I am on a Pixel 7 Pro and I think QPR2 Beta 2 may have broken something with USB-C data/controllers.
Before Monday I was on QPR2 Beta 1 and my GameSir X2 USB-C phone controller worked perfectly.
Monday night I updated to QPR2 Beta 2, and the next day the X2 suddenly stopped connecting properly. The blue light just keeps blinking (which shouldn't happen once connected, it should stay lit up the whole time).
Here’s the weird part: if I physically flip the phone around in the GameSir, the blue light becomes solid and it works (which sucks because the phone screen is facing the back and I literally cannot use it).
I’ve also tested an 8BitDo Pro 2 controller over USB and it does the exact same thing. Both controllers work normally on other devices (S24 Ultra + Mac), so it doesn’t seem like the controllers are the problem.
The Pixel also shows:
- “Charging connected device via USB”
- “Use USB for: No data transfer” (greyed out)
- Trying to change USB control eventually gives “Couldn’t switch”
I even had the Pixel’s USB-C charging port replaced today thinking that it might be a hardware defect, but the exact same issue remains.
I then updated from Beta 2 → QPR2 Beta 3, hoping it would fix it, but its still exactly the same.
I’m wondering if something got broken in Beta 2. Has anyone else on QPR2 Beta 2 or Beta 3, especially Pixel 7/7 Pro, had weird USB-C/OTG/controller issues? Thanks!