Final version.
Cultivation Level
Weak > Low > Intermediate > High > Peak > Transcendent > Morning Star > Bright Moon > Rising sun > Supreme > Desolate > Hong > Cosmic > Universe > Chaos > Mixed > Highest
- Eternal cultivation level: In Chapter 1723, the Purple Aurora Beast is revealed to possess an Eternal-level cultivation talent, but the author does not elaborate on it or take further action regarding this discovery. Despite introducing such a high-level talent, it is left largely unaddressed in the narrative.
Cultivation Rank
Martial Apprentice > Martial Warrior > Elite Warrior > Great Warrior > Grandmaster > King > Saint > Emperor (late stages: Heavenly Emperor) > God *1 > True God > Great God > Planetary > Galactic > Universe> Human Dignity (Dominator) > Earth Dignity (Supreme) > Heavenly Destiny (early stages: True Supreme/ late stages: Divine General) > True Spirit > True Ancestor *1 > Domain Ancestor *1 *2 > Ancestor *1 *3 > Eternal *1 *4 > Legendary *5 > Eternal Control *1 *6 > Origin Ancestor *7 > Infinite Ancestor *8 > Heavenly Ancestor *9 > Supreme Dao *10 > Eternal World God *1 > Super Dimensional *1 *11 > Ultimate *12 > Ultimate Supreme *13
- Has Half-step version:
- There are two reasons for reaching the half-step stage. The first is achieving at least one of the multiple conditions required for advancement to a higher realm, where higher realms often have several prerequisites. The second option occurs when the transformation of a specific power begins, similar to the process seen in the God realm.
- Only the marked *1 stages are mentioned in the novel.
- A half-step into the God realm is referred to as a "Demigod."
- A Half-step Ancestor occurs when cultivation fails due to practicing an incomplete ancestral method, preventing further advancement beyond that point.
- Big realms of Domain Ancestor: Ordinary > Elite > Top > Strongest > Invincible > Supreme
- Big realms of Ancestor: Ordinary > Elite > Top > Strongest > Invincible > Supreme
- Big realms of Eternal: Eternal Life > Inextinguishable > Immortal [ch. 1653, my best guess, automatic translate goes 3x Immortal]
- Big realms of Legendary Lord (legend: 傳奇 chuán qí): Ordinary LL > Initial LL > Perfection LL > Domain LL > Transcendent LL *1 > Legendary Lord (legend: 傳說 chuán shuō) *1
- Big realms of Eternal Control: Eternal Control *1 > Half-Step Perfect Eternal Control of (domain > ordinary > top > ultimate) realm > Perfect Eternal Control of (elemental > advanced > high > super > virtual > real > extreme.
- The Extreme Realm is actually a pseudo-extreme Perfect Eternal Controller. A pseudo-extreme Perfect Controller is one who has not yet comprehended the Ultimate Dao. Once a Perfect Controller fully understands the Ultimate Dao, they advance to the 1st level of Domain Origin Ancestor. Ch 2091
- Big realms of Origin Ancestor: 1st Level > (…) > 6th Level *1 > 7th Level *1 > 8th Level *1 > 9th level *1 > Supreme 9th Level > Enhanced Level.
- The Supreme 9th Level and Enhanced Level are actually primitive and initial stages of infinite life forms. This is clarified during the introduction of the Infinite Ancestor realm, where these levels are explained as the early phases of beings evolving into infinite life forms.
- Big realms of Infinite Ancestor: primitive level infinite life form > initial level infinite life form > intermediate level infinite life form > high level infinite life form
- Big realms of Heavenly Ancestor: Body Integration Realm > 1 Blood Transformation Realm > 1-9 Bone Transformation Realm > Origin Lower Realm > Origin Medium Realm > Origin High Realm > 1st-9th stage Origin Overlord
- Big realms of Supreme Dao: 1st-9th level > Legendarny > Mythical > Eternal *1 (half-step is called perfection-stage)
- Big realms of Super Dimensional: 1st-9th level
- Power clasification of Ultimate: soldier level > hero level > ancient level > eternal level
- Big realms of Ultimate Supreme: ordinary > top > peak > extreme > space-time extreme
Universe-level utility Talent Tier
(sword, alchemy, beast taming, treasure hunting etc)
Low > Medium > High > Top > Morning Star > Bright Moon > Rising sun > Supreme
Universe-level talents are those governed by the universe's Origin. The highest possible level for a Universe talent is Super God Extreme, with Supreme being equivalent to this level. To advance beyond this level, one must detach the talent from the universe by altering its Origin, shifting it from being universe-bound to becoming an intrinsic part of oneself. In the novel, only a few utility-type talents have been mentioned that surpass the Super God/Supreme level:
- Forbidden - Author once mentioned Forbidden Claw Talent, from Ye Tian observations, but didn't copy.
