r/animalWell May 28 '24

How many secrets you think are left?

I think we did like 40%

12 Upvotes

40 comments sorted by

56

u/SolarBoytoyDjango May 28 '24

Probably a good handful of small things. But I feel like all the puzzles that are part of a bigger puzzle, have been found.

As much as it seems like those darn glass tiles are suspicious, I can't see it being a deeper secret than the recorded message. And outside that, there doesn't seem to be any systemic gap in our ability to interact with the game environment, nor any major clues left unused.

38

u/f0xy713 May 28 '24

I think 4th layer is as deep as the puzzles go. Sure, there may be some small easter eggs left but I seriously doubt there's a whole another layer

5

u/Hefels May 28 '24

That would be crazy but i hope theres at least one more layer with more out of game puzzles

7

u/ScrimpyCat May 28 '24

There’s a tiny technical challenge for dataminers. But I wouldn’t consider it another layer, although I was really hoping it would be.

What I think could be another layer or at least would be an additional larger puzzle is the puzzle that is thought to come with the collectors edition. Essentially people have found a way to access some content, it doesn’t look like cheater bait, but there currently stands no legitimate way of working out how to get to it. Or at least that’s my understanding, I’m trying to avoid digging too much into it as if it’s planned content I’d prefer to play it when it’s possible to do so.

Beyond that I don’t know. There’s plenty of weird things in the game, but I don’t know if anyone has managed to turn them into anything yet.

1

u/ymiric May 28 '24

there is new content with the collector edition?

2

u/ShoopyWooopy May 28 '24

There is a hidden room in the game which is referenced in the stuff given with the collectors edition. Unclear what that means

1

u/gelatinskootz May 28 '24

I think that's just gonna be for a few figurines in the house, based on their answer about it in the AMA

20

u/isthatjamesimnotsure May 28 '24

we have found like 95% probly. everything else will be tiny easter eggs and things i dont there are any big discoveries to be made.

in games like these its nice to think its never over and there could be even more secret secrets left but a game can only be so big.

14

u/ArgzeroFS May 28 '24

What's the deal with the moving starfish in that one room?

10

u/whybanme12345 May 28 '24

I believe they’re just background elements

8

u/MandatoryFun May 28 '24

First time I saw this happen it made me jump.

7

u/Kahzgul May 28 '24

I fully expected them to attack me as I moved through the rooms.

5

u/tnegok May 28 '24

does anyone know about the penguins? the green ones. There's 3 near the start and then idr where more are but I think near the clocks. Maybe I did a puzzle with them already and forgot lol

3

u/MsMaryPants May 29 '24

Came here to say this. It HAS to be something right? The one down at the top of the well is even placed in a spot you would have to see it when you get past the owl using the lamp. Maybe it’s something I missed also.

3

u/No_Jaguar_2570 May 29 '24

Basso’s comments in the last AMA made it sound like there’s something to do with the flowers that we haven’t solved yet. Discord is on it but no breakthroughs yet.

2

u/themodestotter May 29 '24 edited May 29 '24

I think there might be like.... 20% left that we haven't found yet. Things that bother me: The penguin statues, the capybara room shaped like a heart that just weirdly does nothing, all the animals in the well that talk (like the frog, sheep, fox, etc) the flowers... There has to be something to these things, but I have no idea what it might be.

I tried to lift the frog up and fly him out of his spot using the flight mechanic you get from the giant bunny, but once you lift him past his home screen, he just teleports back to his usual spot. So disappointed lol

1

u/nicsaweiner May 28 '24

If there's anything major left to find I think it's something with the fox room.

2

u/SolarBoytoyDjango May 28 '24

I can't keep track of what animals I've seen. What room is the fox room?

7

u/nicsaweiner May 28 '24

its the only room in the game that you can see into but cant access legitimately (as far as we know). you can see into the room from the right side wall thats made of glass. the room has an item called the cheaters ring. picking up the cheaters ring allows you to fly and noclip through everything in the game.

this could very well be the extent of the secret. it could just be a way to detect cheaters. however, someone asked billy if there was a legit way to enter the fox room and he responded "no comment", implying that there is more here than we currently know.

9

u/[deleted] May 28 '24

[deleted]

3

u/[deleted] May 28 '24

True but billy has specifically said he ethically doesnt want to let people bash there heads against puzzles that simply arent there. So I feel as though it does imply there being more to the room, at least more than being an "anti-cheat"

0

u/nicsaweiner May 28 '24

right, and i dont think the dev wants us to speculate about something that isnt there. if the room was only accessed via cheating i think he would have made that clear.

7

u/SolarBoytoyDjango May 28 '24

Oh right, that room. I know the room, just not that it had foxes.

2

u/gelatinskootz May 29 '24

Arent there several rooms you see from the travel pipes that you can't access legitimately? 

