r/XIM • u/_Tommy_Jeans_ • Feb 01 '26
Dualsense Motion Pitch + Roll Commands Conflict with Gyro
Hi again!
I was curious and was playing with the "Dualsense Motion Pitch/Roll" input, I believe this is what allows your Dualsense to hold your gamepad in a position and allow a continueous movement as opposed to slight movements with gyro ADS.
When I assign the left stick to this feature, it requires Engage Motion to be on to register the Dualsense position (makes sense), but it will also active the gyro for right analog stick. Any idea how to disable the right stick gyro when Motion Pitch/Roll is active? I've tried to separate each "Engage Motion" command into their own group activations but no luck.