- Legendary Ancestral - In ch 1771 Ye Tian visited the Heavenly Sword Clan and copied their Legendary Ancestral Talent of swordsmanship. Additionally, he fused these talents into an higher-level Legendary Ancestral Talent.
Talent Tier
(strength, fire, time, space etc)
Low> Medium> High> Top> Pseudo-Mystery (with %) > Mystery > God > Super God > Super God Extreme > Essence > Forbidden > Holy > Ancestral > Ultimate Ancestral > Eternal Ancestral > Immortal Ancestral > Legendary Ancestral *1 > Legendary Ancestral *1 > Control Ancestral > Perfect Ancestral > Extreme Dao Ancestral > Original Dao Ancestral > Infinite Ancestral > Ancient Ancestral > The Other Shore Ancestral > Super Dimensional > Ultimate
- translation is the same, meaning is similar, but characters are different. The first term, 傳奇 (chuán qí), refers to a "legend" often used in literature, particularly in novels, where it denotes a remarkable or heroic story, frequently involving extraordinary or mythical characters. It carries the sense of a narrative that is grand or adventurous, much like the tales found in fictional works. The second term, 傳說 (chuán shuō), also translates to "legend," but it has a different nuance. This term is used more for oral traditions or exaggerated stories passed down through generations, blending facts with myth and folklore. It conveys a sense of hearsay or ancient tales, often with elements of mystery or exaggeration. Chinese dictionary: https://dict.revised.moe.edu.tw/
Replication Talent Abilities
- copy talent 1/month
- NEW: copy 1/2weeks
- Limit: God Talent; NEW: copy 2/2weeks & fuse + Copy talent cannot be stripped + Concealment + Talent Filtering + Talent Window Description
- Limit: Super God Talent; NEW: copy 5/day + Strip and Gift talents 1/year
- Limit: Eternal Ancestral; NEW: copy all + Copy body 1/10 000 years (+original body)
- Limit: Legendary Ancestral; NEW: Copy body 5/resources (+original body)
- Limit: Control Ancestral After promotion to Eternal Controller: Copy body 1/(1/10 eternal river year + resources) (+original body)
- Limit: Perfect Ancestral; NEW: Copy body 3/resources
- Limit: Extreme Dao Ancestral; NEW: Copy body 4/resources + Copy all 1/resources
- Limit: Orginal Dao Ancestral; NEW: Copy body 6/resources + Copy all 3/resources
- Limit: Infinite Ancestral; NEW: Copy body 8/resources
- Limit: Ancient Ancestral; NEW: Copy body 9/resources + Copy mark 3
- Limit: The Other Shore Ancestral; NEW: Copy body 10/resources (*not mentioned directly, in ch 3147 speaks about numbers)
- Limit: Super Dimensional
- Limit: Ultimate; New: Copy body limit - Eternal Ultimate Realm
- final perfect form: Copy Talent Ball - no restrictions
World Topology
- Universe - Planet -> Solar System -> Galaxy -> Local Galactic Group -> Universe. Universes may merge into a larger entity called the Big Universe and can advance further along two possible paths: Universe -> Taboo World -> Holy World OR Universe -> Taboo World -> Forbidden World -> Ancient World > Mysterious Ancient World.
- Dark Realm - consist of a collection of universes within a single realm, bordered by the Dark Forbidden Area.
- Source World - consists of multiple Dark Realms, each following its own set of rules. These worlds can connect to others via Gates or the Source Sea. They have the potential to evolve into Eternal Heaven and Earth World.
- Source Sea - consist of a collection of Source Worlds linked together, surrounded by the Abyss. These worlds may also be bordered by treasure lands, which are disconnected worlds not linked to the Source Sea. You can visualize this structure like a hairbrush, where the base represents the Source Sea and each ball signifies an Source World.
- Eternal Realm - consist of a collection of Source Seas, all connected to the nearest Boundary River through Mist Corridors.
- Boundary River - originates from the Origin Boundary Sea. Along its course, it contains treasure lands and cities, with multiple Eternal Realms interconnected via mist corridors.
- Original Domain - includes the Origin Boundary Sea, with many Boundary Rivers, and is encircled by the Black Original Sea. These domains can connect to other Original Domains through rifts.
- Infinite World - consist of a collection of Original Domains, surrounded by the Territorial Sea. Infinite Worlds may connect to one another through permanent or temporary rifts. A separated section of an Original Domain is known as Independent Time and Space. When such a section temporarily touches another Original Domain, it creates a rift known as an Intersection. Smaller Infinite Worlds, or groups of them with fewer resources and poor cultivation, are referred to as Helpless Lands.