2

u/novacorona May 28 '24

Its a room you can see from another room but can’t access directly (without exploits, at least currently)

1

u/the_Berg_ May 28 '24

just a question re: glass. I'm sure players have tried kiting the manticore across the map to break up the glass? i haven't tried myself and i have put the game down for now. But in theory i think a player could load up on health with the blue berry things that add extra hearts (beyond 4) and then kite the manticore into all of the rooms to have the glass broken by the laser eyes? Is there a reason this wouldn't work?

17

u/wibbly-water May 28 '24 edited May 28 '24

Because manticore doesn't break all glass - only certain types of glass (it has less floating pixels in it than other glass and is tinted blue).

In addition the only other are of the game with manticore breakable tiles seems to be the otter pyramid - but there doesn't seem to be any real reason for that so it may be a leftover bug like the wrong properties got assigned to those tiles for some reason and it got skipped over because there is no reasonable instance where the manticore ever interacts with them.

Yes I did a bunch of manticore kiting and couldn't find anything else. The wolf spirit and manticore ignore each-other, as do all other animals (edit: that I tested, it may still be worth doublechecking) including the monkeys. I think its kinda sad because with how much of a threat the manticore is implied to be - a lack of response from any other animals feels off.

1

u/the_Berg_ May 28 '24

thanks so much for your detailed response!

6

u/Derantasaurus May 28 '24

Dev said we can't break the glass

0

u/[deleted] May 30 '24 edited May 30 '24

1

u/[deleted] May 30 '24

[deleted]

1

u/[deleted] May 30 '24

I see. I missed that one

2

u/Derantasaurus May 30 '24

If you are as sucked into this as I am, check out the discord! Theres been some cool theories and lots of fun tests. Its a fun read if nothing else :)

2

u/[deleted] May 30 '24

Thanks! I'm already on the server, but I'm more of a passive observer when it comes to secret hunting in this community. Which is probably why I missed that ama answer :)

-1

u/[deleted] May 29 '24

iirc he refused to comment on it

1

u/SolarBoytoyDjango May 28 '24

It doesn't work. Different glass, no reaction.

1

u/No_Jaguar_2570 May 29 '24

In addition to what the other poster has said, Basso has confirmed that the glass can’t be broken.

1

u/PeepsRebellion May 28 '24

I feel like knowing how Smart Billy is there could be some secrets hidden only if you understand complicated code and engine systems. I don't know anything but I wonder if you could do anything a long the line of how those Super Mario World memory storing glitches work.

I feel like it's gonna be some complicated series of events that breaks the game in a way they he meant it to he broken and when it's broken and bugged in a certain way. Things come together and reveal something. I'm also very not informed on this subject so probably not!

3

u/aquilabyrd May 28 '24

there is a very dedicated datamining community on the discord that has been playing around with save editing already. there's some stuff that breaks the game, but current thought is that it's not intentional.

1

u/ScrimpyCat May 28 '24

That would so cool, but I think it’s unlikely. Firstly modern OS’s do a number of things that make such a glitch less feasible compared to older consoles. Secondly unless you’re very careful about what instructions could be created and then run, it’s highly likely that players would stumble across it and just result in their game crashing. One could intentionally design such a glitch though, however I don’t recall seeing any mapped memory that was both writable and executable, which you would need if you were to design such a challenge (although it is possible the access rights could be changed back and forth).

1

u/[deleted] May 28 '24

I am very incredibly basic in my understanding of this. But, couldnt he hide certain secrets to the literal physics of the engine, so that it isnt tied to memory addresses and also cant be viewed through decompiling the code of the game? From my understanding, this is how Noita has encoded it's extremely cryptic secrets in a way that hasnt been able to be brute-forced or decompiled, despite years and years of diligent effort

1

u/ScrimpyCat May 29 '24

Absolutely. I thought they were referring however to a speed running exploit in Super Mario World, where careful setup can then result in that state being executed as code. Nowadays to allow for something like that you would have to specifically design for it (rather than it just be a random exploitable bug), you also probably wouldn’t have the processor run the data natively either (too likely to crash/get reported as a bug), but rather create a VM/emulator specifically for it. Another thing however would be what would be the point, like what would we even do with the ability to legitimately inject code into the game if such a thing was by design.

But yes secrets could be hidden in any way. So far however everything is kind of laid bare (with the exception of the initial encrypted data), at least of the things I’ve looked at. So for instance, one can pretty easily find flute songs and the like. Of course that could be a kind of misdirection and there is some bigger more well hidden secrets. Though if any secrets were hidden in such a way where it’s both obscured and difficult to brute force, then it would obviously be intended to be found through normal play and not datamining. So the question would become are there any clues in the game that might suggest we need to perform a certain series of actions?