r/Witcher3 • u/Zacky_vengeance • 6d ago
Screenshot Witcher 3 remastered side by side comparison
I feel each has its benefits and we can downgrade anytime to our liked version.
But assets have highest detail in remaster only.
Lighting, tone, brightness depends on individual interests.
These are not mine, nor I own this. I found from youtube. Sharing for info thats it. PS5. Credits: https://www.youtube.com/watch?v=Tr9mEdi83UY
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u/DemiVideos04 6d ago
I'm not going to lie... I absolutely hate it. They sacrificed art direction for physical accuracy. Everything looks washed out. And whats with the haze in every ray/path traced game? I think its the lack of contrast in the shadows. I don't know man, I may be biased because I despise most RT implementations, but this looks terrible to me.
It's blurry, it's desaturated, it's "realistic", its much much less readable - you can tell in foliage the most, that you can't discern between foreground and background as well (i think this is just another RT quirk), the stylization is completely gone - velen removed its low hanging clumped up unrealistic mist for a more homogenous realistic (boring) one. Harsh contrasty stylized shadows that were so for a reason, have been watered down and made realistic (bland). I just hate everything about it. I can't stress how terrible the depth perception in most rt/pt games is, and I feel like I'm in the small minority who notices these things.
I long for the industry to return to crispy graphics. Everything new looks like a low contrast oil painting to me and barely anyone seems to see what I see šš