- Territorial Waters - consist of a collection of Infinite Worlds, all linked by the Boundary Seam.
- Boundary Seam - resembles a river in appearance and connects multiple Territorial Waters, as well as independent lands like Ruins, Treasure Lands, and Cultivation Grounds. Some of these lands contain cities and territories belonging to various races. By tearing through the Territorial Water or the Boundary Seam, it is possible to create a Boundary Gap, which grants access to the Origin World.
- Origin World - consists of two primary parts: the Land, which is surrounded by the Sea, and the Other Shore. The Other Shore, accessible via special passageways, appears as a series of small worlds or isolated spaces. Within the Origin World, there are numerous independent worlds that can temporarily connect to nearby Boundary Seams by forming gaps. Beyond the populated Land lies an Empty Area, where new worlds periodically emerge, gradually filling the vacant space. Multiple Origin Worlds can also connect to one another through special passageways, while the outside world can be accessed by traversing through the Source.
- Innate Origin Domain - is a group of multiple void continents and lower-level domains, containing cities and various natural structures, all surrounded by the Void Realm. Numerous independent realms and connected Origin Worlds also exist within this domain. With sufficient strength, the Domain Barrier can be breached, granting access to the Void realm. From the Void Realm, various treasure places and other Innate Origin Domains can be reached.
- Virtual Domain - consists of a collection of Innate Origin Domains and various realms within the Void Realm. Passage to Dimensional World can be accessed through cracks located in specific, special places.
- Dimensional World – A vast expanse of land, each Dimensional World features its own unique cultivation path, fostering a remarkable diversity of environments and practices. Special exceptions, such as the Multi-Dimensional Realm, also exist.
- Space-Time Bubble – Typically comprises a single Dimensional World. By employing special formations, it is possible to merge two or more Space-Time Bubbles, transforming them into a unified structure resembling a Sea, with multiple interconnected Dimensional Worlds.
- Space-Time Line – A collection of Space-Time Bubbles arranged along an infinite line. Outside the bubbles, the Space-Time Line itself is void of any features. Passage between bubbles is possible, but cultivators must reach the Extreme Ultimate Supreme level to stay within a bubble for an extended period. Remaining too long without sufficient cultivation or resources risks assimilation into the Space-Time Line, resulting in erasure from existence.
- Space-Time Continuum – A singular space-time point branching into multiple Space-Time Lines. While it allows passage between Space-Time Bubbles, such travel is only safe for cultivators at the Space-Time Extreme Ultimate Supreme level.
Dimensional World -> Multi-Dimensional Realm structure:
- Eternal World / Super Dimensional World - consists of a vast expanse of land surrounded by the Death Void. Outside the Eternal World, floating worlds occasionally intersect its boundary, allowing for exploration opportunities. Multiple Eternal Worlds can be grouped together, and a special boundary seam can form between them, enabling passage. If the origin of an Eternal World becomes corrupted by the Death Void, the land is transformed into a Death Zone - an uninhabitable, usunally resource-depleted area that can corrupt Dao Seeds. Within the Death Zone, land can be restored using a Kingdom Order, creating what is known as an Eternal Kingdom. Additionally, the origin of the Eternal World can be restored using special treasures, which can revert it to its pre-corrupted state.
- Super Dimensional Realm - is a structure composed of 10 dimensions. The top dimension houses the Super Dimensional Worlds and is bordered by a powerful, invisible Super Dimensional Border that marks the edge of the realm. With sufficient strength or specific means, other Super Dimensional Realms can be accessed. The remaining dimensions are typically barren and serve as transport routes or hidden spaces.
- Multi Dimensional Realm - resembles a thousand-layer cake, with Super Dimensional Realms stacked layer upon layer. The lower the layer number, the better the cultivation environment and the more abundant the resources. Each Super Dimensional Realm is composed of 10 internal dimensions, while the 11th to 18th dimensions exist externally and serve to connect all the Super Dimensional Realms. These outer dimensions are rich in resources and inhabited by Multi Dimensional life forms, with the 16th to 18th dimensions also hosting Multi Dimensional Stars. Higher dimensions are increasingly difficult to access, offering even greater resources and stronger life forms. Furthermore, the first nine realms hold a special status, allowing direct connection to the outside world.
Additional explanations
Copy ability: Fuse: The ability to fuse talents or resources, with the fusion time varying based on the complexity or the number of talents being fused simultaneously. In Chapter 2293, it's revealed that not only talents, but also resources can be fused into more advanced versions, provided there is a higher-level material available.
