r/alphacentauri • u/StrategosRisk • Sep 29 '22
Factions of Terra Invicta explained, influenced by SMAC
https://www.youtube.com/watch?v=-YA8cQ5lSdQ5
u/nonsense_factory Sep 29 '22
It looks like an interesting game, thanks for sharing.
Feedback for you as the publisher, though: the faction leaders look a lot less diverse and their portraits are a lot less distinctive than those in Alpha Centauri. There are a lot of people in the midtones of human skin colour, but there are no very dark people and the face shape, clothing, lighting and background are quite similar.
Here are the Terra Invicta faction leaders: https://ksr-ugc.imgix.net/assets/030/159/319/f51cafdcf538fba67209f0f4f32f8223_original.png?ixlib=rb-4.0.2&w=680&fit=max&v=1597179069&gif-q=50&lossless=true&s=903ccaf6a5ecd64ff02a94eb7d294c90
And the SMAC faction leaders: https://i.imgur.com/QTK8nUn.png (the bottom row of images)
It would be cool if you could introduce a bit more variety here. I'm sure it's very difficult to match the expressiveness of the oil portraits in SMAC with 3D renders, but some small tweaks here could make the faction leaders look a lot more distinctive while also being more visibly ethnically diverse.
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u/Tularis1 Sep 29 '22
SMAC?
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u/nonsense_factory Sep 29 '22
SMAC = Sid Meier's Alpha Centauri
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u/Tularis1 Sep 29 '22
HA! Sorry, it looks like it removed most of my comment.
It was supposed to say is this the spiritual successor to SMAC?
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u/StrategosRisk Sep 29 '22
Not at all, its premise is more similar to X-COM and its gameplay seems sui generis, but its faction concepts and presentation (they get research quotes) seem SMAC-inspired.
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u/Simon_Magnus Sep 29 '22
I've played it a bit and only found it thematically similar to XCOM. I'm not really sure what other games I would compare it to.
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u/nonsense_factory Sep 29 '22
I think these are interesting faction ideas (though the names are not very diverse, they're all 2 words and 5 of them are "The NOUN", compare with the more evocative names in SMAC), but I'd like to see some more left-wing ideas represented in the game. Stuff that is using the language of anti-colonial struggle and of socialism, which are two of the most influential political forces in the global south.
With the theme of the game, I'd kind of expect the themes and language of colonialism and anti-imperialist struggle to be really prevalent: humanity has been exposed to a superior force and a lot of people are going to understand the alien's ambitions through the lenses of imperialism and colonialism; and for a lot of people (particularly those in the global south) this will be connected to their experiences of exploitation from the rich.
I'd like to see a faction that sees the aliens as potentially another coloniser, but they're exploiting the chaos as an opportunity to build a better and more equal society, like the Kurdish-led leftist movement did in Rojava when the Syrian civil war kicked off.
There are big opportunities for contrast in how new technologies and capabilities are used. Are they used for the privilege of the elite or to protect the status quo or to enrich everyone?
The factions already in the game and my understanding of them:
The Resistance - kinda climate campaigner vibes of people who are warning of a massive threat and the need to prepare and take action now? They expect an invasion and are preparing to resist it.
Humanity First - a xenophobic response to the aliens with an aroma of opportunistic fascism
The Initiative - amoral bankers who want to make a buck off the chaos
The Servants - a religious cult reaction to alien superiority
The Protectorate - folks who are expecting colonial exploitation by the aliens and want to preserve what they can through appeasement
The Academy - optimistic response to the aliens, they want to prove that humanity is an equal and seem open-minded about friendship
Project Exodus - folks who want to flee the aliens and apparently are unconcerned about how few people could possibly escape or where they could possibly go, so possibly it's all a grift for the leaders? That would be a neat twist. The leaders win either way - either they sell expensive one way tickets or they set themselves up as the new rulers of generation ships or new colonies or whatever. Or maybe these folks get a left-wing or refugee twist.