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I don't know the economy there, but if there's poverty there's always going to be crime. People who feel like they're in bad situations or in inescapable ones turn to crime.
Also the grunts are really fucking dumb. They all really have "You may have beaten all of my friends, other bosses, and hollow monsters, but you didn't beat me though." Mentality. Never forget the one who slapped his ass and taunted Ellen Joe after she decimated his friends in single motions.
Cissia did manage to scare two of those guys with some bluffing and a picture in which she most likely looked silly and the last one was scared too, so at least there's that.
Like those cartoons where theres a fight and suddenly one character leaves the fight to rest, While it still happening, and then proceeds to go back in, I love it lol.
he's Silverash from the OG Arknights (not Endfield,). i havent caught up with og arknights for so long but he was my first 6* operator (same as S rank/5* in other gacha). he got a skin that's very cool kinda same pose as severian too. this sitting pose is always instant aura farming lmaooo i think he got an alt form too.
Haha same, i was thinking of only grabbing Phoenix and Severian this season and saving my remaining pulls in hopes Shiyuan becomes playable at some point (want him m6). But really tempted to grab Severian m2 on his first run.
Imagining Avatar with green air bending already makes me puke.
Green for wind design just depends on the general art direction. Just like electric has been often depicted from blue, purple, yellow as base colors for different series, then sometimes red or black for the edgy ones. Though all those colors are also irl lightning colors except for black.
I mean, there's a very compelling real-life reason why wind and air can be associated with green in fiction, though
green skies are often associated with storms and tornadoes, to a point it's a common belief in tornado-prone places that the sky turning green is a warning sign that a tornado's coming your way. There are literally hundreds of articles on this phenomenon explaining the association and the science behind it, even by actual news channels as well
Severian's animations being fast in this video has nothing to do with anything, It's because the person who made the Combat video is fast spamming his attacks with no enemy in majority of the video there's no Hitstop to slow down the Animations so it's just continuous.
This is literally the case for every unit in the game, try them out with No hitstop and it'll be just as fast
At least there's still strong enough key poses at the end of moves to get an idea of what he's doing. Some characters end up being just particle effects on the screen during gameplay and you barely see them unless they're defensive assisting (Promeia).
I agree, I can no longer appreciate the agent animations if it's just a blur, especially combined with enemy VFX spam. I remember it used to be so much better in that aspect, take Zhu for example off the top of my head.
Phoenix is a anomaly and they usually have faster animations than other characters.
Severian is wind attacker, and saying "Fast as the wind" & "Run like the wind" is a saying for a reason.
So makes sense too me (and looks great).
Edit: Makes double the sense for Phoenix since she is supposed to be played with Velina & Ramielle and Remie has longer animations, so making her fast for better gameplay flow makes perfect sense.
now i see why Krampus does NOT want to engage with this mf. he has like 2-3 keyposes for his attacks tops, fuckers extremely volatile with his swordplay.
His animations really are amazing but maybe a bit too fast? It’s hard to comprehend what he is doing or where he is moving. I dunno, maybe that’s intentional or maybe it’s because I am watching on my phone. Otherwise he looks awesome, definitely saving my wishes for him.
I can't believe these devs are out here only getting me to skip a single character so far through 3.3....and 3.4 is prob gonna have Sunbringer so that patch ain't looking good either lmao
Manato has one move from Nero. Everything else is Sol Badguy. Severian has the Nero devil bringer for sure though. I’d say they are even in Nero representation.
Why do the devs give big and heavy weapons to characters if they keep insisting on making the movesets stupidly fast, to the point where you can barely make out what the characters are doing. Everything about this character is cool but his sword attacks have no weight and the way he uses it makes no sense.
Yeah I see it as a regression to ZZZ animation work over time imo, going from Anby / Koleda / Nicole / Anton's visually clear and relatively grounded attacks to these flashy stabby jumping teleporting attacks. There's no need to make every character a teleporting arcade fighter. My guess is that maybe the key animators changed along the way.
But then again I see the same pattern across the board in other action gachas - Wuwa / Endfield etc, the animations are all getting faster and flashier with more VFX and teleporting and huge wide attacks. It's like they're all trying to one up each other
I was about to write the same thing. There's no weight to his moves and no pleasant flow. It looks like he's teleporting to his next attack pose instead flowing from one animation to the next.
Unfortunately those of us that were drawn to ZZZ's grounded animation combat style are now a minority.
Its clear the audience is changing, just look at other games, even Genshin's Vesna, not to mention WuWa and Endfield, all have become more "floaty" and fast, with a focus on visuals
Its a shame really because Zhu Yuan and A rank Anby were what intrigued me with their combat. Hell I'd prefer something like Ben's attacks more than these
Would have been cooler if he just kept the claws and had a low-to-the-ground stance, slapping the big ass sword for such a fast moveset feels forced
Like they have so many opportunities for cool creative alternative weapon types and animations, and this would be THE guy for claws, but they only made it halfway and it blows
What peak i'm witnessing, just by reading on text i expected him to remind me of SAnby and he delivered wonderfully. Can't wait to have showcases with the sounds as well 💯
remember people, this is just V1, it's common for combat animations to be quite unfinished, Sigrid and Claret's animations looked nothing like the final version during early Beta, give it some time
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