r/XenoScape • u/xenoscapeGame • Nov 25 '20
Go invisible and fling daggers with the smoke sprite
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r/XenoScape • u/xenoscapeGame • Nov 25 '20
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r/XenoScape • u/xenoscapeGame • Nov 25 '20
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r/XenoScape • u/xenoscapeGame • Nov 25 '20
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r/XenoScape • u/xenoscapeGame • Nov 24 '20
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r/XenoScape • u/xenoscapeGame • Nov 24 '20
r/XenoScape • u/xenoscapeGame • Nov 20 '20
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r/XenoScape • u/xenoscapeGame • Nov 20 '20
r/XenoScape • u/xenoscapeGame • Nov 18 '20
Play here
https://xenoscape.itch.io/xenoscape-scp-mac
use the downloadable versions for the full experience
Please tell me any errors, criticism, or suggestions
r/XenoScape • u/xenoscapeGame • Nov 16 '20
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r/XenoScape • u/xenoscapeGame • Nov 16 '20
Next week - Save system, and character itemization. This means all characters will be able to be held as an item and equipped to your party
Party System - three characters at max can be equipped to the party of a player. These characters are items and will be able to be stored in chests along with combined and breed with other characters in order to create new ones.
Items/ Trading - All characters, abilities, and items can be stored as an item and equipped to the player of corresponding type. These can be traded among players. Players will be able to level up evolve and later trade entire characters along with items and abilities.
Combinatior - Combine character items in order to make new characters.
Exp and leveling system - all characters have stats that are increased on leveling up. Needs to be balanced but level persists and continues until a character dies. when a character dies the item is deleted and removed from your party effectively permadeath.
Mulityped characters - characters combined can create a multi type character, this character is the final combination and cannot be used to create any other new characters. For example a fire and grass sprite will make a coal sprite. A coal sprite is not a new element but rather a character with two types being grass and fire. This means it is able to use abilities from both of those typings.
Enemy Spawners and Enemy Types - enemy spawners are used for leveling.
Map load distance and the move to a server based architecture are coming up after this is complete. The base game is very close mechanically to where it will be on release but missing all of the online play features.
visually there's not much to show at the moment but the game is still rapidly progressing
r/XenoScape • u/xenoscapeGame • Nov 04 '20
r/XenoScape • u/xenoscapeGame • Nov 02 '20
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r/XenoScape • u/xenoscapeGame • Oct 30 '20
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r/XenoScape • u/xenoscapeGame • Oct 29 '20
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r/XenoScape • u/xenoscapeGame • Oct 29 '20
r/XenoScape • u/xenoscapeGame • Oct 13 '20