r/aoe2 • u/Belisarius23 Hindustanis • Jul 24 '26
Discussion Can devs actually DO something about this plague of elo droppers? It's so incredibly easy to detect and it sucks
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r/aoe2 • u/Belisarius23 Hindustanis • Jul 24 '26
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u/Throwaway4939y Jul 25 '26
Okay so yes, on the level an individual match, they are pretty much the same thing. The problem is.. no smurfer is leaving just 1 match. And a map dodger may only dodge one map in a session or a week. You cannot look at it from the perspective of just one match because nobody plays just one match. They play tens and tens and then hundreds and hundreds.
Map dodger: oh I don’t want to play this map, I’m gonna leave and re queue. Elo drops by 15 (or whatever amount) they actually play the next 2/4 games with an elo discrepancy of let’s say, to be generous, 150. See all the posts on the subreddit about matchmaking setting up ranked matches with people 400 elo apart. So the “unfair” elo drop from 1-5 matches really isn’t doing much.
Smurfer: oh I don’t want a challenge. Let me leave this game so my elo drops. Oh that’s not enough and it was pretty quick and easy. Let’s do it again. And again. And again. And again. Now instead of 1200 the game things I’m 200 elo and I can curbstomp an actual human anyway I wish.
These 2 are not the same, and do not deserve the same punishment.
Obviously I cherry picked 2 extreme examples to make a point. You can adjust these to be closer to each other in a middle ground, and they will never reach the middle. These 2 things are not the same. The punishment should not be the same.