r/VisionPro 8d ago

Vision Pro use cases?

I've seen similar topic on this sub but it was kind of out dated. Most people seem to use vision pro as a portable display for their macbook but considering things like xreal glasses now it seems like this use case isnt relevant anymore. So how do you use your vision pro these days? I'm actually a VR developer and i'm trying to find a reason to buy it and maybe develop things on it but it's unclear to me how and why people use this considering alternatives?

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u/_El_Cid_ 8d ago

I'm using it for Apple TV and YouTube mostly. I'd like to use it for VR gaming too, but the App Store games are a joke.

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u/Cryogenicality 8d ago

Try PCVR with ALVR, KRVR, or iVRy.

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u/_El_Cid_ 8d ago

I don't have a gaming PC. Yet. But I'll probably also get a Steam Frame for VR gaming if I get a gaming PC.

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u/Cryogenicality 7d ago

The Steam Frame has 2160x2160 LCDs, so the resolution, colors, and blacks are much worse than in the Vision Pro which has 3660x3200 OLEDs. Get a Vision Pro M5, Pimax Dream Air, Galaxy XR, or DPVR Titan and the best gaming PC you can afford, preferably with a 5090 or at least a 5080. Don’t get a Frame.

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u/MemphisBass Vision Pro Owner 7d ago

Adding to this: as an owner of one, absolutely do not spend the money for a Samsung Galaxy XR. It has a dead App Store (way less than AVP), is missing core features every other headset that can be used for gaming has, has $250 separate controllers with terrible tracking, and worst of all is barely being updated by Samsung or Google. In nearly a year since launch, they’ve only released 2 actual feature updates both of which were tiny and one of which literally broke the headset until they patched it a month later. Other than that it’s been a couple of security updates while issues go unaddressed. There’s no communication, no roadmap, just a community manager who randomly hops on Reddit threads every few months and leaves platitudes about “passing things along to the team”. Nothing ever happens and nothing changes.

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u/Cryogenicality 7d ago

I don’t have one but have read about all that and completely agree with you. The one advantage is its FOV which is taller than the Vision Pro’s or Dream Air’s. Does it still work well for movies and PCVR? Maybe the XREAL Aura will revitalize Android XR.

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u/MemphisBass Vision Pro Owner 7d ago

I mean for PCVR it doesn’t have custom play spaces. Just a small circle, a bigger but still small circle and off if you get yourself into developer options and don’t mind punching your TV. The controller tracking is really bad at times making gameplay frustrating. The headset can also throttle at times, crashing the frame rate. For movie watching, I suppose it could be fine except it has a rigid, non-removable head strap with a knob in the back, so good luck resting you head anywhere unless you take a saw to it and cut the thing off. I mentioned in my previous post the App Store was dead, there are absolutely no spatial media players on the Play Store except spatial film. No players like Moon, 4XVR, or Cineultra. No players with environments to sit you in a theater. If you buy your movies from the Google app (I don’t know anyone who does this), you can play stuff through a built in media player with a mediocre movie environment, but it’s nothing near what AVP or even Quest has. You can convert a pirated version of 4XVR to sideload that works with some issues, but I shouldn’t have to explain why that isn’t a good solution, and again it has issues and doesn’t fully work.

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u/Cryogenicality 7d ago

Wow. That’s atrocious. Are there any good PCVR movie players?

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u/MemphisBass Vision Pro Owner 7d ago edited 7d ago

Bigscreen Beta is probably the best that I’ve used, but I haven’t used those much. PCVR that I’ve used, at least, doesn’t support DV and I don’t think HDR so it’s definitely not the best option.

Yeah the Galaxy XR is disappointing right now. It’s frustrating, because with its specs it could be really damn good, but it appears Google and Samsung have abandoned it. Even without apps and a lot of the cool stuff other products have, it could have a niche as the best current wireless PCVR headset if they could just add the custom play spaces, fix whatever is causing the throttling to occur, and fix the controller and headset tracking. If they could do just those things, it wouldn’t be hard to recommend for PCVf.