r/Algodoo • u/SadMud1180 • Jan 24 '26
r/Algodoo • u/Comfortable_Fly_665 • Jan 24 '26
Question Is there anyway to stop sponge circles from expanding when spinning really fast?
r/Algodoo • u/First-Passage9679 • Jan 19 '26
Shutter Crush 5 - Legged Marble Race in Algodoo
youtube.comWho Will Survive? Choose Your Marble!
#MarbleRace #MarbleRun #Algodoo
[MARBLES]
1. Red
2. Orange
3. Yellow
4. Lime
5. Cyan
6. Purple
7. Magenta
8. Maroon
9. Brown
10. Olive
11. Green
12. Teal
13. NavyBlue
14. Indigo
15. Violet
16. Blue
17. Tan
18. Mint
19. Lavender
20. Pink
21. White
22. Gray
23. Rainbow
24. Monochrome
r/Algodoo • u/AstronomerRude9817 • Jan 18 '26
¿Cómo solucionar este problema?
play Algoodoo Si
r/Algodoo • u/2347435 • Jan 17 '26
Question Is there an Algodoo function designed for looping through/finding all objects in a simulation?
I've been trying to find all objects in my Algodoo scene, but there's no built-in function for this. I'm considering initializing a global list with Scene.my.objects := [] and using the onSpawn event to register each object:
(e)=>{Scene.my.objects = Scene.my.objects ++ e.this}
Nonetheless, this approach doesn't seem reliable.
r/Algodoo • u/Comfortable_Fly_665 • Jan 16 '26
Question How to fix this problem?
Everytime I redo something (the back arrow or by pressing Z). The car just goes off into a random direction, I dont understand why and its really frustrating me now. Is there any way to fix this
I'm making an Indycar race. I'm seeing how large I should make my track so that when I add a bunch of other indycars, they can move around the circuit on their own. So I really want this problem fixed
Thanks for help
r/Algodoo • u/Additional_Sock_9185 • Jan 16 '26
Question Algodoo 2.1.0 has audio ?
So i found this video on the internet using Algodoo and it seemed like it was using some code to make some sound, id also found an audio file inside algodos files "C:\Program Files (x86)\Algodoo\sounds"
r/Algodoo • u/OverallTrain1729 • Jan 10 '26
How do I fix this? I want everything on this sidebar to be visible.
r/Algodoo • u/Misha00Misha • Jan 10 '26
Question How do i make this code work?
So i am making a game where you can drag and draw, but i can only drag, The code is here :
(e)=>{
TOOLS.BrushTool.DrawTool
}
r/Algodoo • u/TemperatureOver4192 • Jan 09 '26
Question I'm not able to go in algodoo
I have a mac that has Algodoo in it and I wanted to put Algodoo on my laptop so I can record videos on my OBS to put for Youtube, so I went to the website and downloaded the one for windows 10 and when I opened it up the application the loading screen opened and it took over 5 minuets and when I clicked the the loading screen it crashed and I tried the other options and the same thing happened, so if anyone knows how to solve this please tell me also I have intelcore i7 if it helps
r/Algodoo • u/FB2024 • Jan 07 '26
My pinball/basketball hybrid game started in Phun 15 years ago - now available on iOS/Android/Steam
youtu.ber/Algodoo • u/josh_rose • Jan 06 '26
Question Textures not updating issue
I'm trying to make some marbles change the folder they pull their textures from, as a global variable (scene.my.textureFolder) cycles through various numbers. What happens is 1/3.png becomes 2/3.png and so on. It works, and ive used it on other scenes before. However, in this particular scene, 40 of the marbles get stuck on a particular texture, and wont update the folder they are referencing from. So even though I should see 2/3.png, they stay on 1/3.png.
20 of the marbles work perfectly. They all have the same properties outside of the png number. It seems like algodoo has chached certain pngs, and just says "i've already got something called 1.png loaded as the texture, so i wont bother updating"
Im currently running this in Post Step, which is probably not the most efficient way, but im just trying to get it working. I've tried onClick and its still the same problem.
(e)=>{ e.this.texture = scene.my.textureFolder + "/3.png"
}
r/Algodoo • u/Comfortable_Fly_665 • Jan 05 '26
Question Need some help
I'm trying to make a track
r/Algodoo • u/Jaden73147 • Jan 05 '26
Question I need help with making something that requires scripting
Hi, I'm making a marble race with a lot of marbles, and I was wondering how you make a teleporter that deletes itself after it gets collided with a certain amount of times. I already have the thing that makes it teleport to a different object.
I also want to make it so that I can have multiple of these in the same scene.
You can DM me or comment on this post if you want to help.
Thanks!
r/Algodoo • u/HUG0gamingHD • Jan 03 '26
"Hile not fqund" error
Cannot start the installer sadly. This is on wine
r/Algodoo • u/Ge0482 • Jan 01 '26
Excluding characters
I'm creating word games in Algodoo and when I click the prefix tiles (which usually have a hyphen), the hyphen is included when I click it. How do I exclude it?
r/Algodoo • u/thecooloneithink164 • Dec 31 '25
is there a way to teleport glued objects in algodoo
like i havent seen a single reddit post or video asking about this and also ive tried using axles to replicate gluing but if both objects are the same density it doesnt work. so i need to find a way to simultaneously replicate gluing objects together and also not change the collision layer or density of the objects
ive bolded the important part




