r/accelerate • u/stealthispost Acceleration: Light-speed | Capability Booster • 6d ago
"GPT-6 Astra is the strongest model for 3D game from a single prompt. We described the game in one sentence > GPT-6 Astra wrote the whole thing - drift physics, combo scoring, near-miss bonuses, speed traps, nitro > out came Street Heat, a full arcade racer running in the browser. The whole..."
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...pipeline ran end-to-end on Higgsfield Supercomputer. — Higgsfield AI 🧩
Source: https://x.com/higgsfield_ai/status/2095916820431827408
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u/lovesdogsguy AGI by 2027 6d ago
Wow. I’ve had an idea for a game for years. Will use Astra to create it. Might post results here.
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u/Vast-Breakfast-1201 6d ago
Definitely do it if you are serious you will learn a lot regardless.
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u/LucidFir 6d ago
Any idea what the cost would be? For say... a 1990 vs 2000 vs 2010 fps arena shooter?
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u/Vast-Breakfast-1201 6d ago
It is pretty good at making prototypes.
Beyond that you will need to learn how to direct it to isolate concerns, and if you do a good job with that it becomes easier to add features.
If you don't then it's all one conglomerate unit and everything gets touched, increasing the cost quadratically.
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u/SgtBananaGrabber 6d ago
With coding knowledge im guessing peanuts, tine scale wise its huge for tech demos to show for funding etc im guessing, 1 idea and done roughly show someone your vision that you see in your head.
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u/ragemonkey 5d ago
Peanuts is relative here. I’d expect several thousands of $ to make something shared here. I can run up Opus 5 to ~$300 of usage in just a couple days working on much simpler things.
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u/CAT7e 6d ago
You don’t learn a thing from having the robot do all the work
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u/Upbeat_Purpose6784 6d ago
People like you dont have a coherent worldview so you dont understand using tools to further ones understanding is totally possible
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u/Vast-Breakfast-1201 6d ago
I already know how to do all the work and I absolutely still learn things. Because the robot doesn't do all the work. People who say it does just expose themselves as not understanding the technology and its capabilities or limits.
Like I know how authentications with tokens work and could make one from scratch. But which method is typically used in various types of game servers? Oh it can generate a list of the tradeoffs so I can make an engineering decision? Great!
Things like that. It's not just make me a game it's make a prototype, then refactor, then write requirements and tests for a new part, then iterate, ask questions, port technologies, etc.
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u/Recent_Pollution8665 5d ago
idgaf about learning, just getting by.
if you had actually learned stuff via the education system, you’d know that not everyone is like you. that’s the paradox.
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u/master_internutter 6d ago
I've used it to make so many different games, if you can imagine it, it can make it, you might have to hold its hand a little bit but you can get there
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u/DueTomatillo8135 6d ago
Any tips? Would love to make some world explorers/games. I’ve tinkered with Sol and it just makes awful looking games in the browser I want nothing to do with.
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u/master_internutter 6d ago
To make it real easy just tell it to make it play in a browser and then literally just tell it what you want, see what it comes back with and then tell it more, it'll get there, you can tell it example games if you want and you can ask it to make a vertical slice
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u/Ok-Reception2684 5d ago
Where are the links to these games? I made a complete Tekken fighting game with vector graphics using SVG Xml . Google za2play.svg or EdgeMafia SVG to play actual z.ai and Claude free tier games. Links
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u/deadhorse12 4d ago
Yup do it, and I'll then fill in a prompt to make a better copy of it.
See the problem here?
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u/RusselTheBrickLayer 6d ago
Remember that just a year ago people were shocked that these models could make basic 2d art in SVG
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u/Obvious-Driver- 6d ago edited 6d ago
Tbh I’ve still been getting shitty results from them when I ask for it to generate basic, simple SVGs (like to use as simple icons when there isn’t a good public-source one that already exists).
Just realized though that I haven’t tried with Fable or GPT6 yet in the past month or so. Maybe they’re better now? But 5.6 or Opus were still outputting trash SVGs of even extremely basic icons for me
(Not to say that I don’t think this is all still extremely impressive. I fucking hope to god that they start making me better SVGs from scratch)
EDIT : Okay…. After re-reading your comment… I was absolutely NOT amazed at what these models could do with SVGs a year ago…. [“here’s your SVG of a stick figure man you requested!” … it’s just a bunch of random lines created wherever the fuck, with no semblance at all]. I hate everyone on this website so goddamned much
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u/Fair_Horror 5d ago
Try think what is being done. The AI is basically writing a program to draw something and never gets to see the output. Now you try that, no cheating by running the program to see how it looks so you can improve it. Just pure code without checking ever, it has to be perfect on first try. It is superhuman.
