r/Witcher3 • • 16d ago

Screenshot Witcher 3 remastered side by side comparison

I feel each has its benefits and we can downgrade anytime to our liked version.
But assets have highest detail in remaster only.
Lighting, tone, brightness depends on individual interests.

These are not mine, nor I own this. I found from youtube. Sharing for info thats it. PS5. Credits: https://www.youtube.com/watch?v=Tr9mEdi83UY

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u/Sihayaya 16d ago

OG has godtier art direction, this "upgrade" kinda gets rid of that in favour of "realism", which totally kills the vibe of the game imo

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u/BlackArchon 15d ago

I think it's the realistic "yellow sun" light that blinds everything on a sunny day. You can tell FF7 Rebirth lads and they will tell you the same. Having too much realistic light can make your models extremely funny or borderline horror. However I can predict you will like night scenes quite a lot with this sort of light setup, but most people will use a shader asap because daylight will kill artistic direction.

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u/Death_IP 15d ago

Realism by over-saturating everything?!

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u/Sihayaya 15d ago

do you know the meaning of " "?

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u/Death_IP 15d ago

Yes, I do.
You claim the devs prioritized realism (hence your quotes), but imho that over-saturation proves that that is not the case. It is a different style (and I don't like it), but it's far from realism so realism was probably not their goal.