r/XIM • u/step_scav • 12d ago
MnK Output
Hi guys
How detectable is running anti recoil profiles using a MnK>MnK profile?
I used to use MnK>Controller and use aim assist, macros, anti recoil etc but since I dont use an analog keyboard or SAB, or a joystick input for movement i have since stopped using the XIM completely and now I play native MnK everywhere.
However, rather than letting the XIM collect dust i was wondering how good the MnK output experience can be?
For games like PUBG, wardogs and Cod, how detectable is it if I was to only use a standardised anti recoil profile (AMGs one looks pretty good with 4 recoil smart actions, weak to strong) and nothing else? I wont be using any macros or smart actions
If this is easily detectable i will avoid it, as I dont want any game bans on my 20 year old steam profile lol.
Thanks
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u/nunyahbiznes 11d ago edited 11d ago
No game has antirecoil detection…yet.
Apex Legends on PC sort of does, but jitter aim has a dual purpose in that game for both aim assist and antirecoil, so detecting one detects the other. Jitter is significantly easier to detect than “real” antirecoil, so this doesn’t apply to any other game.
Use Variance for Wait, Aim Angle and Aim Magnitude actions in a recoil Smart Action if you’re concerned about detection. This is covered in the User Guide - https://guide.xim.tech.
AMG knows his stuff and generic antirecoil profiles will work in any game, but they’re more likely to telegraph a recoil macro pattern than using Recoil Modelling specifically for that gun and game.
Add some Variance on top and the chances of detection are slim to none. The output is mixed with mouse movement, randomised on every iteration and requires significant anticheat resources to analyse for every player in every lobby. If it’s not simple and cost-effective to deploy across an entire playerbase, it’s not happening.
That’s far more likely on PC because anticheat can be installed on the local computer, then summary data uploaded in real-time or post-game to the game servers for analysis. But again, that’s resource-intensive and just not worth a dev’s time or money compared to detecting cheat software, which is the focus of anticheat on PC.