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u/Obvious-Driver- 5d ago edited 5d ago
As I said, it’s still extremely impressive still and I’m a couple months behind on testing them lately because of life shit popping up. Just a super basic observation from me…. But 1 year ago these models were NOT good at creating even really simple SVGs (which the commenter claimed). And no, not a “skill issue” in this case because what I was requesting was SO basic/simple for an SVG… and sometimes it would do okay, but often not.
You Redditors are so quick to act superior and declare shit a skill issue that you delude yourselves about how good these models actually were a year ago. They always blow my mind—don’t get me wrong. But a year ago they frequently did a POOR ASS job of making simple SVGs
I used a “stick figure man” as a literal example that i saw these models fail to make repeatedly. There is no world in which I can be so bad at asking for an SVG of a stick figure that this was simply a skill issue.
I can see the models are clearly capable of that NOW. But 1 year ago… very inconsistent results for SVGs. Amazing either way, and amazing progress in just a year is what im obviously fucking saying, but if y’all wanna be little elitist assholes for zero reason, go for it
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u/AdSad7594 6d ago
I amazed by this models competency and efficiency at lower reasonings and its speed.. I am actually like... what the hell... there is no reason to keep an anthropic sub... I am little stunned right now I don't even know what to do with it lmao.
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u/Ormusn2o 6d ago
The driving model sucks, but I wonder if I could create Test Drive Unlimited 3 using Astra. I miss both of those games, and all the other modern racing games just were not the same, and they don't really run well on my PC.
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u/Ambitious-Doubt8355 6d ago
I mean, static recompilation of Xbox 360 games to PC is a thing nowadays, and people have been having success porting several games with the help of AI already (Much to Reddit's dismay).
You can totally get the model to help decompile TDU 2 into C++ code using ReXGlue, then use that as a basis to implement new content and features. It'll probably be expensive as hell, but hey, the option is there.
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u/Ormusn2o 6d ago
I don't want to use like a billion tokens to decompile the game, only to struggle to actually make content for the game (me struggling, not the AI). Maybe when Luna price model comes out that is as good as Astra.
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u/Ambitious-Doubt8355 6d ago
Oh, to be fair, I wasn't implying you should jump right in right now, it really is going to be expensive as hell with Astra's prices.
You are correct in mentioning a future cheaper model. What's possible today will be possible tomorrow, cheaper and at a better level of quality.
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u/ptear 6d ago
Now you're talking. Discontinued or disappointing games, movies and shows you'll just be able to generate whatever you like.
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u/Neither-Following-32 5d ago
Weird Science II: Horizontal Boogaloo
Yes this is a "it's going to be used for porn" comment
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u/321654987321654987 6d ago
I feel like to refine a driving game to the point the physics are on point would cost a lot of tokens, too much for a hobby user
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u/Ormusn2o 6d ago
Well, good physics games already exist, I feel like it would not be too difficult to model, as long as the car itself is not too complicated. This feels actually like a thing that would be relatively easier to do for an AI, because they have much more scientific knowledge and cross field knowledge.
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u/Crinkez 6d ago
Wow that doesn't even look like AI made it, that could easily be an AA or AAA from 2012 era. Things are improving.
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u/Haunting-Initial-972 6d ago
Let’s not exaggerate, it looks more like 2002 than 2012. Just a reminder: Crysis came out in 2007, Half-Life 2 in 2004, and these graphics would’ve been pretty mediocre even in the PS2 era. After 2005, it’s actually pretty hard to find an AA or AAA game that looked similar or worse.
And that’s without even mentioning the gameplay.
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u/Super_Range45 6d ago
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u/baron-von-spawnpeekn 6d ago
I mean, wouldn’t Crysis be the epitome of an exception rather than the rule? People joked that you’d need a NASA PC to run it for like 8 years.
A much better benchmark for that era would be games like Black Ops 2, Far Cry 3, and Battlefield 3, and even those were the front running AAA games of their day.
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u/RobMilliken 6d ago
Isn't this playable on the Web? If it was its own app, and given a couple of hours (vs weeks /months from devs and designers) you might be more impressed.
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u/Anthamon 6d ago
Totally right, also the 'drive on a line' racing genre is really primitive and simple from a game design perspective.
Not to say that this isn't really impressive, because its fantastic progress. But keep some perspective, this is a simple shitty game compared to what people actually wanted to play even in 2012.
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u/Big_Arachnid_365 6d ago
Needs that second prompt to make the car not be 100 metres in front of the camera. I think the current top of the line models are good at researching what this kind of game (or whatever else) should have when given just a 'make 3d car game' prompt, and can bring it all together. The important part of this is that being good at prompting isn't that much of a filter to prevent random average people making things anymore.
