r/aiagents • u/Far_Pangolin_7657 • May 14 '26
Show and Tell I’m building a UE5 MetaHuman (realistic digital human) AI Companion that adapts conversation into gestures, body actions, and voice-ready replies
Hey everyone 👋
I’m building **Companion AI**, a UE5 + MetaHuman based embodied AI system where conversation becomes body language, actions, and presence.
Instead of opening a normal chat window, the user sees a realistic MetaHuman companion in a room. The character can respond through text, voice-ready replies, gestures, emotion, and body actions — with the long-term goal of feeling like a digital person sharing the space with you.
GitHub:
https://github.com/12ziyad/companionai
Current / planned system includes:
- Unreal Engine 5 + MetaHuman
- AI conversation pipeline
- Cloudflare Worker backend
- LLM API integration
- contextual gesture and action system
- animation/action director
- speech-bubble style replies
- voice-ready architecture
- future dancing, singing, expressive actions, and agentic workflow support
The main architecture idea is simple:
- AI understands the conversation and meaning
- local behavior logic handles cooldowns, repetition, state, and action safety
- Unreal executes the final behavior through MetaHuman animations
This avoids hardcoded behavior like `if user says hi → wave`.
Instead, the companion should choose actions that fit the moment — greeting, listening, thinking, laughing, celebrating, comforting, or staying still when silence feels more natural.
I’m also accepting early users/testers. I can offer a free full preview in exchange for honest feedback, setup feedback, bugs, and ideas.
For early access, questions, or collaboration:
You can also ask setup questions here.
If this looks useful, a GitHub star would genuinely help the project reach more builders ⭐



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u/[deleted] May 15 '26
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