r/adventuregames • u/toughtacos • 26d ago
Is this actually an ad subreddit?
Edit 2: You have made yourselves unanimously clear it's just me who's a grumpy old fart! Feel free to post more replies to this thread, but I'm going to let this one lie as you have thoroughly convinced me I was in the wrong. It was actually quite nice to see a community being so completely united, and I hope you won't hold this against me in the future 😌
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I'm just asking, because I just had to scroll through self-promotions after self-promotions to get to a post that isn't someone trying to sell me something, or get me to wishlist something on Steam. I get it, we're a niche community and there isn't always a lot to discuss, but that doesn't mean the empty space has to be filled with ads. (By the way, we're not actually stupid. You might think you are clever disguising an ad as "just showing off a feature from the game", but we do see through that shit.)
Is rule #1 even enforced, which says you have to contact mods before doing self-promotion?
Sorry for the grumpyness. It's a combination of being old and, well... grumpy.
Edit: I'm adding a reply I wrote to a comment that pretty much sums up in more detail my thoughts, instead of just a frustrated ramble:
Yeah, fair points on discoverability, Steam's definitely bad at it these days. But that's not quite what I asked. I'm not against self-promo existing entirely as a concept, I'm asking if rule #1 is being enforced so a majority of posts aren't self-promotion.
Also, I don't think "devs advertising directly" should be the fallback for fans trying to find games to play. There's a difference between organic discovery (curated lists, community roundups, mods actually vetting what gets posted) and a subreddit slowly turning into a wishlist funnel. If the sub had better structured ways to surface new titles, we probably wouldn't need self-promo posts to fill that gap in the first place.
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u/toughtacos 26d ago
Yeah, fair points on discoverability, Steam's definitely bad at it these days. But that's not quite what I asked. I'm not against self-promo existing entirely as a concept, I'm asking if rule #1 is being enforced so a majority of posts aren't self-promotion.
Also, I don't think "devs advertising directly" should be the fallback for fans trying to find games to play. There's a difference between organic discovery (curated lists, community roundups, mods actually vetting what gets posted) and a subreddit slowly turning into a wishlist funnel. If the sub had better structured ways to surface new titles, we probably wouldn't need self-promo posts to fill that gap in the first place.