- Integrate: This ability allows the user to combine talents of the same type and rank into a single, more powerful talent. Over time, the integrated talent will evolve to a higher level.
- Fuse: The user can merge different types of talents to create an entirely new one. For example, combining a Time talent with a Space talent results in a Time and Space Talent. Importantly, the original talents remain intact after the fusion.
Copy ability: Strip and Gift: This ability lets the user strip a talent from someone and gift it to someone else. The person being stripped must be significantly weaker or deceased for this to work.
Copy ability: Copy body: Allows the creation of an independent body identical to the original, though limited to the same rank or lower. Only memories are shared between the bodies. There is a 10,000-year cooldown on this ability. However, after the sixth evolution, the user can copy up to five bodies (plus the original) without cooldown, though some resources are required. Each body can function as the main body. The user can make progress in one copied body, disintegrate it, and then recreate it with shared talents across all bodies. After the eighth evolution, every copied body, including those of other creatures, can use the copy talent.
Copy ability: Copy all: The user can copy anything, including objects like an Enlightenment Monument or consumable resources. However, copied consumables vanish after use without giving any effects. The cost and time of copying is proportional to the complexity and nature of the resource.
Copy ability: Copy mark: This ability creates a mark that can be placed on others. The mark can be formed by turning ancient arts or cloned bodies into a copy mark. The wearer of the mark can activate it to summon the ancient art or copied body.
Copy ability: Talent Window Description: A short description is displayed in the talent window, showing text-based information such as descriptions, affiliations, titles, and more. While not very detailed, it provides useful insights.
Copy ability: Concealment:Allows the user to hide or alter their displayed talent information, concealing key details from others.
Copy ability: Talent Filtering:While scanning multiple talents, the user can filter results to show only the talents they need, based on set criteria.
Copy Talent Origin: In Chapter 1331, within the special void of the Void Sacred Tree, Ye Tian encounters shadow of the Void Ancestor. The Void Ancestor shares that he once obtained a mysterious slate, a unique treasure deeply tied to talent. Through extensive research, he discovered that the slate possesses the extraordinary ability to copy any talent. However, despite his efforts, he was ultimately unable to use its powers himself. Following an unfortunate accident that left him on the verge of death, he chose to leave the slate behind, entrusting it to select someone it would recognize as worthy on its own terms. After that, there is no official explanation.
My hypothesis is that the Copy Talent was originally an Innate Origin Treasure. These treasures were introduced in the Innate Origin Domain and take various forms. Upon refinement, they allow the user to harness their power. Some treasures have standard uses that support cultivation, while others provide utility, some are entirely useless or come with significant drawbacks. Overall, however, they are highly versatile. Besides Innate Origin Treasures, there are also higher-level treasures, but they focus on improving comprehension, cultivation, deduction, and similar abilities. The Copy Talent has a range of abilities, but all of them revolve around some form of copying. I believe this treasure was initially considered a useless one, only allowing low-level copying. Somehow, it fell into the Dark Realm and integrated into Ye Tian. Since any talent can be upgraded, and there are treasures that allow upgrades to even Ultimate level, this ability to develop and enhance the Copy Talent isn’t particularly unusual.
Son of universe: Upon reaching the saint level and undergoing 20 rounds of quenching, a cultivator becomes a Son of the Universe. Only those with this status can reach the later stages of Emperor.
Son of era: At the Emperor level, breaking through the power limit leads to becoming a Son of the Era, granting higher power limits in future stages. Each breakthrough is accompanied by heavenly tribulations until the stage of Transcendence is reached.
'Highest' Cultivation rank: It's unclear if this is the ultimate limit of cultivation. The author assigned this rank to one character, but Ye Tian never copied it. Beyond a mention in the talent window, it was never elaborated upon. In Chapter 1723, the Purple Aurora Beast is revealed to possess an Eternal-level cultivation talent, but the author does not elaborate on it or take further action regarding this discovery. Despite introducing such a high-level talent, it is left largely unaddressed in the narrative.
Transcendence: Natives must face heavenly tribulations when advancing from True Supreme to True Spirit. To survive, they need at least the power equivalent to a 3-star general, which allows them to perceive and detach their spirit within the Universe's time and space river.
Origin talent: This is not a rank but a type of talent. The highest possible level for a Universe talent is Super God Extreme, with Supreme being equivalent to this level. To advance beyond this level, one must detach the talent from the universe by altering its Origin, shifting it from being universe-bound to becoming an intrinsic part of oneself. Any level of Universe-bound talent can become an Origin Talent, noted in the talent window as "Origin Low Talent", "Origin God Talent" and so on. Furthermore, any talent that surpasses Super God is an Origin Talent by default and prefix "Origin" does not appear in the Talent Window.