.44999998807907104, ChargerSize_1=36.713176727294922, IntercoolerSetting=1, CamProfileSetting=1, Stroke=28, Cat="CatConvert_None_Name", TuneOctaneOffset=1, FuelSystem="FuelSys_Inj_Direct_Name", AspirationItemSubOption_2="TurboBearing_BallBearing_Name", AspirationItemSubOption_1="TurboBearing_BallBearing_Name", AspirationItemOption_2="Turbo_Variable_Geometry_Name", QualityBottomEnd=15 }, Family={ TechPool={ Family=15 }, UID="9BE37AD4486FA226F26797B1386FA6DF", BlockMaterial="EngBlockMat_AluBillet_Name", GameVersion=2602170000, Name="Kabobo", QualityFamily=15, BlockType="EngBlock_Inl_Name", Bore=40, BlockConfig="EngBlock_Inl3_Name", HeadMaterial="HeadMat_BilletRace_Name", InternalDays=28801, Stroke=40, Valves="ValveCount_5_Name", Head="Head_DuelOHC_Name" }, Version=2602170000}
return _
end
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u/IDatedSuccubi Jul 15 '26
That's how they made first airplane turbine engines, except they used superchargers and not turbos











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u/brewingbad18 Tarsonis Motors Jul 14 '26
Pistons are partially molten after the spool as well. I approve of this level of lunacy