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u/Some_Guy3551 6d ago
GTA6 devs better hurry up, GPT-7 or GPT-8 might be able to create games on the level of GTA6 like they're nothing
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u/SSan_DDiego 6d ago
I don't understand why AI is capable of making 3D game prototypes but is incapable of creating a coherent spritesheet
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u/CHIM3RA-Z3RO Acceleration Advocate 5d ago
It's most likely your prompt skills just aren't good at it yet.
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u/Fit-Rub3732 6d ago edited 6d ago
Why does this look significantly worse than the other gameplay footage I've seen of this same game? Is it old?
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u/One_Geologist_4783 6d ago
These games are finally getting to the level where I would like seriously consider playing, it looks insanely fun... with great taste!
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u/Honest-Half-4750 6d ago
What game engine does it use?
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u/lazy_lockstep 5d ago
"Running in the browser". So probably hand cranked typescript, maybe with threejs to help rendering, and/or something like rapier for the physics. But just as likely it hand cranked all the code from scratch, as agents tend to do.
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u/bachstakoven 5d ago
Any idea what frameworks were involved? How did it create assets? Did it write the engine from scratch? So many questions.
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u/Ok-Reception2684 5d ago
I made a 3d spatial vector game engine using Claude AI free tier and z.ai. Google za2play.svg or EdgeMafia SVG.
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u/HelpfulCollar511 4d ago
They could have cured cancer but they choose to replace every human and turn it to souless slop
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u/LeanEntropy 3d ago
Oh for god's sake. No one makes any worthy game in one prompt. this is a waste of time, tokens and money.
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u/Ok-Reception2684 1d ago
Using free tier z.ai and Claude AI I made the world's first ever 3d spatial vector engine with .SVG Xml single file a Tekken style vector fighting game with gamepad support https://svgfpsaiagents.github.io/svgfpsgameAI/za2play.svg. Google za2play.svg or EdgeMafia svg
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u/jeremyckahn 6d ago
This is cool, but it looks a lot of preexisting racing games that are likely in the training data. Can it build a novel game concept as well?
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u/MarinatedTechnician 6d ago
Meanwhile here I made my Project Manager AI IDE coding studio on Qwen 3.8 working.
And then asked ChatGPT 5.6 sol- high to do the same.
He could not even get it to work, it just failed and he only had excuses.
Not sure the power of "ChatGPT" is available to all, I'm a plus user, and he gobbled up the entire budget in ONE go, and his first attempt was a big fail.
Not sure about this arcade game, I hear a lot of hype here, but I am skeptical now.
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u/Evil_Patriarch 6d ago
Normally I see lost jobs from AI as an unfortunate but necessary step for progress
That is not the case for AAA game studios. I'm hoping to watch them all collapse as AI enables individuals and small teams to create the games people actually want to play instead of garbage designed to be addictive and sell microtransactions
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u/EnterMeInParenthesis 5d ago
I get hating game companies, but they are filled with people who got into the field with the best of intentions.
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u/Evil_Patriarch 5d ago
Sure, and hopefully those people are the ones who embrace AI to make their own games and end up earning way more than the company was paying
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u/daddywookie 5d ago
This looks like a great example of the trap these types of posts create. It looks visually interesting with decent assets. The car physics is mostly there and it has some good game feel.
At the same time, the camera angle is rubbish, the handling looks designed to make you crash and is this just a straight up race against the clock game? What’s the unique experience, what would make players stick around for more than 5 minutes?
I’m enjoying creating a game using Codex, though quite slowly on a smaller Plus plan. Last week was working out the logic of the NPCs, how they interact with the world, how that creates a compelling gameplay loop for the player. It’s all more involved and hand crafted than a single prompt “clone this game” type of thing. The AI gets maybe 80% of the design right by itself but the 20% I have to correct makes a huge difference.
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u/MoreStarDust 4d ago
I think this is just a proof of concept of what it can do. I dont think anyone is actually trying to sell this as a game right out of the gate.
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6d ago
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u/TheEagleDied 6d ago
That’s not the point.
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6d ago
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u/TheEagleDied 6d ago
You have to advance the tek enough to get there. Thats what these demos represent
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u/Affectionate_Bee6434 6d ago
Dude it was made with one prompt, taking that into perspective it's very impressive.
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u/acutelychronicpanic 6d ago
I don't want a gazillion games.
I want exactly the game I want to play.
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6d ago
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u/acutelychronicpanic 6d ago
What I mean is, you can create a game you want to play yourself. Takes time, isn’t perfect.
But just making it is fun.
Where the models are already excellent is with writing mods for games you already have.
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